Player Matchup

Merlin
Merlin
AgentStreusel
Merlin
Level 125
God Stats
2W - 3L
1,532 SR
Queue Stats
91W - 78L
1,572 Elo+
Solo
Awilix
Awilix
Friendly Dirt
Awilix
Level 109
God Stats
46W - 50L
1,659 SR
Queue Stats
81W - 85L
1,556 Elo+
Solo
Chronos
Chronos
Phlexi
Chronos
Level 21
God Stats
1W - 4L
1,309 SR
Queue Stats
37W - 36L
1,535 Elo+
Party 1
Horus
Horus
QueueSlay
Horus
Level 144
God Stats
0W - 1L
1,473 SR
Queue Stats
23W - 17L
1,593 Elo+
Party 1
Ratatoskr
Ratatoskr
windlesstorm
Ratatoskr
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 32L
1,543 Elo+
Party 1
Team Averages
Level 106
1,495 SR
1,560 Elo+

VS

Team Averages
Level 150
1,411 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
ALPHA--110
Geb
Level 110
God Stats
4W - 4L
1,535 SR
Queue Stats
62W - 65L
1,463 Elo+
Solo
Shiva
Shiva
JoblessCorgi
Shiva
Level 171
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 68L
1,583 Elo+
Solo
Nox
Nox
XGreen GoblinX
Nox
Level 159
God Stats
2W - 2L
1,149 SR
Queue Stats
70W - 73L
1,518 Elo+
Solo
Neith
Neith
remotejupiter
Neith
Level 158
God Stats
3W - 3L
1,373 SR
Queue Stats
148W - 139L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,132
613
1,355
3,670
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 3 / 1
4,820
482
3,316
7,201
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Phlexi
Chronos
9
0 / 3 / 1
4,595
460
3,025
6,067
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
QueueSlay
Horus
10
2 / 2 / 0
5,850
585
5,553
9,488
6,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
windlesstorm
Ratatoskr
8
0 / 3 / 0
4,446
445
2,136
8,976
3,360
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 0
6,302
630
2,613
3,218
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 3
6,051
605
4,048
7,792
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 1
7,420
742
9,081
8,806
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 3
6,118
612
1,839
4,967
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 4
5,938
594
6,530
5,201
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
0
1
W
1
1
3
2.5
L
0
0
0
0
L
1
3
1
0.5
W
4
0
1
4.5
L
Chronos
Phlexi
Chronos
0
3
1
0.17
L
Horus
QueueSlay
Horus
2
2
0
1
W
3
1
3
4.5
W
2
1
4
4
L
Ratatoskr
windlesstorm
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
24,111
35,402
Taken
29,984
15,402
Mitigated
13,669
10,985
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,613
43
0
1,232
3,218
877
0
985
1,907
40,373
0
W
4,048
562
0
2,206
7,792
4,722
0
1,799
5,771
16,504
0
L
1,355
130
0
951
3,670
1,013
0
2,204
1,466
45,387
956
L
3,316
1,123
0
2,407
7,201
2,262
0
1,350
5,851
0
37,052
W
9,081
1,846
0
3,944
8,806
4,466
0
0
8,806
0
59,951
L
Chronos
Phlexi
Chronos
3,025
1,037
0
504
6,067
1,996
0
2,214
3,853
22,995
0
L
Horus
QueueSlay
Horus
5,553
2,630
280
2,973
9,488
6,771
0
2,585
6,903
0
23,604
W
1,839
546
0
383
4,967
1,874
0
208
4,665
34,217
1,060
W
6,530
2,613
0
1,276
5,201
1,730
0
586
4,455
0
43,916
L
Ratatoskr
windlesstorm
Ratatoskr
2,136
423
0
3,870
8,976
3,360
0
0
8,976
0
19,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
31,829
289
Minions Killed
353
0
Camps Cleared
0
1,045,617
Distance Traveled
1,048,443
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,302
630
77
8
0
192,276
2
W
Geb
6,051
605
26
3
0
213,121
5
L
Merlin
6,132
613
114
11
0
206,471
2
L
Awilix
4,820
482
56
6
0
238,499
2
W
Shiva
7,420
742
103
10
0
226,628
2
L
Chronos
4,595
460
54
5
0
189,281
0
L
Horus
5,850
585
35
4
0
211,991
3
W
Nox
6,118
612
76
8
0
235,307
0
W
Neith
5,938
594
71
7
0
181,111
0
L
Ratatoskr
4,446
445
30
3
0
199,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role