Player Matchup

Geb
Geb
CRC741
Geb
Level 78
God Stats
0W - 3L
1,184 SR
Queue Stats
48W - 66L
1,380 Elo+
Solo
Artio
Artio
Nemesis4869
Artio
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 231L
1,455 Elo+
Solo
Freya
Freya
PhantomMyers
Freya
Level 97
God Stats
1W - 2L
1,252 SR
Queue Stats
120W - 124L
1,417 Elo+
Solo
Pele
Pele
SpandexBongo454
Pele
Level 87
God Stats
5W - 7L
1,644 SR
Queue Stats
377W - 373L
1,451 Elo+
Solo
Hachiman
Hachiman
jay49spider
Hachiman
Level 46
God Stats
0W - 3L
1,311 SR
Queue Stats
91W - 77L
1,423 Elo+
Solo
Team Averages
Level 78
1,378 SR
1,425 Elo+

VS

Team Averages
Level 105
1,391 SR
1,437 Elo+
Baron Samedi
Baron Samedi
MainGodOfWar520
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 206L
1,487 Elo+
Solo
King Arthur
King Arthur
Snowolf04
King Arthur
Level 155
God Stats
2W - 2L
1,417 SR
Queue Stats
94W - 105L
1,410 Elo+
Solo
Maman Brigitte
Maman Brigitte
Unhuman363
Maman Brigitte
Level 146
God Stats
5W - 8L
1,403 SR
Queue Stats
221W - 219L
1,549 Elo+
Solo
Cerberus
Cerberus
Yah Pupa
Cerberus
Level 68
God Stats
5W - 1L
1,510 SR
Queue Stats
87W - 90L
1,309 Elo+
Solo
Izanami
Izanami
xWolfTy
Izanami
Level 88
God Stats
1W - 4L
1,125 SR
Queue Stats
169W - 176L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
CRC741
Geb
18
3 / 7 / 11
10,334
795
16,027
22,558
22,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
3,444
265
0
0
0
17
3 / 8 / 4
9,104
700
9,303
15,794
5,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 7 / 6
8,687
668
10,909
13,212
4,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
jay49spider
Hachiman
17
8 / 10 / 2
10,430
802
15,215
14,592
5,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MainGodOfWar520
Baron Samedi
19
6 / 1 / 21
11,443
880
13,745
8,538
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Snowolf04
King Arthur
16
2 / 6 / 17
9,914
763
6,631
12,891
12,527
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Maman Brigitte
Unhuman363
Maman Brigitte
18
9 / 4 / 13
11,402
877
11,867
13,339
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Yah Pupa
Cerberus
17
2 / 3 / 22
10,936
841
10,189
19,731
24,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
xWolfTy
Izanami
20
13 / 2 / 12
13,017
1,001
18,859
11,369
5,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
15
Kills
32
32
Deaths
16
23
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Geb
CRC741
Geb
3
7
11
1.21
W
Baron Samedi
MainGodOfWar520
Baron Samedi
6
1
21
16.5
L
0
0
0
0
L
3
8
4
0.63
W
King Arthur
Snowolf04
King Arthur
2
6
17
1.75
L
1
7
6
0.57
W
Maman Brigitte
Unhuman363
Maman Brigitte
9
4
13
3.88
W
Cerberus
Yah Pupa
Cerberus
2
3
22
4.33
L
Hachiman
jay49spider
Hachiman
8
10
2
0.9
W
Izanami
xWolfTy
Izanami
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,454
Damage
61,291
66,156
Taken
65,868
38,279
Mitigated
55,430
10,893
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
CRC741
Geb
16,027
911
2,281
3,205
22,558
22,099
0
10,661
11,897
27,387
289
W
Baron Samedi
MainGodOfWar520
Baron Samedi
13,745
1,896
3,613
2,201
8,538
6,014
476
4,030
4,508
24,787
0
L
0
0
0
0
0
0
0
0
0
0
0
L
9,303
2,600
741
1,911
15,794
5,776
0
10,768
5,026
20,924
0
W
King Arthur
Snowolf04
King Arthur
6,631
105
606
802
12,891
12,527
116
4,900
7,991
37
13,587
L
10,909
943
786
1,625
13,212
4,837
0
7,384
5,828
0
27,943
W
Maman Brigitte
Unhuman363
Maman Brigitte
11,867
260
560
2,417
13,339
6,198
595
4,248
9,091
23,074
0
W
Cerberus
Yah Pupa
Cerberus
10,189
508
2,964
7,702
19,731
24,937
449
8,134
11,597
19,878
588
L
Hachiman
jay49spider
Hachiman
15,215
8,445
92
252
14,592
5,567
0
6,689
7,903
0
25,025
W
Izanami
xWolfTy
Izanami
18,859
13,366
2,683
3,751
11,369
5,754
5,053
3,816
7,553
0
48,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
56,712
105
Minions Killed
187
0
Camps Cleared
0
842,901
Distance Traveled
1,166,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,334
795
27
2
0
243,896
0
W
Baron Samedi
11,443
880
23
2
0
233,981
0
L
Artio
3,444
265
0
0
0
0
0
L
Freya
9,104
700
27
2
0
199,355
0
W
King Arthur
9,914
763
13
1
0
228,054
0
L
Pele
8,687
668
31
2
0
230,301
0
W
Maman Brigitte
11,402
877
21
2
0
221,162
0
W
Cerberus
10,936
841
46
4
0
284,909
0
L
Hachiman
10,430
802
20
2
0
169,349
0
W
Izanami
13,017
1,001
84
6
0
198,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role