Player Matchup

Sobek
Sobek
DrJnkenstein
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 2
Awilix
Awilix
GPU BlackDragon
Awilix
Level 43
God Stats
4W - 8L
1,381 SR
Queue Stats
19W - 22L
1,379 Elo+
Party 2
Mulan
Mulan
GPU KILLER5541
Mulan
Level 45
God Stats
1W - 6L
1,270 SR
Queue Stats
23W - 29L
1,360 Elo+
Party 2
Nut
Nut
GPU Thanatos
Nut
Level 60
God Stats
8W - 6L
1,608 SR
Queue Stats
25W - 30L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
olegajp
Baron Samedi
Level 86
God Stats
4W - 4L
1,489 SR
Queue Stats
254W - 242L
1,483 Elo+
Solo
Team Averages
Level 52
1,450 SR
1,413 Elo+

VS

Team Averages
Level 91
1,611 SR
1,332 Elo+
Bellona
Bellona
AxXoHD
Bellona
Level 118
God Stats
6W - 6L
1,651 SR
Queue Stats
461W - 434L
1,497 Elo+
Solo
Skadi
Skadi
BettyWhite2
Skadi
Level 122
God Stats
5W - 3L
1,451 SR
Queue Stats
207W - 204L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
DragonWrath161
Cernunnos
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,154 Elo+
Solo
Olorun
Olorun
LeadSlinger0415
Olorun
Level 49
God Stats
8W - 2L
1,731 SR
Queue Stats
128W - 153L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
MossFTW
Zhong Kui
Level 75
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
8,051
503
5,794
13,564
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 1
6,941
434
1,189
12,326
4,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 0
8,677
542
8,648
15,757
11,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 6
7,765
485
9,056
12,329
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
olegajp
Baron Samedi
9
1 / 3 / 0
6,564
410
1,810
4,618
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxXoHD
Bellona
14
3 / 3 / 2
8,711
544
8,505
16,780
16,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

14
0 / 0 / 1
8,484
530
2,265
5,411
2,238
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
DragonWrath161
Cernunnos
13
1 / 0 / 1
7,482
468
3,764
7,316
2,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 3
8,599
537
10,852
12,503
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
MossFTW
Zhong Kui
15
8 / 2 / 2
9,328
583
12,975
12,500
9,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
14
14
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
AxXoHD
Bellona
3
3
2
1.33
W
0
0
1
0.5
L
3
1
1
3.5
W
Cernunnos
DragonWrath161
Cernunnos
1
0
1
1.5
L
0
5
1
0.1
L
2
2
0
1
L
1
3
6
1.33
W
2
3
3
1.17
W
Zhong Kui
MossFTW
Zhong Kui
8
2
2
4.5
L
Baron Samedi
olegajp
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,497
Damage
38,361
58,594
Taken
54,510
36,111
Mitigated
34,546
18,057
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AxXoHD
Bellona
8,505
1,849
0
3,796
16,780
16,195
0
2,170
14,610
0
56,707
W
2,265
845
0
2,548
5,411
2,238
328
0
5,411
0
65,076
L
5,794
853
0
5,331
13,564
13,846
0
5,730
7,834
33,384
1,520
W
Cernunnos
DragonWrath161
Cernunnos
3,764
1,272
0
2,173
7,316
2,369
786
721
6,595
0
46,055
L
1,189
543
0
1,437
12,326
4,557
247
4,973
7,353
0
43,314
L
8,648
1,193
0
5,669
15,757
11,588
570
6,099
9,658
0
54,597
L
9,056
5,494
0
4,426
12,329
4,544
0
3,934
8,395
0
46,407
W
10,852
5,809
234
6,476
12,503
4,511
1,075
2,574
9,929
55,797
6,336
W
Zhong Kui
MossFTW
Zhong Kui
12,975
1,646
0
7,975
12,500
9,233
1,726
1,724
10,776
68,435
2,559
L
Baron Samedi
olegajp
Baron Samedi
1,810
272
0
1,194
4,618
1,576
0
2,608
2,010
23,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,998
Gold Earned
42,604
351
Minions Killed
460
0
Camps Cleared
0
1,359,753
Distance Traveled
1,572,936
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,711
544
81
5
0
334,319
0
W
Skadi
8,484
530
95
6
0
304,909
4
L
Sobek
8,051
503
56
4
0
316,938
0
W
Cernunnos
7,482
468
80
5
0
350,616
2
L
Awilix
6,941
434
74
5
0
288,227
0
L
Mulan
8,677
542
97
6
0
298,100
0
L
Nut
7,765
485
76
5
0
309,613
6
W
Olorun
8,599
537
99
6
0
305,713
2
W
Zhong Kui
9,328
583
105
7
0
277,379
0
L
Baron Samedi
6,564
410
48
3
0
146,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role