Player Matchup

Medusa
Medusa
AnonEMister
Medusa
Level 127
God Stats
70W - 61L
1,553 SR
Queue Stats
475W - 453L
1,457 Elo+
Solo
Thor
Thor
HatKid
Thor
Level 123
God Stats
22W - 18L
1,566 SR
Queue Stats
178W - 158L
1,546 Elo+
Solo
Chang'e
Chang'e
PantsxD
Chang'e
Level 102
God Stats
3W - 3L
1,253 SR
Queue Stats
130W - 119L
1,551 Elo+
Party 2
Mulan
Mulan
r011in
Mulan
Level 30
God Stats
25W - 27L
1,519 SR
Queue Stats
61W - 72L
1,465 Elo+
Party 2
Bacchus
Bacchus
t4atguy
Bacchus
Level 67
God Stats
6W - 8L
1,457 SR
Queue Stats
359W - 346L
1,466 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,497 Elo+

VS

Team Averages
Level 99
1,515 SR
1,469 Elo+
Ratatoskr
Ratatoskr
ImAszend
Ratatoskr
Level 84
God Stats
0W - 4L
1,205 SR
Queue Stats
105W - 100L
1,469 Elo+
Solo
Olorun
Olorun
Justdougallit3
Olorun
Level 64
God Stats
16W - 16L
1,472 SR
Queue Stats
73W - 94L
1,398 Elo+
Party 1
Apollo
Apollo
TheBigTastyCp
Apollo
Level 124
God Stats
17W - 8L
1,777 SR
Queue Stats
164W - 156L
1,519 Elo+
Party 1
Maui
Maui
randy_smores2
Maui
Level 121
God Stats
1W - 1L
1,633 SR
Queue Stats
191W - 196L
1,503 Elo+
Party 1
Hachiman
Hachiman
thacker92
Hachiman
Level 104
God Stats
65W - 60L
1,490 SR
Queue Stats
527W - 513L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 0 / 2
4,300
614
1,713
1,498
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
HatKid
Thor
9
2 / 1 / 1
4,587
655
2,420
5,766
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
PantsxD
Chang'e
8
0 / 1 / 1
4,398
628
2,708
3,265
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
r011in
Mulan
8
1 / 1 / 0
4,654
665
1,159
5,671
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bacchus
t4atguy
Bacchus
8
2 / 2 / 2
4,862
695
2,858
6,282
4,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ImAszend
Ratatoskr
9
1 / 1 / 1
4,529
647
1,865
6,236
1,613
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,104
586
1,385
2,605
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 1 / 1
5,063
723
3,084
3,775
1,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 0
4,729
676
2,605
4,118
2,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
thacker92
Hachiman
3
0 / 1 / 0
3,130
447
969
1,580
303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
0
0
2
1
W
Thor
HatKid
Thor
2
1
1
2.5
L
Ratatoskr
ImAszend
Ratatoskr
1
1
1
1.5
L
0
1
1
0.5
W
Chang'e
PantsxD
Chang'e
0
1
1
0.5
L
2
1
1
2.5
W
Mulan
r011in
Mulan
1
1
0
1
L
2
1
0
2
W
Bacchus
t4atguy
Bacchus
2
2
2
1.5
L
Hachiman
thacker92
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,858
Damage
9,908
22,482
Taken
18,314
9,639
Mitigated
6,281
7,350
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,713
753
0
479
1,498
378
0
210
1,288
0
21,153
W
Thor
HatKid
Thor
2,420
418
0
1,523
5,766
1,960
0
1,322
4,444
0
25,364
L
Ratatoskr
ImAszend
Ratatoskr
1,865
243
0
3,281
6,236
1,613
0
1,472
4,764
0
26,948
L
1,385
534
60
700
2,605
690
0
1,251
1,354
18,241
0
W
Chang'e
PantsxD
Chang'e
2,708
284
400
1,634
3,265
865
0
987
2,242
27,628
0
L
3,084
1,816
0
1,631
3,775
1,418
0
792
2,983
0
26,757
W
Mulan
r011in
Mulan
1,159
43
0
1,741
5,671
2,015
0
0
5,273
0
23,510
L
2,605
554
0
1,778
4,118
2,257
0
1,677
2,441
16,086
914
W
Bacchus
t4atguy
Bacchus
2,858
328
0
1,573
6,282
4,421
0
984
5,267
13,673
1,605
L
Hachiman
thacker92
Hachiman
969
558
0
196
1,580
303
0
341
1,239
0
5,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,801
Gold Earned
21,555
214
Minions Killed
180
0
Camps Cleared
0
693,357
Distance Traveled
639,491
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,300
614
41
6
0
92,225
2
W
Thor
4,587
655
51
7
0
162,525
0
L
Ratatoskr
4,529
647
59
8
0
160,201
1
L
Olorun
4,104
586
37
5
0
142,517
2
W
Chang'e
4,398
628
53
8
0
143,645
0
L
Apollo
5,063
723
50
7
0
134,554
0
W
Mulan
4,654
665
45
6
0
146,754
0
L
Maui
4,729
676
25
4
0
157,007
0
W
Bacchus
4,862
695
24
3
0
148,208
0
L
Hachiman
3,130
447
9
1
0
45,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role