Player Matchup

Eset
Eset
I_Hunt-Drones
Eset
Level 102
God Stats
3W - 5L
1,828 SR
Queue Stats
183W - 186L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
VRY-k31
Cthulhu
Level 53
God Stats
1W - 1L
1,308 SR
Queue Stats
38W - 41L
1,386 Elo+
Solo
Hera
Hera
XO_HUNTER_XO_21
Hera
Level 88
God Stats
8W - 6L
1,723 SR
Queue Stats
167W - 158L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
nasa_Vessel
Kuzenbo
Level 61
God Stats
5W - 3L
1,512 SR
Queue Stats
116W - 148L
1,393 Elo+
Solo
Neith
Neith
savagehobo21
Neith
Level 69
God Stats
4W - 1L
1,857 SR
Queue Stats
111W - 98L
1,473 Elo+
Party 2
Team Averages
Level 75
1,646 SR
1,438 Elo+

VS

Team Averages
Level 80
1,538 SR
1,420 Elo+
Ravana
Ravana
ChangeName1241
Ravana
Level 114
God Stats
13W - 19L
1,455 SR
Queue Stats
139W - 144L
1,422 Elo+
Solo
Aphrodite
Aphrodite
N3ur0t1c6098
Aphrodite
Level 69
God Stats
73W - 71L
1,522 SR
Queue Stats
179W - 182L
1,440 Elo+
Party 1
Bastet
Bastet
TheZiomek
Bastet
Level 38
God Stats
5W - 3L
1,709 SR
Queue Stats
67W - 88L
1,394 Elo+
Party 3
Ishtar
Ishtar
TwIsTeDxXxFaTe
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 225L
1,387 Elo+
Party 1
Sol
Sol
emirjiujitsuboss
Sol
Level 81
God Stats
7W - 8L
1,505 SR
Queue Stats
167W - 194L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 0
5,750
575
2,453
6,436
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
VRY-k31
Cthulhu
10
5 / 2 / 2
6,295
630
5,783
8,827
5,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
0 / 1 / 1
6,055
606
4,430
5,067
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
nasa_Vessel
Kuzenbo
4
0 / 1 / 0
4,140
414
426
2,323
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 0 / 4
6,622
662
4,734
3,910
1,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,954
695
3,117
2,920
2,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
N3ur0t1c6098
Aphrodite
7
1 / 3 / 0
5,005
501
2,192
6,149
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
TheZiomek
Bastet
11
2 / 1 / 4
5,806
581
3,578
8,349
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 5 / 0
4,304
430
3,072
6,168
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 0
5,940
594
3,788
6,440
1,816
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
8
8
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
3
4
0
0.75
L
Aphrodite
N3ur0t1c6098
Aphrodite
1
3
0
0.33
L
Bastet
TheZiomek
Bastet
2
1
4
4
L
0
5
0
0
W
Cthulhu
VRY-k31
Cthulhu
5
2
2
3
W
0
1
1
0.5
L
4
2
0
2
W
Kuzenbo
nasa_Vessel
Kuzenbo
0
1
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,826
Damage
15,747
26,563
Taken
30,026
11,542
Mitigated
10,464
5,414
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,117
1,119
0
996
2,920
2,074
229
936
1,807
0
44,339
W
2,453
135
0
1,922
6,436
1,826
389
1,091
5,345
26,325
643
L
Aphrodite
N3ur0t1c6098
Aphrodite
2,192
218
1,114
2,842
6,149
2,440
0
2,193
3,650
13,995
366
L
Bastet
TheZiomek
Bastet
3,578
1,327
0
4,645
8,349
2,409
0
2,319
5,721
0
35,513
L
3,072
1,896
60
561
6,168
1,725
0
1,652
4,330
0
18,296
W
Cthulhu
VRY-k31
Cthulhu
5,783
660
129
363
8,827
5,970
0
2,004
6,823
20,680
377
W
4,430
538
0
1,440
5,067
1,452
797
2,246
2,821
36,515
2,744
L
3,788
1,577
0
3,209
6,440
1,816
0
4,382
1,745
24,054
1,673
W
Kuzenbo
nasa_Vessel
Kuzenbo
426
48
0
705
2,323
1,129
0
0
2,323
7,006
0
W
4,734
1,202
0
855
3,910
1,165
592
572
3,338
0
39,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
28,009
251
Minions Killed
247
0
Camps Cleared
0
776,851
Distance Traveled
863,204
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,954
695
99
10
0
161,139
0
W
Eset
5,750
575
50
5
0
181,747
0
L
Aphrodite
5,005
501
26
3
0
149,603
0
L
Bastet
5,806
581
62
6
0
214,001
1
L
Ishtar
4,304
430
23
2
0
139,451
0
W
Cthulhu
6,295
630
28
3
0
172,625
0
W
Hera
6,055
606
84
8
0
182,123
0
L
Sol
5,940
594
37
4
0
199,010
0
W
Kuzenbo
4,140
414
16
2
0
61,322
0
W
Neith
6,622
662
73
7
0
179,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role