Player Matchup

Susano
Susano
Silver II
 
Susano
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
BomberFury
Chiron
Silver IV
Level 127
God Stats
1W - 6L
1,299 SR
Queue Stats
164W - 203L
875 MMR
Solo
Athena
Athena
Bronze I
KrakenSword
Athena
Bronze I
Level 157
God Stats
3W - 4L
1,547 SR
Queue Stats
105W - 153L
759 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Xano2295
Cthulhu
Bronze I
Level 85
God Stats
3W - 9L
1,475 SR
Queue Stats
6W - 21L
1,062 MMR
Party 2
Kukulkan
Kukulkan
Silver III
carlossaez1328
Kukulkan
Silver III
Level 122
God Stats
29W - 31L
1,460 SR
Queue Stats
108W - 132L
912 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,456 SR
1,021 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,474 SR
1,026 MMR
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Silver III
Chkos25
Vamana
Silver III
Level 142
God Stats
6W - 14L
1,482 SR
Queue Stats
126W - 140L
893 MMR
Solo
Medusa
Medusa
Silver IV
DownSide504
Medusa
Silver IV
Level 140
God Stats
20W - 14L
1,354 SR
Queue Stats
255W - 284L
649 MMR
Solo
Thanatos
Thanatos
Silver II
angelicknight420
Thanatos
Silver II
Level 121
God Stats
7W - 6L
1,388 SR
Queue Stats
98W - 120L
1,005 MMR
Solo
Bacchus
Bacchus
Silver I
temp-40075136720
Bacchus
Silver I
Level 85
God Stats
21W - 17L
1,647 SR
Queue Stats
104W - 122L
1,082 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
2 / 6 / 1
6,156
474
5,886
12,758
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
BomberFury
Chiron
12
0 / 5 / 0
6,829
525
4,681
9,129
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
7
0 / 6 / 2
5,426
417
1,865
11,286
6,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Xano2295
Cthulhu
12
3 / 3 / 2
7,048
542
6,169
10,391
6,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
12
1 / 4 / 2
6,980
537
4,703
5,897
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Nu WaHorusDanzaburouGebChang'e

VS

Bans
Ao KuangAgniMulanThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
12 / 0 / 3
8,821
679
12,410
7,042
2,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Chkos25
Vamana
12
2 / 4 / 1
7,635
587
5,654
10,779
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
14
7 / 0 / 6
8,699
669
10,931
8,229
3,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 6
6,937
534
5,166
10,125
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 11
7,059
543
3,180
7,165
5,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
24
24
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
6
1
0.42
W
Scylla
 
Scylla
12
0
3
13.5
L
Chiron
BomberFury
Chiron
0
5
0
0
W
Vamana
Chkos25
Vamana
2
4
1
0.63
W
Medusa
7
0
6
10
L
Athena
0
6
2
0.17
L
Cthulhu
Xano2295
Cthulhu
3
3
2
1.33
W
3
3
6
2
L
Kukulkan
1
4
2
0.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
37,341
49,461
Taken
43,340
20,073
Mitigated
21,473
10,517
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,886
1,650
0
4,801
12,758
3,047
0
3,256
9,469
0
36,759
W
Scylla
 
Scylla
12,410
1,051
0
2,680
7,042
2,273
0
2,698
4,344
55,822
962
L
Chiron
BomberFury
Chiron
4,681
1,041
138
1,915
9,129
2,534
432
384
8,730
0
53,705
W
Vamana
Chkos25
Vamana
5,654
2,387
0
2,282
10,779
6,650
725
3,831
6,948
0
49,101
W
Medusa
10,931
3,423
0
3,893
8,229
3,101
1,351
1,445
6,784
0
64,024
L
Athena
1,865
132
0
1,575
11,286
6,746
0
6,305
4,981
7,617
0
L
Cthulhu
Xano2295
Cthulhu
6,169
708
0
1,838
10,391
6,132
0
2,785
7,047
35,972
471
W
5,166
1,607
0
5,570
10,125
3,823
131
2,789
7,336
0
39,841
L
Kukulkan
4,703
174
0
250
5,897
1,614
0
2,597
3,224
49,388
0
W
3,180
687
0
1,973
7,165
5,626
229
1,586
5,579
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
39,151
347
Minions Killed
341
0
Camps Cleared
0
1,291,493
Distance Traveled
1,312,507
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,156
474
65
5
0
295,936
2
W
Scylla
8,821
679
84
6
0
276,569
1
L
Chiron
6,829
525
100
8
0
234,764
0
W
Vamana
7,635
587
72
6
0
241,416
6
W
Medusa
8,699
669
100
8
0
246,784
0
L
Athena
5,426
417
3
0
0
249,277
0
L
Cthulhu
7,048
542
77
6
0
253,612
2
W
Thanatos
6,937
534
63
5
0
272,962
0
L
Kukulkan
6,980
537
102
8
0
257,904
0
W
Bacchus
7,059
543
22
2
0
274,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role