Player Matchup

Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
Enton
Nu Wa
Platinum V
Level 157
God Stats
3W - 1L
1,773 SR
Queue Stats
113W - 120L
1,703 MMR
Solo
Hun Batz
Hun Batz
Gold I
Theodud3
Hun Batz
Gold I
Level 128
God Stats
0W - 3L
1,321 SR
Queue Stats
227W - 235L
1,709 MMR
Solo
Athena
Athena
Gold I
Zaury
Athena
Gold I
Level 124
God Stats
1W - 1L
1,682 SR
Queue Stats
36W - 28L
1,718 MMR
Solo
Chronos
Chronos
Platinum V
z727z
Chronos
Platinum V
Level 130
God Stats
9W - 6L
1,895 SR
Queue Stats
93W - 76L
1,737 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,634 SR
1,673 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,573 SR
1,633 MMR
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
CholoFino
Hercules
Gold II
Level 125
God Stats
1W - 2L
1,502 SR
Queue Stats
111W - 113L
1,727 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
Eddie1127
Cu Chulainn
Platinum IV
Level 156
God Stats
22W - 11L
1,685 SR
Queue Stats
92W - 69L
1,701 MMR
Solo
Scylla
Scylla
Gold I
dontbanmeimbased
Scylla
Gold I
Level 54
God Stats
2W - 0L
1,676 SR
Queue Stats
26W - 27L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 1 / 0
3,528
706
514
2,122
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
Enton
Nu Wa
6
0 / 4 / 0
3,466
693
1,800
4,512
1,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Theodud3
Hun Batz
6
0 / 0 / 0
3,224
645
793
2,330
520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Zaury
Athena
6
0 / 1 / 0
3,552
710
1,417
4,832
2,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
z727z
Chronos
5
0 / 1 / 0
2,939
588
2,249
1,836
417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesKuzenboNe ZhaAgni

VS

Bans
FreyaSurtrKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,781
756
2,695
2,112
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bastet
 
Bastet
7
0 / 0 / 1
3,554
711
2,086
2,537
545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
CholoFino
Hercules
7
1 / 0 / 1
4,000
800
1,149
4,252
1,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Eddie1127
Cu Chulainn
9
4 / 0 / 0
5,042
1,008
3,327
4,335
2,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 0 / 0
3,801
760
554
1,145
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
7
7
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Sol
 
Sol
1
0
0
1
W
Bastet
 
Bastet
0
0
1
0.5
W
Hercules
CholoFino
Hercules
1
0
1
1.5
W
Cu Chulainn
Eddie1127
Cu Chulainn
4
0
0
4
L
Nu Wa
Enton
Nu Wa
0
4
0
0
L
Hun Batz
Theodud3
Hun Batz
0
0
0
0
L
Athena
Zaury
Athena
0
1
0
0
W
1
0
0
1
L
Chronos
z727z
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,773
Damage
9,811
15,632
Taken
14,381
5,464
Mitigated
5,432
5,436
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
514
0
0
558
2,122
463
0
190
1,892
20,185
340
W
Sol
 
Sol
2,695
1,941
0
1,343
2,112
475
0
1,125
914
20,830
2,443
W
Bastet
 
Bastet
2,086
324
0
713
2,537
545
0
0
2,537
0
16,508
W
Hercules
CholoFino
Hercules
1,149
180
0
2,037
4,252
1,635
0
2,489
1,559
0
10,289
W
Cu Chulainn
Eddie1127
Cu Chulainn
3,327
365
0
2,226
4,335
2,549
0
1,800
2,535
3,621
28,757
L
Nu Wa
Enton
Nu Wa
1,800
919
0
1,278
4,512
1,978
0
203
4,309
15,890
0
L
Hun Batz
Theodud3
Hun Batz
793
89
0
1,475
2,330
520
0
300
2,006
0
12,952
L
Athena
Zaury
Athena
1,417
461
408
1,435
4,832
2,086
0
2,282
2,550
9,292
1,704
W
554
203
0
360
1,145
228
0
193
912
19,214
0
L
Chronos
z727z
Chronos
2,249
1,264
0
282
1,836
417
0
390
1,446
10,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,709
Gold Earned
20,178
168
Minions Killed
211
0
Camps Cleared
0
527,584
Distance Traveled
587,655
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,528
706
42
8
0
119,581
0
W
Sol
3,781
756
50
10
0
106,176
0
W
Bastet
3,554
711
33
7
0
139,550
0
W
Hercules
4,000
800
12
2
0
127,852
0
W
Cu Chulainn
5,042
1,008
63
13
0
102,623
1
L
Nu Wa
3,466
693
37
7
0
88,960
1
L
Hun Batz
3,224
645
36
7
0
128,383
0
L
Athena
3,552
710
28
6
0
116,175
2
W
Scylla
3,801
760
53
11
0
111,454
0
L
Chronos
2,939
588
25
5
0
74,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role