Player Matchup

Ares
Ares
Bolillo_boi
Ares
Level 89
God Stats
16W - 11L
1,438 SR
Queue Stats
156W - 158L
1,387 Elo+
Solo
Neith
Neith
DOWxTechN9ne
Neith
Level 124
God Stats
14W - 14L
1,526 SR
Queue Stats
308W - 293L
1,446 Elo+
Solo
The Morrigan
The Morrigan
JDHF2006
The Morrigan
Level 109
God Stats
3W - 1L
1,644 SR
Queue Stats
53W - 55L
1,526 Elo+
Solo
Tiamat
Tiamat
jcawnis19
Tiamat
Level 108
God Stats
29W - 22L
1,558 SR
Queue Stats
217W - 189L
1,520 Elo+
Solo
Chaac
Chaac
xRamboRage
Chaac
Level 159
God Stats
28W - 17L
1,641 SR
Queue Stats
100W - 89L
1,564 Elo+
Solo
Team Averages
Level 118
1,561 SR
1,489 Elo+

VS

Team Averages
Level 145
1,517 SR
1,507 Elo+
Ao Kuang
Ao Kuang
DonJ3ffe1993
Ao Kuang
Level 107
God Stats
136W - 103L
1,573 SR
Queue Stats
190W - 168L
1,549 Elo+
Solo
Sylvanus
Sylvanus
Fearanoma
Sylvanus
Level 149
God Stats
52W - 58L
1,479 SR
Queue Stats
334W - 329L
1,483 Elo+
Solo
Chang'e
Chang'e
Gil9505
Chang'e
Level 164
God Stats
12W - 12L
1,532 SR
Queue Stats
688W - 682L
1,497 Elo+
Solo
Cupid
Cupid
ShadyEggs
Cupid
Level 153
God Stats
18W - 31L
1,397 SR
Queue Stats
335W - 324L
1,470 Elo+
Solo
King Arthur
King Arthur
SprucePrism
King Arthur
Level 154
God Stats
53W - 47L
1,603 SR
Queue Stats
189W - 177L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
7,391
493
4,357
13,678
8,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 0 / 4
7,545
503
9,840
6,970
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
JDHF2006
The Morrigan
15
1 / 2 / 2
9,157
610
4,364
5,628
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
jcawnis19
Tiamat
14
0 / 0 / 5
8,257
550
6,186
7,541
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
16
9 / 0 / 2
9,363
624
13,175
13,569
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DonJ3ffe1993
Ao Kuang
11
1 / 5 / 0
6,362
424
5,036
14,716
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Fearanoma
Sylvanus
8
0 / 3 / 1
5,415
361
5,683
14,495
6,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Gil9505
Chang'e
16
1 / 0 / 1
7,965
531
3,145
9,649
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ShadyEggs
Cupid
13
1 / 1 / 0
7,044
470
7,826
9,805
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
SprucePrism
King Arthur
9
0 / 2 / 0
6,364
424
4,200
8,326
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
W
1
0
4
3
L
Ao Kuang
DonJ3ffe1993
Ao Kuang
1
5
0
0.2
L
Sylvanus
Fearanoma
Sylvanus
0
3
1
0.17
L
Chang'e
Gil9505
Chang'e
1
0
1
1.5
W
The Morrigan
JDHF2006
The Morrigan
1
2
2
1
L
Cupid
ShadyEggs
Cupid
1
1
0
1
L
King Arthur
SprucePrism
King Arthur
0
2
0
0
W
Tiamat
jcawnis19
Tiamat
0
0
5
2.5
W
Chaac
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
25,890
47,386
Taken
56,991
24,388
Mitigated
22,652
19,992
Healing
20,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,357
279
0
3,949
13,678
8,586
236
3,833
9,277
17,990
0
W
9,840
2,761
0
2,887
6,970
2,222
547
2,606
4,148
0
65,038
L
Ao Kuang
DonJ3ffe1993
Ao Kuang
5,036
995
0
1,488
14,716
5,479
0
2,972
11,588
44,695
0
L
Sylvanus
Fearanoma
Sylvanus
5,683
1,091
1,543
5,451
14,495
6,400
0
2,123
12,372
13,643
0
L
Chang'e
Gil9505
Chang'e
3,145
149
120
5,810
9,649
2,993
420
3,362
5,949
63,733
2,030
W
The Morrigan
JDHF2006
The Morrigan
4,364
972
80
750
5,628
1,988
385
3,026
2,602
61,132
823
L
Cupid
ShadyEggs
Cupid
7,826
4,242
352
4,305
9,805
3,334
0
2,311
7,494
0
55,948
L
King Arthur
SprucePrism
King Arthur
4,200
415
0
1,679
8,326
4,446
0
3,027
4,709
0
36,690
W
Tiamat
jcawnis19
Tiamat
6,186
1,373
0
4,809
7,541
3,709
756
1,536
6,005
45,591
0
W
Chaac
13,175
3,376
0
7,517
13,569
7,883
0
3,188
10,147
0
75,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
33,150
466
Minions Killed
363
0
Camps Cleared
0
1,462,784
Distance Traveled
1,283,350
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,391
493
17
1
0
312,359
6
W
Neith
7,545
503
109
7
0
287,087
2
L
Ao Kuang
6,362
424
67
4
0
326,168
0
L
Sylvanus
5,415
361
16
1
0
213,183
5
L
Chang'e
7,965
531
115
8
0
290,329
4
W
The Morrigan
9,157
610
130
9
0
261,323
0
L
Cupid
7,044
470
97
6
0
290,926
5
L
King Arthur
6,364
424
68
5
0
162,744
0
W
Tiamat
8,257
550
99
7
0
254,013
6
W
Chaac
9,363
624
111
7
0
348,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role