Player Matchup

Hel
Hel
R3dFox11
Hel
Level 89
God Stats
9W - 6L
1,657 SR
Queue Stats
317W - 308L
1,456 Elo+
Solo
Ah Puch
Ah Puch
SolidusDuffman
Ah Puch
Level 118
God Stats
7W - 2L
1,954 SR
Queue Stats
155W - 158L
1,432 Elo+
Party 2
Cernunnos
Cernunnos
Vlaad-Ss
Cernunnos
Level 173
God Stats
3W - 4L
1,439 SR
Queue Stats
426W - 427L
1,459 Elo+
Solo
Sobek
Sobek
samybody11
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,404 Elo+
Party 2
Chiron
Chiron
tiyoud76
Chiron
Level 127
God Stats
3W - 3L
1,466 SR
Queue Stats
68W - 80L
1,435 Elo+
Party 2
Team Averages
Level 119
1,603 SR
1,437 Elo+

VS

Team Averages
Level 108
1,400 SR
1,419 Elo+
Mercury
Mercury
Buckfastbill
Mercury
Level 129
God Stats
1W - 1L
1,258 SR
Queue Stats
79W - 94L
1,377 Elo+
Solo
Thor
Thor
Khan777
Thor
Level 79
God Stats
1W - 2L
1,335 SR
Queue Stats
181W - 188L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Platinprinzessin
Aphrodite
Level 118
God Stats
9W - 2L
1,715 SR
Queue Stats
174W - 167L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
Red_Mallak
Danzaburou
Level 158
God Stats
2W - 1L
1,192 SR
Queue Stats
136W - 120L
1,486 Elo+
Party 1
Zhong Kui
Zhong Kui
SolarBalrog
Zhong Kui
Level 58
God Stats
3W - 3L
1,500 SR
Queue Stats
273W - 298L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 12
11,043
581
17,210
21,329
9,382
Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
7 / 3 / 13
14,818
780
42,345
16,274
10,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Vlaad-Ss
Cernunnos
19
5 / 6 / 12
11,885
626
29,826
20,478
9,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
17
2 / 8 / 11
11,342
597
5,498
26,873
29,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chiron
tiyoud76
Chiron
20
8 / 4 / 15
12,428
654
14,431
16,307
7,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Buckfastbill
Mercury
18
3 / 7 / 14
11,291
594
8,372
20,380
12,033
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Khan777
Thor
20
4 / 6 / 18
12,605
663
10,397
21,152
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
20
2 / 4 / 22
12,259
645
14,821
25,629
13,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Red_Mallak
Danzaburou
20
13 / 4 / 15
15,632
823
36,390
27,705
11,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Zhong Kui
SolarBalrog
Zhong Kui
20
8 / 4 / 17
13,597
716
22,671
28,105
27,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
116
25
Kills
30
30
Deaths
25
63
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Mercury
Buckfastbill
Mercury
3
7
14
1.43
W
Thor
Khan777
Thor
4
6
18
2.17
W
Aphrodite
2
4
22
3.25
L
3
9
12
1
W
Danzaburou
Red_Mallak
Danzaburou
13
4
15
5.13
W
Zhong Kui
SolarBalrog
Zhong Kui
8
4
17
4.13
L
7
3
13
4.5
L
Cernunnos
Vlaad-Ss
Cernunnos
5
6
12
1.83
L
Sobek
2
8
11
0.94
L
Chiron
tiyoud76
Chiron
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,310
Damage
92,651
101,261
Taken
122,971
66,266
Mitigated
72,611
32,229
Healing
69,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Buckfastbill
Mercury
8,372
3,060
2,056
3,541
20,380
12,033
516
9,325
11,055
0
16,506
W
Thor
Khan777
Thor
10,397
466
3,938
5,824
21,152
8,251
0
11,671
9,481
0
25,924
W
Aphrodite
14,821
853
23,576
16,179
25,629
13,491
782
15,204
10,425
35,327
0
L
17,210
832
9,731
6,375
21,329
9,382
291
8,399
12,930
32,413
560
W
Danzaburou
Red_Mallak
Danzaburou
36,390
14,350
901
6,765
27,705
11,791
4,907
14,462
13,243
0
79,551
W
Zhong Kui
SolarBalrog
Zhong Kui
22,671
3,501
1,421
5,678
28,105
27,045
950
13,384
14,721
33,205
0
L
42,345
1,153
3,102
4,013
16,274
10,229
0
3,708
12,566
79,221
0
L
Cernunnos
Vlaad-Ss
Cernunnos
29,826
10,488
1,186
2,174
20,478
9,654
601
8,043
12,435
0
44,863
L
Sobek
5,498
208
457
960
26,873
29,079
0
12,885
13,988
9,056
1,443
L
Chiron
tiyoud76
Chiron
14,431
5,526
1,415
2,816
16,307
7,922
0
4,457
11,850
0
28,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,516
Gold Earned
65,384
199
Minions Killed
243
0
Camps Cleared
0
1,432,624
Distance Traveled
1,580,880
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,291
594
14
1
0
341,830
0
W
Thor
12,605
663
24
1
0
257,823
0
W
Aphrodite
12,259
645
45
2
0
342,091
0
L
Hel
11,043
581
32
2
0
294,057
0
W
Danzaburou
15,632
823
111
6
0
313,306
0
W
Zhong Kui
13,597
716
49
3
0
325,830
0
L
Ah Puch
14,818
780
92
5
0
308,777
0
L
Cernunnos
11,885
626
38
2
0
259,524
0
L
Sobek
11,342
597
14
1
0
264,512
0
L
Chiron
12,428
654
23
1
0
305,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role