Player Matchup

Mulan
Mulan
Silver III
Ice_Cold_Lemon80
Mulan
Silver III
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 64L
1,083 MMR
Solo
Chang'e
Chang'e
Silver I
LobCityJitt_
Chang'e
Silver I
Level 123
God Stats
3W - 7L
1,413 SR
Queue Stats
102W - 116L
1,195 MMR
Party 3
Charybdis
Charybdis
Silver II
PoacherTy97
Charybdis
Silver II
Level 147
God Stats
105W - 77L
1,542 SR
Queue Stats
313W - 344L
1,100 MMR
Solo
Hercules
Hercules
Silver II
YFNSwerv
Hercules
Silver II
Level 168
God Stats
7W - 7L
1,697 SR
Queue Stats
299W - 341L
1,065 MMR
Solo
Thanatos
Thanatos
Silver I
bazookabrasi
Thanatos
Silver I
Level 68
God Stats
6W - 4L
1,662 SR
Queue Stats
95W - 108L
1,178 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,563 SR
1,124 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,485 SR
1,130 MMR
Chaac
Chaac
Silver III
Amaterasu PR
Chaac
Silver III
Level 80
God Stats
3W - 7L
1,403 SR
Queue Stats
192W - 205L
874 MMR
Party 1
Pele
Pele
Silver V
ChopperCase
Pele
Silver V
Level 104
God Stats
3W - 0L
1,563 SR
Queue Stats
13W - 22L
1,257 MMR
Party 2
Ah Puch
Ah Puch
Silver I
TheOnlyNagatoKun
Ah Puch
Silver I
Level 159
God Stats
5W - 4L
1,359 SR
Queue Stats
212W - 218L
1,200 MMR
Party 1
Danzaburou
Danzaburou
Silver V
doomdine
Danzaburou
Silver V
Level 127
God Stats
5W - 3L
1,414 SR
Queue Stats
7W - 9L
1,169 MMR
Party 2
Ares
Ares
Silver I
reedollaz
Ares
Silver I
Level 68
God Stats
19W - 7L
1,688 SR
Queue Stats
102W - 112L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,251
525
4,759
12,662
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Chang'e
LobCityJitt_
Chang'e
12
1 / 4 / 0
6,351
635
3,892
7,825
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PoacherTy97
Charybdis
9
0 / 2 / 1
4,945
495
4,680
6,096
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
YFNSwerv
Hercules
9
1 / 2 / 1
5,567
557
3,306
10,441
3,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
bazookabrasi
Thanatos
10
2 / 3 / 0
5,564
556
3,298
10,024
3,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
CthulhuUllrDa JiAgni

VS

Bans
AtlasMedusaAwilixBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,354
735
8,448
9,820
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 5
6,932
693
7,708
6,814
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 1 / 3
6,795
680
5,733
5,617
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
doomdine
Danzaburou
9
0 / 1 / 3
5,222
522
5,076
5,386
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
11
1 / 2 / 5
6,136
614
3,039
9,338
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
7
0
5
9.5
L
0
5
0
0
L
Chang'e
LobCityJitt_
Chang'e
1
4
0
0.25
L
Charybdis
PoacherTy97
Charybdis
0
2
1
0.25
W
4
1
3
5.5
L
Hercules
YFNSwerv
Hercules
1
2
1
0.75
L
Thanatos
bazookabrasi
Thanatos
2
3
0
0.67
W
Danzaburou
doomdine
Danzaburou
0
1
3
1.5
W
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
30,004
47,048
Taken
36,975
17,057
Mitigated
20,719
17,684
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,448
781
0
4,267
9,820
8,616
0
94
9,726
0
51,695
W
7,708
2,051
0
1,630
6,814
2,504
448
1,560
5,044
0
38,911
L
4,759
585
0
2,726
12,662
5,236
0
0
12,662
94
30,314
L
Chang'e
LobCityJitt_
Chang'e
3,892
107
40
2,069
7,825
2,393
0
3,911
3,914
40,216
160
L
Charybdis
PoacherTy97
Charybdis
4,680
2,103
0
1,689
6,096
1,653
0
390
5,706
0
44,749
W
5,733
114
0
2,466
5,617
1,658
0
1,736
3,715
54,294
1,067
L
Hercules
YFNSwerv
Hercules
3,306
484
1,636
4,412
10,441
3,952
0
2,346
8,095
0
16,713
L
Thanatos
bazookabrasi
Thanatos
3,298
1,626
0
5,112
10,024
3,823
0
2,113
7,911
0
39,705
W
Danzaburou
doomdine
Danzaburou
5,076
1,649
0
1,799
5,386
1,877
525
0
5,386
0
37,777
W
Ares
3,039
160
0
2,908
9,338
6,064
0
140
9,166
15,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
32,439
317
Minions Killed
317
0
Camps Cleared
0
972,824
Distance Traveled
1,113,147
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,354
735
88
9
0
205,857
2
W
Pele
6,932
693
59
6
0
264,675
0
L
Mulan
5,251
525
55
6
0
187,440
0
L
Chang'e
6,351
635
87
9
0
199,681
1
L
Charybdis
4,945
495
69
7
0
178,033
0
W
Ah Puch
6,795
680
91
9
0
210,000
6
L
Hercules
5,567
557
36
4
0
186,478
3
L
Thanatos
5,564
556
70
7
0
221,192
0
W
Danzaburou
5,222
522
57
6
0
206,271
0
W
Ares
6,136
614
22
2
0
226,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role