Player Matchup

Artemis
Artemis
 
Artemis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
PianeIo
Horus
Level 159
God Stats
1W - 7L
1,114 SR
Queue Stats
251W - 230L
1,514 Elo+
Party 3
Discordia
Discordia
Reinmon
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 83L
1,562 Elo+
Solo
Ymir
Ymir
RomanCG97
Ymir
Level 150
God Stats
7W - 5L
1,640 SR
Queue Stats
308W - 292L
1,473 Elo+
Party 3
Bellona
Bellona
ayamori88
Bellona
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,300 Elo+
Solo
Team Averages
Level 129
1,451 SR
1,470 Elo+

VS

Team Averages
Level 129
1,532 SR
1,511 Elo+
Vamana
Vamana
 
Vamana
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Chicharropro
Bakasura
Level 107
God Stats
1W - 0L
1,754 SR
Queue Stats
49W - 37L
1,613 Elo+
Party 2
Sol
Sol
StarrkWolf
Sol
Level 70
God Stats
9W - 5L
1,440 SR
Queue Stats
252W - 267L
1,487 Elo+
Party 1
Mulan
Mulan
Yukirby
Mulan
Level 161
God Stats
5W - 6L
1,500 SR
Queue Stats
446W - 415L
1,493 Elo+
Party 1
Janus
Janus
danimany
Janus
Level 142
God Stats
6W - 8L
1,465 SR
Queue Stats
157W - 159L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 1 / 3
3,492
698
2,239
2,678
613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
PianeIo
Horus
6
1 / 0 / 4
3,616
723
1,697
3,370
1,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
Reinmon
Discordia
7
1 / 0 / 0
3,563
713
1,646
1,702
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
7
3 / 0 / 3
4,047
809
2,699
2,297
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
ayamori88
Bellona
3
0 / 1 / 0
2,678
536
627
1,615
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 0 / 0
4,183
837
489
2,734
1,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Chicharropro
Bakasura
6
0 / 2 / 0
3,209
642
983
4,578
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

6
1 / 1 / 0
3,487
697
2,347
2,393
518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Yukirby
Mulan
6
0 / 2 / 1
3,416
683
2,333
4,055
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
danimany
Janus
6
0 / 1 / 0
3,262
652
1,127
1,961
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
3
2.5
W
Vamana
 
Vamana
1
0
0
1
W
Bakasura
Chicharropro
Bakasura
0
2
0
0
L
Horus
PianeIo
Horus
1
0
4
3
L
Discordia
Reinmon
Discordia
1
0
0
1
L
Ymir
3
0
3
4.5
W
1
1
0
1
W
Mulan
Yukirby
Mulan
0
2
1
0.25
L
Bellona
ayamori88
Bellona
0
1
0
0
W
Janus
danimany
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,908
Damage
7,279
11,662
Taken
15,721
3,917
Mitigated
5,864
5,248
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,239
1,104
0
908
2,678
613
0
621
2,017
0
15,090
W
Vamana
 
Vamana
489
76
0
1,584
2,734
1,065
0
0
2,734
0
27,276
W
Bakasura
Chicharropro
Bakasura
983
503
0
1,282
4,578
1,641
0
1,472
3,106
0
11,790
L
Horus
PianeIo
Horus
1,697
614
80
1,635
3,370
1,650
0
1,327
1,963
0
7,768
L
Discordia
Reinmon
Discordia
1,646
215
0
736
1,702
336
0
664
906
15,843
0
L
Ymir
2,699
823
0
1,326
2,297
776
0
607
1,540
14,969
2,305
W
2,347
1,032
0
1,124
2,393
518
0
577
1,816
19,459
1,956
W
Mulan
Yukirby
Mulan
2,333
472
0
1,395
4,055
2,092
0
646
3,409
0
8,568
L
Bellona
ayamori88
Bellona
627
299
0
563
1,615
542
0
0
1,531
0
4,428
W
Janus
danimany
Janus
1,127
41
0
200
1,961
548
0
1,634
327
13,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,396
Gold Earned
17,557
114
Minions Killed
154
0
Camps Cleared
0
470,285
Distance Traveled
510,445
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,492
698
28
6
0
112,071
0
W
Vamana
4,183
837
47
9
0
93,048
2
W
Bakasura
3,209
642
31
6
0
114,735
0
L
Horus
3,616
723
9
2
0
113,244
3
L
Discordia
3,563
713
32
6
0
97,866
0
L
Ymir
4,047
809
37
7
0
110,865
0
W
Sol
3,487
697
39
8
0
96,902
0
W
Mulan
3,416
683
6
1
0
102,049
0
L
Bellona
2,678
536
8
2
0
36,239
0
W
Janus
3,262
652
31
6
0
103,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role