Player Matchup

Yemoja
Yemoja
BronzBear
Yemoja
Level 153
God Stats
3W - 2L
1,488 SR
Queue Stats
61W - 76L
1,565 Elo+
Party 2
Medusa
Medusa
D3SoL4te_Proph3t
Medusa
Level 117
God Stats
4W - 6L
1,376 SR
Queue Stats
128W - 107L
1,577 Elo+
Solo
Horus
Horus
Gonzdyl
Horus
Level 118
God Stats
3W - 3L
1,751 SR
Queue Stats
26W - 37L
1,518 Elo+
Party 2
Nemesis
Nemesis
Mathriox612
Nemesis
Level 149
God Stats
9W - 7L
1,636 SR
Queue Stats
89W - 74L
1,598 Elo+
Solo
Persephone
Persephone
Tedisc
Persephone
Level 145
God Stats
10W - 9L
1,744 SR
Queue Stats
260W - 225L
1,579 Elo+
Solo
Team Averages
Level 136
1,599 SR
1,568 Elo+

VS

Team Averages
Level 115
1,541 SR
1,586 Elo+
Thoth
Thoth
Cheliosz
Thoth
Level 154
God Stats
3W - 3L
1,590 SR
Queue Stats
243W - 183L
1,656 Elo+
Solo
Set
Set
csgUNC
Set
Level 89
God Stats
33W - 32L
1,546 SR
Queue Stats
514W - 456L
1,640 Elo+
Solo
Sun Wukong
Sun Wukong
dashole
Sun Wukong
Level 157
God Stats
13W - 19L
1,520 SR
Queue Stats
289W - 275L
1,555 Elo+
Solo
Zeus
Zeus
dаbi
Zeus
Level 128
God Stats
7W - 11L
1,477 SR
Queue Stats
234W - 200L
1,533 Elo+
Party 1
Aphrodite
Aphrodite
iheartreid
Aphrodite
Level 46
God Stats
202W - 170L
1,570 SR
Queue Stats
207W - 186L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BronzBear
Yemoja
14
1 / 1 / 4
9,055
906
3,078
7,101
3,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
3 / 0 / 6
9,354
935
6,830
5,384
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Gonzdyl
Horus
14
0 / 1 / 5
8,149
815
5,650
10,988
5,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Mathriox612
Nemesis
15
5 / 1 / 5
9,491
949
8,307
6,993
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Tedisc
Persephone
15
1 / 1 / 6
9,004
900
4,081
6,571
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cheliosz
Thoth
14
0 / 2 / 0
8,148
815
6,140
3,780
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
csgUNC
Set
13
1 / 2 / 0
7,868
787
4,944
7,165
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
dashole
Sun Wukong
13
1 / 3 / 2
8,322
832
7,777
11,793
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zeus
dаbi
Zeus
14
1 / 2 / 1
8,216
822
7,665
5,057
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iheartreid
Aphrodite
14
1 / 1 / 1
7,935
794
2,068
4,219
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
10
Kills
4
4
Deaths
10
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BronzBear
Yemoja
1
1
4
3
L
Thoth
Cheliosz
Thoth
0
2
0
0
W
3
0
6
6
W
Horus
Gonzdyl
Horus
0
1
5
2.5
W
Nemesis
Mathriox612
Nemesis
5
1
5
7.5
W
Persephone
Tedisc
Persephone
1
1
6
4
L
Set
csgUNC
Set
1
2
0
0.5
L
Sun Wukong
dashole
Sun Wukong
1
3
2
0.67
L
Zeus
dаbi
Zeus
1
2
1
0.75
L
Aphrodite
iheartreid
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,946
Damage
28,594
37,037
Taken
32,014
14,847
Mitigated
16,903
17,730
Healing
7,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BronzBear
Yemoja
3,078
525
6,908
2,920
7,101
3,250
33
3,745
2,906
14,665
0
L
Thoth
Cheliosz
Thoth
6,140
288
0
374
3,780
933
0
277
3,461
29,697
0
W
6,830
1,791
0
908
5,384
1,597
1,682
1,693
3,407
0
32,027
W
Horus
Gonzdyl
Horus
5,650
2,789
1,179
2,896
10,988
5,472
0
5,492
4,952
0
18,740
W
Nemesis
Mathriox612
Nemesis
8,307
3,197
0
2,006
6,993
2,614
286
1,954
4,633
0
25,355
W
Persephone
Tedisc
Persephone
4,081
468
0
913
6,571
1,914
38
2,006
4,221
28,778
406
L
Set
csgUNC
Set
4,944
1,628
0
1,141
7,165
4,692
0
864
6,226
0
17,071
L
Sun Wukong
dashole
Sun Wukong
7,777
665
0
2,007
11,793
8,106
0
3,052
8,188
0
19,835
L
Zeus
dаbi
Zeus
7,665
1,150
0
150
5,057
1,459
0
1,030
3,902
27,071
527
L
Aphrodite
iheartreid
Aphrodite
2,068
123
1,953
2,130
4,219
1,713
0
1,400
2,774
5,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
40,489
242
Minions Killed
192
0
Camps Cleared
0
1,055,708
Distance Traveled
1,013,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,055
906
35
4
0
183,010
0
L
Thoth
8,148
815
59
6
0
200,106
2
W
Medusa
9,354
935
57
6
0
225,501
0
W
Horus
8,149
815
34
3
0
219,242
0
W
Nemesis
9,491
949
49
5
0
224,662
1
W
Persephone
9,004
900
67
7
0
203,293
0
L
Set
7,868
787
25
3
0
180,634
0
L
Sun Wukong
8,322
832
27
3
0
219,012
1
L
Zeus
8,216
822
64
6
0
207,960
0
L
Aphrodite
7,935
794
17
2
0
205,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role