Player Matchup

Ah Puch
Ah Puch
GabeUhtsecs
Ah Puch
Level 137
God Stats
2W - 4L
1,117 SR
Queue Stats
81W - 65L
1,542 Elo+
Solo
Jing Wei
Jing Wei
SammyD__451
Jing Wei
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 189L
1,560 Elo+
Solo
Apollo
Apollo
Scalelessfish
Apollo
Level 86
God Stats
2W - 2L
1,536 SR
Queue Stats
181W - 175L
1,551 Elo+
Solo
Poseidon
Poseidon
Tt_Rifz
Poseidon
Level 133
God Stats
2W - 0L
1,924 SR
Queue Stats
133W - 138L
1,504 Elo+
Party 2
Ares
Ares
inurmouth624
Ares
Level 64
God Stats
32W - 30L
1,525 SR
Queue Stats
65W - 76L
1,466 Elo+
Party 2
Team Averages
Level 115
1,520 SR
1,525 Elo+

VS

Team Averages
Level 129
1,538 SR
1,562 Elo+
Charon
Charon
AlexKUNGI
Charon
Level 199
God Stats
2W - 2L
1,679 SR
Queue Stats
538W - 519L
1,579 Elo+
Solo
Hun Batz
Hun Batz
ITzDragonJrXz
Hun Batz
Level 155
God Stats
0W - 2L
1,318 SR
Queue Stats
119W - 109L
1,542 Elo+
Party 1
Poseidon
Poseidon
ITzDragonXz
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 97L
1,537 Elo+
Party 1
Horus
Horus
MBLUNinja
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,703 Elo+
Party 1
Charybdis
Charybdis
pro-gaslighter21
Charybdis
Level 88
God Stats
8W - 9L
1,694 SR
Queue Stats
98W - 105L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GabeUhtsecs
Ah Puch
17
4 / 1 / 1
11,075
615
11,895
15,108
7,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
SammyD__451
Jing Wei
17
0 / 3 / 1
9,517
529
7,106
12,220
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 5 / 2
9,207
512
7,247
14,719
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Tt_Rifz
Poseidon
15
3 / 4 / 3
9,145
508
7,931
12,987
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 2 / 3
8,650
481
7,973
14,347
13,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AlexKUNGI
Charon
14
1 / 2 / 7
8,295
461
9,787
16,499
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
ITzDragonJrXz
Hun Batz
18
7 / 3 / 4
10,210
567
12,346
12,428
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
ITzDragonXz
Poseidon
16
5 / 3 / 3
9,327
518
10,357
9,811
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
MBLUNinja
Horus
13
0 / 0 / 9
8,283
460
7,598
12,657
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
13
2 / 2 / 2
8,131
452
7,562
10,613
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
10
Kills
15
15
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
AlexKUNGI
Charon
1
2
7
2.25
W
Ah Puch
GabeUhtsecs
Ah Puch
4
1
1
4.5
L
Hun Batz
ITzDragonJrXz
Hun Batz
7
3
4
3
L
Poseidon
ITzDragonXz
Poseidon
5
3
3
2.17
L
Horus
MBLUNinja
Horus
0
0
9
4.5
W
Jing Wei
SammyD__451
Jing Wei
0
3
1
0.17
W
3
5
2
0.8
W
Poseidon
Tt_Rifz
Poseidon
3
4
3
1.13
W
0
2
3
0.75
L
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,152
Damage
47,650
69,381
Taken
62,008
33,713
Mitigated
35,357
25,332
Healing
18,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
AlexKUNGI
Charon
9,787
1,004
0
4,895
16,499
11,644
17
7,360
8,956
46,591
3,108
W
Ah Puch
GabeUhtsecs
Ah Puch
11,895
1,392
520
10,215
15,108
7,017
303
3,637
10,773
88,299
989
L
Hun Batz
ITzDragonJrXz
Hun Batz
12,346
2,362
0
662
12,428
5,383
0
4,047
8,287
0
102,681
L
Poseidon
ITzDragonXz
Poseidon
10,357
1,141
0
1,852
9,811
3,159
784
4,876
4,533
64,037
2,166
L
Horus
MBLUNinja
Horus
7,598
3,182
1,662
5,404
12,657
11,548
0
7,189
5,306
0
21,965
W
Jing Wei
SammyD__451
Jing Wei
7,106
4,013
0
4,630
12,220
4,264
546
1,427
10,665
0
88,025
W
7,247
2,149
0
3,427
14,719
5,594
687
6,548
7,321
0
64,311
W
Poseidon
Tt_Rifz
Poseidon
7,931
1,217
0
3,754
12,987
3,660
0
2,272
10,522
68,143
8,502
W
7,973
49
0
2,786
14,347
13,178
0
3,383
10,481
25,277
0
L
Charybdis
7,562
3,353
0
4,334
10,613
3,623
0
4,027
6,586
0
62,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
44,246
565
Minions Killed
495
0
Camps Cleared
0
1,774,228
Distance Traveled
1,798,782
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,295
461
80
4
0
355,925
0
W
Ah Puch
11,075
615
150
8
0
341,753
0
L
Hun Batz
10,210
567
144
8
0
421,986
0
L
Poseidon
9,327
518
117
7
0
369,351
5
L
Horus
8,283
460
30
2
0
389,162
0
W
Jing Wei
9,517
529
153
9
0
348,166
2
W
Apollo
9,207
512
119
7
0
326,154
0
W
Poseidon
9,145
508
110
6
0
374,451
0
W
Ares
8,650
481
33
2
0
383,704
2
L
Charybdis
8,131
452
124
7
0
262,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role