Player Matchup

Zeus
Zeus
Graudents
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 56L
1,541 Elo+
Solo
Tiamat
Tiamat
KringeKobold
Tiamat
Level 62
God Stats
13W - 11L
1,565 SR
Queue Stats
126W - 131L
1,486 Elo+
Solo
Bacchus
Bacchus
LittleFred4
Bacchus
Level 68
God Stats
4W - 2L
1,470 SR
Queue Stats
53W - 48L
1,509 Elo+
Party 1
Izanami
Izanami
UhhRude
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,401 Elo+
Party 1
Cliodhna
Cliodhna
VultureCarrion
Cliodhna
Level 105
God Stats
4W - 4L
1,447 SR
Queue Stats
142W - 123L
1,478 Elo+
Solo
Team Averages
Level 64
1,496 SR
1,483 Elo+

VS

Team Averages
Level 94
1,612 SR
1,446 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
EchoLCN
Poseidon
Level 81
God Stats
5W - 8L
1,356 SR
Queue Stats
137W - 178L
1,375 Elo+
Party 2
Anhur
Anhur
PANDA MAN5001
Anhur
Level 100
God Stats
3W - 0L
1,738 SR
Queue Stats
269W - 317L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
Stickofdeath555
Gilgamesh
Level 66
God Stats
4W - 0L
1,709 SR
Queue Stats
128W - 126L
1,489 Elo+
Solo
Mulan
Mulan
miyyura
Mulan
Level 100
God Stats
31W - 12L
1,758 SR
Queue Stats
220W - 253L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 2 / 0
6,361
489
3,123
9,616
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
12
1 / 4 / 0
6,867
528
5,589
7,374
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
LittleFred4
Bacchus
9
1 / 0 / 0
6,075
467
2,942
7,373
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
UhhRude
Izanami
9
0 / 5 / 1
5,462
420
2,738
7,431
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
0 / 4 / 0
6,560
505
5,854
11,531
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 3
6,098
469
1,989
4,450
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
EchoLCN
Poseidon
14
3 / 1 / 2
7,956
612
5,613
6,993
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 1
7,107
547
6,778
7,562
2,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Gilgamesh
Stickofdeath555
Gilgamesh
12
2 / 1 / 2
7,618
586
6,633
11,202
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mulan
miyyura
Mulan
14
8 / 2 / 1
8,117
624
5,999
8,729
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
15
15
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
3
1.5
W
Poseidon
EchoLCN
Poseidon
3
1
2
4
L
Zeus
2
2
0
1
L
Tiamat
1
4
0
0.25
L
Bacchus
LittleFred4
Bacchus
1
0
0
1
W
2
0
1
2.5
W
Gilgamesh
Stickofdeath555
Gilgamesh
2
1
2
3
L
Izanami
UhhRude
Izanami
0
5
1
0.1
L
Cliodhna
0
4
0
0
W
Mulan
miyyura
Mulan
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
27,012
43,325
Taken
38,936
16,846
Mitigated
18,745
13,114
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,989
396
3,724
3,302
4,450
2,131
167
888
3,562
23,316
0
W
Poseidon
EchoLCN
Poseidon
5,613
585
0
900
6,993
1,844
247
4,739
2,254
54,197
1,916
L
Zeus
3,123
393
0
4,200
9,616
2,282
0
1,268
8,181
47,877
7,528
L
Tiamat
5,589
519
0
1,396
7,374
3,661
250
2,721
4,325
47,571
0
L
Bacchus
LittleFred4
Bacchus
2,942
541
0
3,506
7,373
5,245
0
1,814
5,523
11,005
638
W
6,778
3,067
0
2,547
7,562
2,516
460
2,421
5,141
0
62,814
W
Gilgamesh
Stickofdeath555
Gilgamesh
6,633
1,836
0
1,926
11,202
8,636
172
1,357
9,845
0
44,828
L
Izanami
UhhRude
Izanami
2,738
2,273
0
1,531
7,431
1,399
0
1,131
6,252
0
32,439
L
Cliodhna
5,854
1,069
0
2,481
11,531
4,259
0
0
10,945
0
45,081
W
Mulan
miyyura
Mulan
5,999
594
0
2,185
8,729
3,618
0
2,097
6,632
0
51,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,325
Gold Earned
36,896
338
Minions Killed
434
0
Camps Cleared
0
1,312,940
Distance Traveled
1,279,564
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,098
469
55
4
0
256,209
4
W
Poseidon
7,956
612
127
10
0
248,445
0
L
Zeus
6,361
489
79
6
0
284,114
0
L
Tiamat
6,867
528
88
7
0
256,645
1
L
Bacchus
6,075
467
18
1
0
272,648
4
W
Anhur
7,107
547
94
7
0
228,356
0
W
Gilgamesh
7,618
586
80
6
0
250,509
0
L
Izanami
5,462
420
60
5
0
235,023
2
L
Cliodhna
6,560
505
93
7
0
264,510
2
W
Mulan
8,117
624
78
6
0
296,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role