Player Matchup

Janus
Janus
ArchiiiDT
Janus
Level 83
God Stats
2W - 4L
1,318 SR
Queue Stats
132W - 134L
1,452 Elo+
Party 3
Ymir
Ymir
Destroyer24101
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 21L
1,323 Elo+
Solo
Fenrir
Fenrir
ElBomber21
Fenrir
Level 65
God Stats
4W - 3L
1,494 SR
Queue Stats
128W - 132L
1,449 Elo+
Party 3
Artemis
Artemis
IMr Nacho
Artemis
Level 122
God Stats
1W - 1L
1,527 SR
Queue Stats
153W - 162L
1,461 Elo+
Party 3
Mulan
Mulan
oRazeer
Mulan
Level 144
God Stats
3W - 2L
1,630 SR
Queue Stats
55W - 69L
1,476 Elo+
Party 3
Team Averages
Level 96
1,494 SR
1,432 Elo+

VS

Team Averages
Level 56
1,538 SR
1,419 Elo+
Ares
Ares
ASDADA2008
Ares
Level 27
God Stats
1W - 3L
1,617 SR
Queue Stats
2W - 11L
1,318 Elo+
Party 2
Odin
Odin
Kippeli
Odin
Level 39
God Stats
7W - 11L
1,719 SR
Queue Stats
345W - 336L
1,474 Elo+
Party 1
Merlin
Merlin
Pakettimurot
Merlin
Level 69
God Stats
1W - 3L
1,208 SR
Queue Stats
481W - 489L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
Vmaioneze
Xbalanque
Level 33
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 11L
1,380 Elo+
Party 2
Ao Kuang
Ao Kuang
nickols30
Ao Kuang
Level 112
God Stats
0W - 2L
1,431 SR
Queue Stats
105W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArchiiiDT
Janus
13
0 / 3 / 6
8,132
478
5,684
6,449
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 0 / 8
8,707
512
4,581
10,249
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
ElBomber21
Fenrir
17
10 / 2 / 3
10,239
602
9,900
15,314
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
IMr Nacho
Artemis
14
2 / 3 / 3
8,706
512
6,499
8,227
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
oRazeer
Mulan
16
5 / 3 / 3
10,300
606
9,800
14,206
10,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,882
405
2,836
13,617
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
Kippeli
Odin
14
1 / 3 / 1
8,223
484
4,881
11,443
8,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
3 / 6 / 1
8,733
514
5,851
9,168
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Vmaioneze
Xbalanque
14
1 / 3 / 3
8,020
472
6,367
9,440
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
nickols30
Ao Kuang
14
6 / 1 / 0
8,515
501
7,481
10,099
4,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
11
11
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Janus
ArchiiiDT
Janus
0
3
6
1
W
2
0
8
6
W
Fenrir
ElBomber21
Fenrir
10
2
3
5.75
W
Artemis
IMr Nacho
Artemis
2
3
3
1.17
L
Odin
Kippeli
Odin
1
3
1
0.5
L
Merlin
3
6
1
0.58
L
Xbalanque
Vmaioneze
Xbalanque
1
3
3
0.83
L
Ao Kuang
nickols30
Ao Kuang
6
1
0
6
W
Mulan
oRazeer
Mulan
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,464
Damage
27,416
54,445
Taken
53,767
31,411
Mitigated
31,458
15,818
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,836
160
0
1,218
13,617
11,841
371
5,408
7,965
15,017
0
W
Janus
ArchiiiDT
Janus
5,684
46
0
691
6,449
1,915
96
4,038
2,411
50,338
0
W
4,581
796
0
1,567
10,249
9,620
119
3,306
6,943
23,680
0
W
Fenrir
ElBomber21
Fenrir
9,900
3,288
0
6,368
15,314
6,832
480
4,722
10,592
0
80,552
W
Artemis
IMr Nacho
Artemis
6,499
3,051
0
2,824
8,227
2,919
916
3,131
5,096
0
60,874
L
Odin
Kippeli
Odin
4,881
1,180
0
2,605
11,443
8,901
0
757
10,646
0
55,483
L
Merlin
5,851
190
0
547
9,168
3,403
850
1,223
7,703
52,282
1,291
L
Xbalanque
Vmaioneze
Xbalanque
6,367
2,667
0
2,042
9,440
3,218
672
1,188
8,252
0
54,171
L
Ao Kuang
nickols30
Ao Kuang
7,481
1,808
0
3,447
10,099
4,095
0
1,039
8,936
50,593
250
W
Mulan
oRazeer
Mulan
9,800
1,273
0
4,368
14,206
10,125
353
1,355
12,851
0
70,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
40,373
439
Minions Killed
367
0
Camps Cleared
0
1,659,406
Distance Traveled
1,470,374
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,882
405
11
1
0
259,305
0
W
Janus
8,132
478
90
5
0
349,925
0
W
Ymir
8,707
512
30
2
0
325,503
0
W
Fenrir
10,239
602
110
6
0
365,711
0
W
Artemis
8,706
512
105
6
0
309,731
0
L
Odin
8,223
484
95
6
0
320,065
4
L
Merlin
8,733
514
94
6
0
287,166
2
L
Xbalanque
8,020
472
85
5
0
301,121
0
L
Ao Kuang
8,515
501
82
5
0
302,717
0
W
Mulan
10,300
606
104
6
0
308,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role