Player Matchup

Medusa
Medusa
Arne_03_0304
Medusa
Level 104
God Stats
7W - 6L
1,495 SR
Queue Stats
101W - 92L
1,504 Elo+
Party 1
Nike
Nike
byHiTan
Nike
Level 44
God Stats
5W - 3L
1,393 SR
Queue Stats
105W - 94L
1,462 Elo+
Party 2
Ix Chel
Ix Chel
dracopmaya111
Ix Chel
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 54L
1,448 Elo+
Party 2
Loki
Loki
micksteppe-micks
Loki
Level 119
God Stats
6W - 2L
1,585 SR
Queue Stats
117W - 112L
1,562 Elo+
Party 1
Athena
Athena
vic04224
Athena
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 93L
1,523 Elo+
Party 1
Team Averages
Level 88
1,495 SR
1,500 Elo+

VS

Team Averages
Level 120
1,590 SR
1,502 Elo+
Nut
Nut
Chielio
Nut
Level 121
God Stats
2W - 1L
1,868 SR
Queue Stats
58W - 63L
1,454 Elo+
Solo
Achilles
Achilles
MightyTomS
Achilles
Level 102
God Stats
21W - 15L
1,598 SR
Queue Stats
142W - 142L
1,518 Elo+
Party 3
Fenrir
Fenrir
Yerale__
Fenrir
Level 104
God Stats
8W - 9L
1,515 SR
Queue Stats
265W - 243L
1,543 Elo+
Party 3
Ra
Ra
andy2handy1
Ra
Level 149
God Stats
12W - 10L
1,469 SR
Queue Stats
316W - 303L
1,475 Elo+
Solo
Xing Tian
Xing Tian
pm_mouritzen99
Xing Tian
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 177L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 0 / 3
7,624
635
5,888
3,989
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
byHiTan
Nike
14
5 / 1 / 0
8,127
677
9,788
13,570
9,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
12
8 / 3 / 2
7,435
620
8,477
7,709
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 6
6,918
577
4,940
10,016
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
vic04224
Athena
12
3 / 0 / 4
7,134
595
4,398
8,117
6,737
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
0 / 3 / 1
5,891
491
2,496
8,094
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
MightyTomS
Achilles
11
0 / 4 / 0
5,540
462
4,901
11,696
7,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Yerale__
Fenrir
12
6 / 4 / 1
7,254
605
7,500
11,366
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

11
1 / 6 / 2
6,145
512
4,192
6,956
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
pm_mouritzen99
Xing Tian
10
0 / 1 / 2
5,978
498
3,414
10,363
6,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
3
2.5
L
Nut
0
3
1
0.17
L
Achilles
MightyTomS
Achilles
0
4
0
0
L
Fenrir
Yerale__
Fenrir
6
4
1
1.63
L
1
6
2
0.33
W
Nike
byHiTan
Nike
5
1
0
5
W
Ix Chel
8
3
2
3
W
1
3
6
1.33
L
Xing Tian
pm_mouritzen99
Xing Tian
0
1
2
1
W
Athena
vic04224
Athena
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,491
Damage
22,503
43,401
Taken
48,475
23,879
Mitigated
23,377
13,420
Healing
9,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,888
1,853
0
634
3,989
1,571
765
271
3,718
0
69,057
L
Nut
2,496
1,596
0
2,863
8,094
1,833
0
1,797
6,297
0
38,731
L
Achilles
MightyTomS
Achilles
4,901
1,166
0
1,674
11,696
7,810
0
577
11,119
0
30,470
L
Fenrir
Yerale__
Fenrir
7,500
2,293
0
779
11,366
5,637
0
3,507
7,859
0
43,429
L
4,192
273
485
971
6,956
1,654
0
4,216
2,740
39,034
0
W
Nike
byHiTan
Nike
9,788
972
0
3,747
13,570
9,869
0
0
13,570
1,110
56,236
W
Ix Chel
8,477
1,538
261
1,437
7,709
2,471
0
2,278
5,376
38,210
0
W
4,940
1,274
0
4,939
10,016
3,231
0
1,981
7,979
0
56,307
L
Xing Tian
pm_mouritzen99
Xing Tian
3,414
291
0
2,579
10,363
6,443
0
2,991
7,372
16,617
1,246
W
Athena
vic04224
Athena
4,398
1,170
0
2,402
8,117
6,737
0
2,518
5,518
24,181
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,238
Gold Earned
30,808
431
Minions Killed
283
0
Camps Cleared
0
1,240,490
Distance Traveled
1,203,533
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,624
635
117
10
0
253,948
0
L
Nut
5,891
491
73
6
0
225,539
0
L
Achilles
5,540
462
40
3
0
244,784
0
L
Fenrir
7,254
605
57
5
0
262,689
0
L
Ra
6,145
512
80
7
0
233,430
2
W
Nike
8,127
677
96
8
0
225,138
2
W
Ix Chel
7,435
620
73
6
0
241,571
0
W
Loki
6,918
577
101
8
0
262,821
2
L
Xing Tian
5,978
498
33
3
0
237,091
0
W
Athena
7,134
595
44
4
0
257,012
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role