Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BondoSupreme
Gilgamesh
Level 49
God Stats
1W - 3L
1,281 SR
Queue Stats
16W - 10L
1,602 Elo+
Party 1
Chiron
Chiron
IIPernia
Chiron
Level 118
God Stats
2W - 1L
1,221 SR
Queue Stats
121W - 110L
1,559 Elo+
Solo
Thor
Thor
McMonak
Thor
Level 102
God Stats
0W - 1L
1,584 SR
Queue Stats
50W - 40L
1,494 Elo+
Solo
Neith
Neith
Salohicn
Neith
Level 114
God Stats
4W - 3L
1,631 SR
Queue Stats
38W - 33L
1,577 Elo+
Party 1
Team Averages
Level 101
1,443 SR
1,547 Elo+

VS

Team Averages
Level 103
1,641 SR
1,518 Elo+
Baron Samedi
Baron Samedi
DJ N3vermore
Baron Samedi
Level 85
God Stats
18W - 5L
1,754 SR
Queue Stats
75W - 93L
1,470 Elo+
Party 2
Artio
Artio
Hansomesquid121
Artio
Level 120
God Stats
5W - 0L
1,943 SR
Queue Stats
60W - 46L
1,577 Elo+
Solo
Thor
Thor
JFrancogy18
Thor
Level 75
God Stats
4W - 4L
1,527 SR
Queue Stats
58W - 43L
1,524 Elo+
Solo
King Arthur
King Arthur
TyGuySenpai32
King Arthur
Level 146
God Stats
4W - 0L
1,481 SR
Queue Stats
60W - 55L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Ziggy Pog
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 5 / 0
5,828
583
2,010
7,650
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BondoSupreme
Gilgamesh
7
0 / 2 / 1
4,282
428
2,485
5,061
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chiron
IIPernia
Chiron
10
3 / 4 / 0
6,203
620
6,600
11,960
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
McMonak
Thor
11
1 / 3 / 0
5,456
546
2,855
7,517
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Salohicn
Neith
9
0 / 2 / 1
5,251
525
5,828
5,605
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DJ N3vermore
Baron Samedi
12
2 / 0 / 4
6,616
662
4,020
4,987
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 2
6,313
631
4,484
9,034
5,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
10 / 0 / 1
7,351
735
7,385
7,993
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TyGuySenpai32
King Arthur
11
0 / 3 / 5
6,696
670
6,932
10,525
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jing Wei
Ziggy Pog
Jing Wei
11
1 / 1 / 5
5,954
595
2,452
6,040
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
16
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
0
0
L
Gilgamesh
BondoSupreme
Gilgamesh
0
2
1
0.25
W
Baron Samedi
DJ N3vermore
Baron Samedi
2
0
4
4
W
3
0
2
4
L
Chiron
IIPernia
Chiron
3
4
0
0.75
W
10
0
1
10.5
L
Thor
McMonak
Thor
1
3
0
0.33
L
Neith
Salohicn
Neith
0
2
1
0.25
W
King Arthur
TyGuySenpai32
King Arthur
0
3
5
0.83
W
Jing Wei
Ziggy Pog
Jing Wei
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
25,273
37,793
Taken
38,579
10,118
Mitigated
17,482
11,362
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,010
40
160
1,862
7,650
1,666
0
2,735
4,509
36,666
285
L
Gilgamesh
BondoSupreme
Gilgamesh
2,485
622
0
1,380
5,061
1,784
0
1,868
3,193
0
10,737
W
Baron Samedi
DJ N3vermore
Baron Samedi
4,020
0
0
1,667
4,987
1,798
0
1,429
3,418
37,425
2,238
W
4,484
1,060
876
4,020
9,034
5,641
0
532
8,502
22,118
1,484
L
Chiron
IIPernia
Chiron
6,600
2,654
0
4,073
11,960
3,189
0
0
11,882
0
37,022
W
7,385
1,209
0
4,560
7,993
2,726
0
345
7,626
0
50,911
L
Thor
McMonak
Thor
2,855
546
0
2,769
7,517
1,995
0
892
6,539
0
36,427
L
Neith
Salohicn
Neith
5,828
2,225
0
1,118
5,605
1,484
0
2,234
3,371
0
35,037
W
King Arthur
TyGuySenpai32
King Arthur
6,932
714
0
2,552
10,525
5,631
0
0
10,525
0
46,466
W
Jing Wei
Ziggy Pog
Jing Wei
2,452
1,560
0
2,535
6,040
1,686
0
0
6,040
0
38,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
32,930
310
Minions Killed
350
0
Camps Cleared
0
983,447
Distance Traveled
1,075,076
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,828
583
98
10
0
216,078
2
L
Gilgamesh
4,282
428
13
1
0
169,936
0
W
Baron Samedi
6,616
662
88
9
0
206,282
0
W
Artio
6,313
631
34
3
0
227,094
2
L
Chiron
6,203
620
71
7
0
181,767
1
W
Thor
7,351
735
85
9
0
230,871
2
L
Thor
5,456
546
63
6
0
226,086
0
L
Neith
5,251
525
65
7
0
189,580
2
W
King Arthur
6,696
670
73
7
0
215,579
0
W
Jing Wei
5,954
595
70
7
0
195,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role