Player Matchup

Morgan Le Fay
Morgan Le Fay
Deionn4
Morgan Le Fay
Level 159
God Stats
12W - 10L
1,484 SR
Queue Stats
291W - 282L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Dòódles
Nu Wa
Level 76
God Stats
25W - 11L
1,613 SR
Queue Stats
56W - 55L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Looozid
Cu Chulainn
Level 200
God Stats
28W - 21L
1,455 SR
Queue Stats
629W - 638L
1,511 Elo+
Party 1
Thor
Thor
VaniszH
Thor
Level 187
God Stats
607W - 619L
1,513 SR
Queue Stats
773W - 845L
1,473 Elo+
Party 1
Medusa
Medusa
dragonslayerX58
Medusa
Level 35
God Stats
3W - 1L
1,711 SR
Queue Stats
45W - 44L
1,454 Elo+
Party 2
Team Averages
Level 131
1,555 SR
1,480 Elo+

VS

Team Averages
Level 128
1,552 SR
1,486 Elo+
Cupid
Cupid
Alephsyp
Cupid
Level 100
God Stats
11W - 6L
1,736 SR
Queue Stats
300W - 272L
1,503 Elo+
Solo
Nemesis
Nemesis
ArkiReaper
Nemesis
Level 141
God Stats
1W - 4L
1,191 SR
Queue Stats
180W - 201L
1,506 Elo+
Party 3
Anubis
Anubis
Bluerageebar
Anubis
Level 139
God Stats
14W - 9L
1,645 SR
Queue Stats
333W - 323L
1,482 Elo+
Solo
Geb
Geb
Detrivox
Geb
Level 153
God Stats
2W - 3L
1,717 SR
Queue Stats
302W - 302L
1,466 Elo+
Solo
Mulan
Mulan
kumbathekhajiit-
Mulan
Level 109
God Stats
9W - 13L
1,472 SR
Queue Stats
329W - 341L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deionn4
Morgan Le Fay
11
2 / 1 / 5
6,294
572
7,204
6,693
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nu Wa
Dòódles
Nu Wa
11
1 / 4 / 8
6,244
568
7,212
5,568
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Looozid
Cu Chulainn
12
5 / 2 / 1
7,318
665
7,150
9,283
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
VaniszH
Thor
11
3 / 4 / 2
6,181
562
3,283
7,743
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 1
6,737
612
5,188
6,979
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Alephsyp
Cupid
12
1 / 3 / 0
6,422
584
3,902
8,095
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nemesis
ArkiReaper
Nemesis
11
6 / 3 / 0
6,224
566
5,388
9,148
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
11
4 / 1 / 4
6,879
625
3,622
4,612
1,803
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 4 / 4
5,002
455
4,135
9,552
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 5 / 5
5,706
519
4,458
11,718
6,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
16
Kills
12
12
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
Alephsyp
Cupid
1
3
0
0.33
L
Nemesis
ArkiReaper
Nemesis
6
3
0
2
L
Anubis
4
1
4
6
W
Morgan Le Fay
Deionn4
Morgan Le Fay
2
1
5
4.5
L
0
4
4
0.5
W
Nu Wa
Dòódles
Nu Wa
1
4
8
1.25
W
Cu Chulainn
Looozid
Cu Chulainn
5
2
1
2.75
W
Thor
VaniszH
Thor
3
4
2
1
W
5
1
1
5.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,037
Damage
21,505
36,266
Taken
43,125
14,448
Mitigated
19,812
11,950
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Alephsyp
Cupid
3,902
1,792
15
3,786
8,095
2,620
0
2,091
5,758
0
51,361
L
Nemesis
ArkiReaper
Nemesis
5,388
2,284
0
2,118
9,148
2,716
0
4,400
4,535
0
36,135
L
Anubis
3,622
312
0
2,141
4,612
1,803
0
1,099
3,513
44,971
0
W
Morgan Le Fay
Deionn4
Morgan Le Fay
7,204
668
0
2,537
6,693
4,390
0
1,658
5,035
28,203
1,022
L
4,135
321
0
1,536
9,552
5,706
0
4,432
4,818
13,440
0
W
Nu Wa
Dòódles
Nu Wa
7,212
1,748
158
803
5,568
1,166
0
2,657
2,911
31,490
867
W
Cu Chulainn
Looozid
Cu Chulainn
7,150
1,201
0
2,529
9,283
4,876
0
1,268
8,015
1,913
43,852
W
Thor
VaniszH
Thor
3,283
658
0
2,867
7,743
1,931
295
1,407
6,336
0
33,355
W
5,188
2,935
0
3,056
6,979
2,085
671
767
6,212
0
40,390
L
4,458
1,051
0
1,695
11,718
6,967
0
1,474
10,207
0
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,774
Gold Earned
30,233
316
Minions Killed
299
0
Camps Cleared
0
1,065,235
Distance Traveled
1,095,661
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,422
584
94
9
0
204,134
2
L
Nemesis
6,224
566
65
6
0
235,079
0
L
Anubis
6,879
625
82
7
0
217,783
3
W
Morgan Le Fay
6,294
572
42
4
0
208,563
1
L
Geb
5,002
455
9
1
0
239,940
3
W
Nu Wa
6,244
568
52
5
0
209,031
3
W
Cu Chulainn
7,318
665
87
8
0
211,781
0
W
Thor
6,181
562
63
6
0
218,531
0
W
Medusa
6,737
612
72
7
0
217,329
4
L
Mulan
5,706
519
49
4
0
198,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role