Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
PartyInMid
Bastet
Level 124
God Stats
8W - 4L
1,899 SR
Queue Stats
472W - 446L
1,554 Elo+
Solo
Ix Chel
Ix Chel
RenisHot
Ix Chel
Level 114
God Stats
3W - 1L
1,830 SR
Queue Stats
160W - 159L
1,512 Elo+
Solo
Medusa
Medusa
SadButAlsoFat
Medusa
Level 63
God Stats
40W - 26L
1,730 SR
Queue Stats
178W - 152L
1,611 Elo+
Solo
Bacchus
Bacchus
Yátsko
Bacchus
Level 149
God Stats
1W - 0L
1,467 SR
Queue Stats
117W - 159L
1,472 Elo+
Solo
Team Averages
Level 120
1,685 SR
1,530 Elo+

VS

Team Averages
Level 121
1,699 SR
1,540 Elo+
Awilix
Awilix
BatCat31
Awilix
Level 67
God Stats
1W - 4L
1,702 SR
Queue Stats
252W - 236L
1,536 Elo+
Solo
Chaac
Chaac
DrGizmo5896
Chaac
Level 115
God Stats
3W - 4L
1,218 SR
Queue Stats
368W - 352L
1,565 Elo+
Solo
Martichoras
Martichoras
GeekinOnLean
Martichoras
Level 151
God Stats
2W - 2L
2,029 SR
Queue Stats
162W - 155L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
I Love DUIs
Cthulhu
Level 148
God Stats
13W - 6L
1,706 SR
Queue Stats
185W - 198L
1,507 Elo+
Party 1
Freya
Freya
LittleImpaler
Freya
Level 122
God Stats
1W - 1L
1,838 SR
Queue Stats
65W - 41L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 1
5,454
545
1,814
5,724
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
PartyInMid
Bastet
11
3 / 0 / 1
5,792
579
3,809
6,167
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
RenisHot
Ix Chel
11
1 / 0 / 3
6,240
624
3,034
5,469
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
5 / 1 / 2
7,171
717
6,796
2,859
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Yátsko
Bacchus
10
3 / 1 / 3
6,248
625
5,318
8,985
6,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BatCat31
Awilix
10
0 / 2 / 2
5,088
509
1,645
6,890
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

10
3 / 3 / 1
5,945
595
3,390
9,186
6,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
GeekinOnLean
Martichoras
12
1 / 1 / 2
6,288
629
3,951
5,479
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
I Love DUIs
Cthulhu
9
0 / 3 / 0
5,441
544
3,231
7,369
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 1
4,736
474
1,149
5,888
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
5
5
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
3
1
0.17
L
Awilix
BatCat31
Awilix
0
2
2
0.5
L
3
3
1
1.17
L
Martichoras
GeekinOnLean
Martichoras
1
1
2
2
L
Cthulhu
I Love DUIs
Cthulhu
0
3
0
0
L
1
4
1
0.38
W
Bastet
PartyInMid
Bastet
3
0
1
3.5
W
Ix Chel
RenisHot
Ix Chel
1
0
3
2.5
W
5
1
2
6
W
Bacchus
Yátsko
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
13,366
29,204
Taken
34,812
13,453
Mitigated
14,997
9,848
Healing
9,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,814
0
0
1,057
5,724
2,740
0
0
5,724
24,186
0
L
Awilix
BatCat31
Awilix
1,645
532
0
3,214
6,890
1,752
0
344
6,484
0
35,735
L
3,390
757
0
2,969
9,186
6,094
0
3,180
5,966
676
18,955
L
Martichoras
GeekinOnLean
Martichoras
3,951
1,006
0
1,402
5,479
1,996
0
2,117
3,226
0
47,885
L
Cthulhu
I Love DUIs
Cthulhu
3,231
226
0
1,300
7,369
3,712
0
2,853
4,516
29,396
495
L
1,149
312
0
1,004
5,888
1,443
0
1,495
4,393
13,553
0
W
Bastet
PartyInMid
Bastet
3,809
1,134
0
1,564
6,167
2,025
0
372
5,701
0
38,487
W
Ix Chel
RenisHot
Ix Chel
3,034
614
0
4,031
5,469
1,690
0
2,225
2,783
36,006
1,238
W
6,796
1,898
0
598
2,859
824
0
265
2,556
0
53,347
W
Bacchus
Yátsko
Bacchus
5,318
1,082
0
2,598
8,985
6,174
0
678
8,139
23,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
27,498
333
Minions Killed
317
0
Camps Cleared
0
974,594
Distance Traveled
974,206
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,454
545
63
6
0
180,652
0
L
Awilix
5,088
509
71
7
0
233,840
1
L
Chaac
5,945
595
30
3
0
205,169
2
L
Martichoras
6,288
629
112
11
0
189,863
0
L
Cthulhu
5,441
544
69
7
0
154,895
0
L
Freya
4,736
474
35
4
0
190,439
1
W
Bastet
5,792
579
64
6
0
216,986
0
W
Ix Chel
6,240
624
84
8
0
174,715
4
W
Medusa
7,171
717
88
9
0
190,536
0
W
Bacchus
6,248
625
34
3
0
211,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role