Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DuckingLitLmao
Thor
Level 104
God Stats
6W - 9L
1,614 SR
Queue Stats
109W - 101L
1,518 Elo+
Party 3
Janus
Janus
jmp2x
Janus
Level 48
God Stats
30W - 35L
1,447 SR
Queue Stats
167W - 166L
1,508 Elo+
Party 1
Ares
Ares
memecommander
Ares
Level 126
God Stats
2W - 5L
1,334 SR
Queue Stats
197W - 169L
1,509 Elo+
Party 3
Guan Yu
Guan Yu
Źāħeeŕ
Guan Yu
Level 129
God Stats
1W - 3L
1,443 SR
Queue Stats
355W - 364L
1,552 Elo+
Party 1
Team Averages
Level 107
1,468 SR
1,518 Elo+

VS

Team Averages
Level 134
1,620 SR
1,541 Elo+
Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Chief Michelin
Cerberus
Level 158
God Stats
12W - 5L
1,655 SR
Queue Stats
343W - 333L
1,547 Elo+
Party 2
Merlin
Merlin
JROY626
Merlin
Level 92
God Stats
1W - 0L
1,479 SR
Queue Stats
61W - 57L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
MrFruffers
Kuzenbo
Level 121
God Stats
18W - 6L
1,810 SR
Queue Stats
207W - 195L
1,560 Elo+
Party 2
Ratatoskr
Ratatoskr
nghtmrewolf
Ratatoskr
Level 148
God Stats
12W - 10L
1,656 SR
Queue Stats
97W - 83L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 0 / 4
6,224
622
3,543
5,776
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 3
5,562
556
2,620
7,801
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
jmp2x
Janus
11
1 / 2 / 1
5,615
562
583
3,836
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 1 / 3
5,380
538
5,008
6,661
4,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Guan Yu
Źāħeeŕ
Guan Yu
10
3 / 6 / 0
6,130
613
6,980
10,179
5,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 1
5,321
532
4,515
5,328
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
11
6 / 1 / 2
6,595
660
6,953
10,803
6,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
JROY626
Merlin
10
0 / 1 / 2
5,556
556
1,436
4,078
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MrFruffers
Kuzenbo
10
2 / 3 / 1
5,657
566
3,090
6,325
5,073
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
nghtmrewolf
Ratatoskr
11
4 / 1 / 3
6,085
609
4,152
6,613
2,312
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
12
12
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
4
2
W
Neith
 
Neith
0
1
1
0.5
W
Cerberus
6
1
2
7
L
1
3
3
0.83
W
Merlin
JROY626
Merlin
0
1
2
1
W
Kuzenbo
MrFruffers
Kuzenbo
2
3
1
0.83
L
Janus
jmp2x
Janus
1
2
1
0.75
L
2
1
3
3.5
W
Ratatoskr
nghtmrewolf
Ratatoskr
4
1
3
5.5
L
Guan Yu
Źāħeeŕ
Guan Yu
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
20,146
34,253
Taken
33,147
15,380
Mitigated
16,548
10,217
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,543
1,532
0
2,387
5,776
1,713
0
838
4,938
0
52,234
W
Neith
 
Neith
4,515
1,446
0
1,221
5,328
1,519
0
700
4,628
0
50,020
W
Cerberus
6,953
627
0
4,099
10,803
6,754
0
1,940
8,863
35,431
0
L
2,620
619
0
3,692
7,801
2,072
0
1,763
6,038
0
34,136
W
Merlin
JROY626
Merlin
1,436
42
0
417
4,078
890
0
725
3,313
27,326
0
W
Kuzenbo
MrFruffers
Kuzenbo
3,090
1,338
0
1,384
6,325
5,073
0
1,559
4,766
15,835
0
L
Janus
jmp2x
Janus
583
0
0
765
3,836
1,218
0
832
3,004
31,820
741
L
5,008
441
0
1,142
6,661
4,769
63
2,268
4,393
19,391
2,148
W
Ratatoskr
nghtmrewolf
Ratatoskr
4,152
707
0
955
6,613
2,312
0
334
6,239
0
43,897
L
Guan Yu
Źāħeeŕ
Guan Yu
6,980
1,448
78
2,153
10,179
5,608
0
5,778
4,401
0
30,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,911
Gold Earned
29,214
290
Minions Killed
315
0
Camps Cleared
0
1,048,801
Distance Traveled
1,085,641
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,224
622
103
10
0
201,481
2
W
Neith
5,321
532
71
7
0
199,170
3
W
Cerberus
6,595
660
74
7
0
193,336
3
L
Thor
5,562
556
63
6
0
213,287
0
W
Merlin
5,556
556
70
7
0
228,299
1
W
Kuzenbo
5,657
566
28
3
0
211,307
2
L
Janus
5,615
562
52
5
0
215,808
0
L
Ares
5,380
538
28
3
0
215,368
1
W
Ratatoskr
6,085
609
72
7
0
253,529
3
L
Guan Yu
6,130
613
44
4
0
202,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role