Player Matchup

Mercury
Mercury
Deathstation
Mercury
Level 102
God Stats
0W - 2L
1,320 SR
Queue Stats
97W - 97L
1,438 Elo+
Solo
Da Ji
Da Ji
Khan777
Da Ji
Level 79
God Stats
7W - 7L
1,306 SR
Queue Stats
181W - 188L
1,481 Elo+
Solo
Izanami
Izanami
SolidusDuffman
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,421 Elo+
Party 2
Merlin
Merlin
Wanye97
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,428 Elo+
Solo
Cthulhu
Cthulhu
tiyoud76
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 80L
1,424 Elo+
Party 2
Team Averages
Level 107
1,425 SR
1,438 Elo+

VS

Team Averages
Level 130
1,508 SR
1,445 Elo+
Mulan
Mulan
Csontdaralo-Mogy
Mulan
Level 143
God Stats
4W - 4L
1,656 SR
Queue Stats
106W - 97L
1,451 Elo+
Party 1
Ao Kuang
Ao Kuang
R3dFox11
Ao Kuang
Level 89
God Stats
1W - 4L
1,112 SR
Queue Stats
317W - 308L
1,444 Elo+
Solo
Jormungandr
Jormungandr
TheOddworld
Jormungandr
Level 187
God Stats
5W - 1L
1,363 SR
Queue Stats
178W - 189L
1,423 Elo+
Solo
Poseidon
Poseidon
Trishix
Poseidon
Level 110
God Stats
4W - 2L
1,692 SR
Queue Stats
187W - 174L
1,468 Elo+
Solo
Danzaburou
Danzaburou
zsoltikazsolt
Danzaburou
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
123W - 127L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Deathstation
Mercury
15
4 / 6 / 6
9,231
769
9,021
11,521
4,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Khan777
Da Ji
16
8 / 6 / 10
10,042
837
8,273
12,451
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 12
9,148
762
10,536
9,679
3,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Wanye97
Merlin
16
4 / 6 / 8
9,321
777
14,929
10,339
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
tiyoud76
Cthulhu
15
2 / 6 / 11
8,896
741
4,408
13,340
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
9,987
832
11,139
15,239
9,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
R3dFox11
Ao Kuang
13
1 / 7 / 11
8,679
723
3,210
10,663
5,819
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
TheOddworld
Jormungandr
18
3 / 2 / 16
11,027
919
10,704
20,692
13,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
Trishix
Poseidon
17
2 / 3 / 14
10,114
843
11,025
7,584
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
zsoltikazsolt
Danzaburou
20
18 / 4 / 8
13,056
1,088
16,139
12,233
4,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
88
21
Kills
29
29
Deaths
21
47
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
L
Mercury
Deathstation
Mercury
4
6
6
1.17
L
Da Ji
Khan777
Da Ji
8
6
10
2.17
W
Ao Kuang
R3dFox11
Ao Kuang
1
7
11
0.93
L
3
5
12
1.8
W
Jormungandr
TheOddworld
Jormungandr
3
2
16
5.5
W
Poseidon
Trishix
Poseidon
2
3
14
3
L
Merlin
Wanye97
Merlin
4
6
8
1.33
L
Cthulhu
tiyoud76
Cthulhu
2
6
11
1.25
W
Danzaburou
zsoltikazsolt
Danzaburou
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,167
Damage
52,217
57,330
Taken
66,411
32,737
Mitigated
36,038
11,746
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,139
2,195
1,194
2,871
15,239
9,404
516
4,141
9,216
0
17,572
L
Mercury
Deathstation
Mercury
9,021
2,848
830
2,756
11,521
4,394
0
4,804
6,717
0
14,567
L
Da Ji
Khan777
Da Ji
8,273
1,123
651
1,818
12,451
6,736
0
5,038
7,413
0
13,185
W
Ao Kuang
R3dFox11
Ao Kuang
3,210
470
890
813
10,663
5,819
341
1,784
8,879
8,232
241
L
10,536
4,896
1,546
1,212
9,679
3,801
0
4,248
5,431
0
21,432
W
Jormungandr
TheOddworld
Jormungandr
10,704
2,167
3,072
7,532
20,692
13,780
800
5,422
15,270
26,669
0
W
Poseidon
Trishix
Poseidon
11,025
837
733
726
7,584
2,249
829
2,666
4,918
28,517
0
L
Merlin
Wanye97
Merlin
14,929
220
117
821
10,339
4,457
0
4,518
5,821
33,091
433
L
Cthulhu
tiyoud76
Cthulhu
4,408
264
937
1,058
13,340
13,349
0
6,295
7,045
10,505
18
W
Danzaburou
zsoltikazsolt
Danzaburou
16,139
6,153
781
2,688
12,233
4,786
3,659
5,084
7,008
0
41,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
52,863
108
Minions Killed
140
0
Camps Cleared
0
1,019,398
Distance Traveled
1,175,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,987
832
11
1
0
229,960
0
L
Mercury
9,231
769
10
1
0
236,349
0
L
Da Ji
10,042
837
13
1
0
180,814
0
W
Ao Kuang
8,679
723
10
1
0
219,821
0
L
Izanami
9,148
762
32
3
0
222,553
0
W
Jormungandr
11,027
919
27
2
0
235,512
0
W
Poseidon
10,114
843
39
3
0
254,853
0
L
Merlin
9,321
777
40
3
0
187,100
0
L
Cthulhu
8,896
741
13
1
0
192,582
0
W
Danzaburou
13,056
1,088
53
4
0
235,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role