Player Matchup

Medusa
Medusa
Gold V
GokkuderaH
Medusa
Gold V
Level 154
God Stats
15W - 26L
1,387 SR
Queue Stats
70W - 87L
1,405 MMR
Party 1
Ra
Ra
Bronze III
Kaue Gatti
Ra
Bronze III
Level 155
God Stats
0W - 2L
1,542 SR
Queue Stats
20W - 23L
1,296 MMR
Solo
Anhur
Anhur
Silver II
KobayashiRx
Anhur
Silver II
Level 157
God Stats
3W - 5L
1,474 SR
Queue Stats
57W - 76L
1,114 MMR
Party 1
Bastet
Bastet
Silver IV
Uva0078205
Bastet
Silver IV
Level 106
God Stats
0W - 1L
1,324 SR
Queue Stats
15W - 29L
1,173 MMR
Solo
Artio
Artio
Silver I
rpji
Artio
Silver I
Level 126
God Stats
27W - 30L
1,400 SR
Queue Stats
250W - 279L
1,270 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,425 SR
1,252 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,474 SR
1,365 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
 
Ah Muzen Cab
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Gammer_Etoo
Gilgamesh
Bronze III
Level 62
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 1L
1,400 MMR
Party 2
Fenrir
Fenrir
Bronze I
JorgeArthur2017
Fenrir
Bronze I
Level 88
God Stats
2W - 3L
1,473 SR
Queue Stats
6W - 15L
1,161 MMR
Party 2
Discordia
Discordia
Silver I
ZeMarcola69
Discordia
Silver I
Level 68
God Stats
16W - 18L
1,569 SR
Queue Stats
107W - 123L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GokkuderaH
Medusa
10
0 / 4 / 0
5,078
508
6,036
7,445
2,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 1
6,045
605
2,722
3,696
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,448
645
5,602
7,544
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Uva0078205
Bastet
9
0 / 2 / 1
4,704
470
2,152
6,199
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Artio
rpji
Artio
8
2 / 2 / 0
5,025
503
1,544
6,723
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaAo KuangAwilix

VS

Bans
MulanJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
4 / 0 / 3
6,700
670
5,492
7,995
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
 
Aphrodite
10
2 / 1 / 5
6,425
643
2,310
9,543
5,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Gammer_Etoo
Gilgamesh
11
1 / 2 / 3
6,361
636
2,563
7,310
3,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 1 / 3
5,817
582
4,303
7,848
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ZeMarcola69
Discordia
11
3 / 1 / 1
6,180
618
4,686
2,860
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
5
Kills
12
12
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
3
5.5
W
Aphrodite
 
Aphrodite
2
1
5
4.5
W
Gilgamesh
Gammer_Etoo
Gilgamesh
1
2
3
1.25
L
Medusa
GokkuderaH
Medusa
0
4
0
0
W
2
1
3
3.5
L
1
1
1
1.5
L
2
3
0
0.67
L
Bastet
Uva0078205
Bastet
0
2
1
0.25
W
Discordia
ZeMarcola69
Discordia
3
1
1
3.5
L
Artio
rpji
Artio
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
19,354
31,607
Taken
35,556
10,099
Mitigated
15,600
9,694
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,492
2,643
0
1,908
7,995
2,595
1,349
894
7,101
0
53,592
W
Aphrodite
 
Aphrodite
2,310
569
2,660
5,151
9,543
5,939
81
2,012
7,457
16,593
1,947
W
Gilgamesh
Gammer_Etoo
Gilgamesh
2,563
492
0
2,852
7,310
3,479
0
95
7,215
0
33,724
L
Medusa
GokkuderaH
Medusa
6,036
2,734
0
1,367
7,445
2,055
0
1,112
6,245
0
39,096
W
4,303
1,099
0
1,471
7,848
2,873
0
795
7,037
0
30,999
L
2,722
145
336
1,083
3,696
1,100
0
2,006
1,506
44,193
0
L
5,602
2,697
0
2,844
7,544
2,057
0
0
7,273
0
43,493
L
Bastet
Uva0078205
Bastet
2,152
399
0
1,644
6,199
1,761
0
2,074
3,953
0
28,823
W
Discordia
ZeMarcola69
Discordia
4,686
110
0
816
2,860
714
0
380
2,480
39,193
473
L
Artio
rpji
Artio
1,544
60
0
2,420
6,723
3,126
0
1,282
5,353
14,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
31,483
324
Minions Killed
326
0
Camps Cleared
0
1,060,631
Distance Traveled
1,160,296
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,700
670
84
8
0
217,438
2
W
Aphrodite
6,425
643
32
3
0
218,438
0
W
Gilgamesh
6,361
636
67
7
0
221,339
2
L
Medusa
5,078
508
77
8
0
214,723
4
W
Fenrir
5,817
582
50
5
0
267,057
0
L
Ra
6,045
605
98
10
0
221,589
0
L
Anhur
6,448
645
83
8
0
167,404
3
L
Bastet
4,704
470
39
4
0
255,515
0
W
Discordia
6,180
618
93
9
0
236,024
0
L
Artio
5,025
503
27
3
0
201,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role