Player Matchup

Hel
Hel
Mobone
Hel
Level 79
God Stats
12W - 11L
1,517 SR
Queue Stats
138W - 125L
1,489 Elo+
Solo
Arachne
Arachne
Oxitocinus
Arachne
Level 130
God Stats
0W - 3L
1,434 SR
Queue Stats
117W - 114L
1,481 Elo+
Solo
Chaac
Chaac
Plow82
Chaac
Level 86
God Stats
0W - 4L
1,122 SR
Queue Stats
255W - 227L
1,349 Elo+
Solo
Danzaburou
Danzaburou
alessio95legend
Danzaburou
Level 98
God Stats
15W - 12L
1,573 SR
Queue Stats
327W - 305L
1,475 Elo+
Solo
Sylvanus
Sylvanus
hugo744
Sylvanus
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 35L
1,416 Elo+
Solo
Team Averages
Level 87
1,429 SR
1,442 Elo+

VS

Team Averages
Level 98
1,562 SR
1,452 Elo+
Guan Yu
Guan Yu
MrShiva_
Guan Yu
Level 96
God Stats
63W - 51L
1,522 SR
Queue Stats
425W - 424L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
Tovek
Baron Samedi
Level 124
God Stats
1W - 2L
1,506 SR
Queue Stats
44W - 40L
1,566 Elo+
Party 2
Cerberus
Cerberus
carlssonfjunis
Cerberus
Level 85
God Stats
3W - 3L
1,429 SR
Queue Stats
102W - 102L
1,358 Elo+
Party 1
Hades
Hades
frepqe
Hades
Level 95
God Stats
5W - 2L
1,794 SR
Queue Stats
101W - 100L
1,359 Elo+
Party 1
Neith
Neith
harry_haroldo
Neith
Level 88
God Stats
34W - 37L
1,558 SR
Queue Stats
60W - 68L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Mobone
Hel
10
0 / 4 / 0
5,252
525
2,866
6,979
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
Oxitocinus
Arachne
8
0 / 4 / 0
4,573
457
2,381
8,444
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chaac
Plow82
Chaac
8
0 / 6 / 0
4,876
488
4,702
8,537
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
alessio95legend
Danzaburou
9
0 / 4 / 1
5,233
523
5,706
7,721
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
hugo744
Sylvanus
7
1 / 4 / 0
4,599
460
4,600
8,283
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MrShiva_
Guan Yu
12
7 / 0 / 0
7,516
752
6,860
9,050
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Tovek
Baron Samedi
12
5 / 0 / 4
6,559
656
5,587
7,023
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
3 / 0 / 5
6,195
620
4,445
8,414
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
frepqe
Hades
11
5 / 1 / 2
6,039
604
6,101
5,960
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 6
6,227
623
4,327
4,714
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
22
22
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
Mobone
Hel
0
4
0
0
W
Guan Yu
MrShiva_
Guan Yu
7
0
0
7
L
Arachne
Oxitocinus
Arachne
0
4
0
0
L
Chaac
Plow82
Chaac
0
6
0
0
W
Baron Samedi
Tovek
Baron Samedi
5
0
4
7
L
Danzaburou
alessio95legend
Danzaburou
0
4
1
0.13
W
Cerberus
3
0
5
5.5
W
Hades
frepqe
Hades
5
1
2
6
W
2
0
6
5
L
Sylvanus
hugo744
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
27,320
39,964
Taken
35,161
13,373
Mitigated
17,801
9,648
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Mobone
Hel
2,866
49
629
3,010
6,979
1,857
0
2,969
4,010
36,688
396
W
Guan Yu
MrShiva_
Guan Yu
6,860
1,475
102
3,765
9,050
6,639
499
0
9,050
8,107
43,035
L
Arachne
Oxitocinus
Arachne
2,381
2,143
0
580
8,444
2,081
0
2,987
5,457
0
23,516
L
Chaac
Plow82
Chaac
4,702
1,037
0
1,309
8,537
3,471
0
1,285
7,252
0
27,525
W
Baron Samedi
Tovek
Baron Samedi
5,587
608
106
4,303
7,023
2,353
0
1,707
5,276
47,445
1,939
L
Danzaburou
alessio95legend
Danzaburou
5,706
2,898
0
1,923
7,721
2,509
0
5,331
2,390
0
36,611
W
Cerberus
4,445
350
110
3,084
8,414
5,017
239
1,499
6,491
23,522
4,522
W
Hades
frepqe
Hades
6,101
681
756
3,205
5,960
2,377
476
1,624
4,072
26,654
0
W
4,327
589
0
1,420
4,714
1,415
0
1,806
2,848
0
35,686
L
Sylvanus
hugo744
Sylvanus
4,600
748
710
1,487
8,283
3,455
0
4,337
3,946
15,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,533
Gold Earned
32,536
238
Minions Killed
347
0
Camps Cleared
0
926,280
Distance Traveled
990,639
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,252
525
70
7
0
176,243
0
W
Guan Yu
7,516
752
91
9
0
212,188
0
L
Arachne
4,573
457
46
5
0
211,565
0
L
Chaac
4,876
488
43
4
0
194,844
0
W
Baron Samedi
6,559
656
88
9
0
195,960
1
L
Danzaburou
5,233
523
49
5
0
164,348
0
W
Cerberus
6,195
620
47
5
0
207,612
0
W
Hades
6,039
604
52
5
0
187,940
0
W
Neith
6,227
623
69
7
0
186,939
4
L
Sylvanus
4,599
460
30
3
0
179,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role