Player Matchup

Medusa
Medusa
Boldpeter v2
Medusa
Level 74
God Stats
1W - 2L
1,613 SR
Queue Stats
8W - 11L
1,424 Elo+
Solo
Bacchus
Bacchus
Earned7083
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,381 Elo+
Party 2
Thanatos
Thanatos
ElFizzyLokot
Thanatos
Level 122
God Stats
5W - 5L
1,568 SR
Queue Stats
157W - 158L
1,444 Elo+
Solo
Chronos
Chronos
Nocturxal
Chronos
Level 123
God Stats
17W - 14L
1,569 SR
Queue Stats
216W - 216L
1,480 Elo+
Solo
Nu Wa
Nu Wa
spoopy0666
Nu Wa
Level 99
God Stats
4W - 4L
1,204 SR
Queue Stats
165W - 162L
1,461 Elo+
Party 2
Team Averages
Level 85
1,491 SR
1,438 Elo+

VS

Team Averages
Level 89
1,493 SR
1,440 Elo+
Nut
Nut
ATXXI
Nut
Level 64
God Stats
4W - 1L
1,674 SR
Queue Stats
328W - 348L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
ATargaryen
Aphrodite
Level 127
God Stats
32W - 44L
1,439 SR
Queue Stats
106W - 91L
1,473 Elo+
Solo
Bacchus
Bacchus
DRAGOSCAR_03
Bacchus
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 88L
1,498 Elo+
Solo
Bastet
Bastet
HENNYxJIMMY
Bastet
Level 57
God Stats
1W - 1L
1,236 SR
Queue Stats
318W - 326L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
XxDawKin18xX
Nu Wa
Level 143
God Stats
103W - 67L
1,616 SR
Queue Stats
312W - 316L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 7 / 2
6,841
380
4,425
11,643
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Earned7083
Bacchus
11
0 / 5 / 0
7,191
400
2,044
15,081
10,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
ElFizzyLokot
Thanatos
16
5 / 5 / 0
9,239
513
6,557
17,987
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Nocturxal
Chronos
14
1 / 7 / 3
8,792
488
9,836
17,268
6,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nu Wa
13
0 / 6 / 0
7,931
441
9,797
11,561
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
ATXXI
Nut
16
5 / 3 / 8
9,921
551
9,898
10,951
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
ATargaryen
Aphrodite
16
3 / 0 / 6
9,634
535
9,999
13,237
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bacchus
DRAGOSCAR_03
Bacchus
13
3 / 0 / 16
9,201
511
9,398
12,252
14,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bastet
15
6 / 2 / 4
9,381
521
6,170
15,150
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
12 / 1 / 3
11,673
649
17,253
5,512
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
6
Kills
29
30
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nut
ATXXI
Nut
5
3
8
3
W
Aphrodite
ATargaryen
Aphrodite
3
0
6
6
L
Medusa
0
7
2
0.14
W
Bacchus
DRAGOSCAR_03
Bacchus
3
0
16
11
L
Bacchus
Earned7083
Bacchus
0
5
0
0
L
Thanatos
ElFizzyLokot
Thanatos
5
5
0
1
W
Bastet
6
2
4
4
L
Chronos
Nocturxal
Chronos
1
7
3
0.36
W
12
1
3
13.5
L
Nu Wa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,659
Damage
52,718
73,540
Taken
57,102
28,438
Mitigated
31,297
16,896
Healing
26,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
ATXXI
Nut
9,898
5,843
0
4,277
10,951
3,872
1,877
3,607
7,344
0
81,121
W
Aphrodite
ATargaryen
Aphrodite
9,999
639
2,823
10,084
13,237
4,956
821
5,917
7,320
71,566
828
L
Medusa
4,425
1,339
0
1,279
11,643
3,030
0
4,629
6,873
0
24,291
W
Bacchus
DRAGOSCAR_03
Bacchus
9,398
1,514
0
3,343
12,252
14,878
87
4,187
8,065
23,971
1,037
L
Bacchus
Earned7083
Bacchus
2,044
387
0
665
15,081
10,321
0
8,334
6,052
34,001
2,028
L
Thanatos
ElFizzyLokot
Thanatos
6,557
1,451
0
12,255
17,987
6,169
0
6,271
11,463
0
66,181
W
Bastet
6,170
2,536
0
3,122
15,150
5,768
249
5,724
9,426
0
54,621
L
Chronos
Nocturxal
Chronos
9,836
2,475
0
2,521
17,268
6,030
428
8,981
8,161
70,191
0
W
17,253
3,685
0
2,522
5,512
1,823
580
1,947
3,565
78,913
0
L
Nu Wa
9,797
1,378
0
176
11,561
2,888
618
6,425
4,934
52,884
2,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
49,810
435
Minions Killed
477
0
Camps Cleared
0
1,570,971
Distance Traveled
1,731,914
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,921
551
123
7
0
299,020
0
W
Aphrodite
9,634
535
123
7
0
349,438
0
L
Medusa
6,841
380
43
2
0
319,399
0
W
Bacchus
9,201
511
30
2
0
383,629
0
L
Bacchus
7,191
400
63
4
0
309,972
0
L
Thanatos
9,239
513
113
6
0
360,651
0
W
Bastet
9,381
521
83
5
0
398,576
0
L
Chronos
8,792
488
120
7
0
307,385
0
W
Nu Wa
11,673
649
118
7
0
301,251
0
L
Nu Wa
7,931
441
96
5
0
273,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role