Player Matchup

Bellona
Bellona
Astorenn
Bellona
Level 88
God Stats
28W - 10L
1,890 SR
Queue Stats
601W - 568L
1,517 Elo+
Solo
Kali
Kali
FullCDR
Kali
Level 159
God Stats
9W - 3L
1,500 SR
Queue Stats
170W - 153L
1,488 Elo+
Party 1
Freya
Freya
IItamirII
Freya
Level 147
God Stats
85W - 62L
1,518 SR
Queue Stats
352W - 342L
1,461 Elo+
Party 1
Olorun
Olorun
Illidan3030
Olorun
Level 128
God Stats
29W - 26L
1,558 SR
Queue Stats
388W - 357L
1,529 Elo+
Solo
Set
Set
Secreti0n
Set
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 141L
1,484 Elo+
Party 1
Team Averages
Level 136
1,593 SR
1,496 Elo+

VS

Team Averages
Level 139
1,658 SR
1,514 Elo+
Ah Muzen Cab
Ah Muzen Cab
Death by Oni
Ah Muzen Cab
Level 124
God Stats
11W - 7L
1,609 SR
Queue Stats
594W - 607L
1,458 Elo+
Solo
Thor
Thor
DuckingLitLmao
Thor
Level 104
God Stats
6W - 9L
1,533 SR
Queue Stats
109W - 101L
1,499 Elo+
Party 2
Ganesha
Ganesha
EbanTeban
Ganesha
Level 164
God Stats
4W - 1L
1,855 SR
Queue Stats
411W - 396L
1,527 Elo+
Solo
Kukulkan
Kukulkan
astralfaerie
Kukulkan
Level 175
God Stats
14W - 13L
1,549 SR
Queue Stats
733W - 645L
1,594 Elo+
Solo
Chaac
Chaac
memecommander
Chaac
Level 126
God Stats
2W - 0L
1,744 SR
Queue Stats
197W - 169L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Astorenn
Bellona
4
0 / 1 / 0
5,290
294
784
2,610
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kali
FullCDR
Kali
16
5 / 4 / 3
10,081
560
12,885
19,901
6,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Freya
IItamirII
Freya
18
8 / 4 / 1
10,166
565
13,958
18,224
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
15
0 / 3 / 3
8,771
487
6,475
13,178
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 5 / 6
10,019
557
8,423
17,208
14,074
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Death by Oni
Ah Muzen Cab
16
5 / 6 / 4
10,118
562
14,384
18,931
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 1
8,962
498
3,167
12,936
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
EbanTeban
Ganesha
14
0 / 2 / 10
9,316
518
8,038
13,886
12,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
astralfaerie
Kukulkan
18
6 / 4 / 4
11,048
614
14,098
8,093
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 1 / 7
10,674
593
10,870
15,339
16,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
17
Kills
17
17
Deaths
17
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
Astorenn
Bellona
0
1
0
0
W
Ah Muzen Cab
Death by Oni
Ah Muzen Cab
5
6
4
1.17
W
3
4
1
0.88
W
Ganesha
EbanTeban
Ganesha
0
2
10
2.5
L
Kali
FullCDR
Kali
5
4
3
1.63
L
Freya
IItamirII
Freya
8
4
1
2.13
L
Olorun
0
3
3
0.5
L
4
5
6
1.4
W
Kukulkan
astralfaerie
Kukulkan
6
4
4
2
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,525
Damage
50,557
71,121
Taken
69,185
32,399
Mitigated
44,695
22,395
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Astorenn
Bellona
784
280
0
1,049
2,610
969
0
0
2,610
0
5,901
W
Ah Muzen Cab
Death by Oni
Ah Muzen Cab
14,384
5,956
0
4,038
18,931
7,563
328
2,691
16,240
0
76,373
W
3,167
704
0
6,100
12,936
4,949
38
3,452
9,484
0
64,167
W
Ganesha
EbanTeban
Ganesha
8,038
974
0
3,581
13,886
12,597
0
3,588
10,298
37,747
0
L
Kali
FullCDR
Kali
12,885
6,169
0
5,040
19,901
6,643
0
5,125
14,776
0
65,808
L
Freya
IItamirII
Freya
13,958
4,442
0
10,524
18,224
7,086
295
4,601
13,623
76,110
1,665
L
Olorun
6,475
2,991
400
3,042
13,178
3,627
0
7,331
5,847
70,210
1,389
L
8,423
4,668
0
2,340
17,208
14,074
0
5,110
12,098
0
56,333
W
Kukulkan
astralfaerie
Kukulkan
14,098
1,849
0
1,501
8,093
2,918
199
4,626
3,467
89,187
90
W
10,870
2,149
0
4,203
15,339
16,668
0
6,495
8,844
0
76,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,327
Gold Earned
50,118
495
Minions Killed
526
0
Camps Cleared
0
1,397,619
Distance Traveled
1,753,520
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,290
294
8
0
0
52,098
0
W
Ah Muzen Cab
10,118
562
131
7
0
325,847
0
W
Thor
8,962
498
105
6
0
355,970
0
W
Ganesha
9,316
518
13
1
0
369,688
0
L
Kali
10,081
560
127
7
0
322,942
0
L
Freya
10,166
565
127
7
0
347,784
0
L
Olorun
8,771
487
131
7
0
326,923
4
L
Set
10,019
557
102
6
0
347,872
1
W
Kukulkan
11,048
614
153
9
0
357,302
2
W
Chaac
10,674
593
124
7
0
344,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role