Player Matchup

Janus
Janus
Platinum II
 
Janus
Platinum II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Platinum II
Wolveerrine01
Surtr
Platinum II
Level 142
God Stats
1W - 7L
1,166 SR
Queue Stats
746W - 737L
1,960 MMR
Solo
Danzaburou
Danzaburou
Platinum II
bambilionar
Danzaburou
Platinum II
Level 129
God Stats
96W - 84L
1,540 SR
Queue Stats
631W - 637L
1,942 MMR
Solo
Sobek
Sobek
Platinum III
iJoraaa
Sobek
Platinum III
Level 69
God Stats
11W - 6L
1,680 SR
Queue Stats
335W - 327L
1,886 MMR
Solo
Jing Wei
Jing Wei
Gold II
kalarim1
Jing Wei
Gold II
Level 84
God Stats
0W - 1L
1,667 SR
Queue Stats
70W - 44L
1,882 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,511 SR
1,834 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,488 SR
1,823 MMR
Martichoras
Martichoras
Diamond III
 
Martichoras
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Platinum II
CheeseyBanjo
Cerberus
Platinum II
Level 49
God Stats
1W - 0L
1,735 SR
Queue Stats
67W - 55L
1,901 MMR
Party 3
Pele
Pele
Diamond V
GamesÁrse
Pele
Diamond V
Level 61
God Stats
1W - 0L
1,223 SR
Queue Stats
11W - 8L
1,892 MMR
Party 3
Camazotz
Camazotz
Diamond V
Jelqmaxxer25320
Camazotz
Diamond V
Level 139
God Stats
5W - 6L
1,481 SR
Queue Stats
331W - 298L
1,946 MMR
Party 1
Neith
Neith
Gold I
XXQWQWQWZXX
Neith
Gold I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 7 / 1
7,826
602
5,544
9,961
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 6 / 2
7,952
612
5,416
13,069
6,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Danzaburou
bambilionar
Danzaburou
11
0 / 6 / 0
6,486
499
3,809
11,548
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
iJoraaa
Sobek
9
1 / 5 / 0
6,018
463
1,642
12,213
7,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
kalarim1
Jing Wei
13
2 / 6 / 4
7,910
608
7,756
13,548
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
BacchusAnubisFreyaAo Kuang

VS

Bans
SusanoSun WukongAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
4 / 0 / 5
8,304
639
7,919
6,973
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
CheeseyBanjo
Cerberus
13
1 / 1 / 6
8,109
624
5,269
9,973
7,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
15 / 3 / 3
9,313
716
12,962
9,553
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Camazotz
14
2 / 6 / 4
8,066
620
6,624
11,550
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
8 / 1 / 0
9,854
758
11,335
7,408
3,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
11
Kills
30
30
Deaths
11
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
7
1
0.93
W
Martichoras
 
Martichoras
4
0
5
6.5
W
Cerberus
CheeseyBanjo
Cerberus
1
1
6
4
W
15
3
3
5.5
W
Camazotz
2
6
4
0.67
L
2
6
2
0.5
W
8
1
0
8
L
Danzaburou
bambilionar
Danzaburou
0
6
0
0
L
Sobek
iJoraaa
Sobek
1
5
0
0.2
L
Jing Wei
kalarim1
Jing Wei
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
44,109
60,339
Taken
45,457
23,891
Mitigated
20,622
10,843
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,544
551
0
272
9,961
1,982
0
1,848
8,113
40,249
0
W
Martichoras
 
Martichoras
7,919
3,107
0
2,280
6,973
2,303
43
2,177
4,658
0
73,894
W
Cerberus
CheeseyBanjo
Cerberus
5,269
270
0
2,682
9,973
7,894
16
2,432
7,435
22,889
2,729
W
12,962
3,323
0
3,614
9,553
2,907
0
1,411
7,960
0
64,712
W
Camazotz
6,624
1,473
0
3,861
11,550
4,428
140
730
10,820
0
46,822
L
5,416
2,158
0
1,088
13,069
6,689
0
63
13,006
889
56,310
W
11,335
3,827
0
3,631
7,408
3,090
756
404
7,004
0
90,763
L
Danzaburou
bambilionar
Danzaburou
3,809
673
0
2,099
11,548
3,314
0
654
10,894
0
45,774
L
Sobek
iJoraaa
Sobek
1,642
0
0
3,038
12,213
7,528
0
2,562
9,651
11,549
49
L
Jing Wei
kalarim1
Jing Wei
7,756
6,251
0
4,346
13,548
4,378
0
0
13,014
0
51,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
43,646
381
Minions Killed
499
0
Camps Cleared
0
1,294,705
Distance Traveled
1,347,902
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,826
602
85
7
0
279,718
0
W
Martichoras
8,304
639
128
10
0
276,636
0
W
Cerberus
8,109
624
49
4
0
273,983
0
W
Pele
9,313
716
87
7
0
315,026
1
W
Camazotz
8,066
620
78
6
0
247,432
0
L
Surtr
7,952
612
87
7
0
282,321
0
W
Neith
9,854
758
157
12
0
234,825
0
L
Danzaburou
6,486
499
85
7
0
236,736
1
L
Sobek
6,018
463
18
1
0
243,929
6
L
Jing Wei
7,910
608
106
8
0
252,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role