Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Stronkland
Nu Wa
Level 148
God Stats
74W - 58L
1,589 SR
Queue Stats
397W - 404L
1,532 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vorpalim
Tsukuyomi
Level 194
God Stats
9W - 21L
1,338 SR
Queue Stats
363W - 330L
1,581 Elo+
Solo
Chang'e
Chang'e
ZergiNate
Chang'e
Level 180
God Stats
9W - 5L
1,556 SR
Queue Stats
465W - 606L
1,521 Elo+
Party 1
Team Averages
Level 157
1,497 SR
1,527 Elo+

VS

Team Averages
Level 161
1,536 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FirionTordring
Eset
Level 151
God Stats
1W - 1L
1,241 SR
Queue Stats
67W - 57L
1,492 Elo+
Solo
Cliodhna
Cliodhna
RISSEI16
Cliodhna
Level 123
God Stats
1W - 0L
1,866 SR
Queue Stats
61W - 95L
1,459 Elo+
Solo
Rama
Rama
SgtCanadianBacn
Rama
Level 204
God Stats
19W - 9L
1,618 SR
Queue Stats
148W - 139L
1,563 Elo+
Solo
Guan Yu
Guan Yu
vrnc5673
Guan Yu
Level 138
God Stats
10W - 11L
1,454 SR
Queue Stats
358W - 364L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 0
6,239
567
5,358
7,527
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
 
Ymir
1
0 / 0 / 0
3,564
324
0
0
0
Nu Wa
12
2 / 2 / 1
6,995
636
6,336
5,100
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Vorpalim
Tsukuyomi
11
2 / 2 / 2
6,193
563
5,477
8,584
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
ZergiNate
Chang'e
12
5 / 1 / 2
7,080
644
9,010
7,800
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 2
6,775
616
2,554
6,738
4,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 4 / 0
5,748
523
2,466
6,533
1,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
RISSEI16
Cliodhna
11
3 / 4 / 1
6,091
554
4,941
10,632
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 0 / 0
6,657
605
4,455
6,210
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
vrnc5673
Guan Yu
11
2 / 0 / 2
6,886
626
2,598
11,024
5,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Cthulhu
 
Cthulhu
0
1
2
1
W
0
4
0
0
W
Cliodhna
RISSEI16
Cliodhna
3
4
1
0.88
W
1
0
0
1
L
Nu Wa
2
2
1
1.25
L
Tsukuyomi
Vorpalim
Tsukuyomi
2
2
2
1.5
L
Chang'e
ZergiNate
Chang'e
5
1
2
6
W
Guan Yu
vrnc5673
Guan Yu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
17,014
29,011
Taken
41,137
8,306
Mitigated
15,600
12,268
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,358
3,534
0
3,477
7,527
2,130
0
0
7,527
0
55,303
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
 
Cthulhu
2,554
182
0
3,081
6,738
4,460
0
3,373
2,974
49,076
1,417
W
2,466
481
0
1,293
6,533
1,534
0
4,106
1,947
40,369
873
W
Cliodhna
RISSEI16
Cliodhna
4,941
447
0
3,535
10,632
2,826
0
3,619
6,717
0
40,368
W
4,455
3,386
0
2,996
6,210
1,748
58
275
5,845
0
62,287
L
Nu Wa
6,336
1,335
0
1,252
5,100
1,434
0
1,518
3,582
45,198
0
L
Tsukuyomi
Vorpalim
Tsukuyomi
5,477
1,479
0
4,754
8,584
2,406
0
788
7,796
0
44,043
L
Chang'e
ZergiNate
Chang'e
9,010
357
142
2,643
7,800
2,336
0
2,653
5,147
41,305
2,239
W
Guan Yu
vrnc5673
Guan Yu
2,598
159
1,794
7,485
11,024
5,032
0
2,052
8,714
0
17,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,071
Gold Earned
32,157
384
Minions Killed
401
0
Camps Cleared
0
915,566
Distance Traveled
1,116,754
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,239
567
103
9
0
205,342
1
L
Ymir
3,564
324
0
0
0
0
0
W
Cthulhu
6,775
616
107
10
0
193,381
0
W
Eset
5,748
523
84
8
0
203,853
1
W
Cliodhna
6,091
554
68
6
0
254,028
0
W
Rama
6,657
605
115
10
0
204,921
3
L
Nu Wa
6,995
636
120
11
0
217,172
0
L
Tsukuyomi
6,193
563
66
6
0
257,966
0
L
Chang'e
7,080
644
95
9
0
235,086
0
W
Guan Yu
6,886
626
27
2
0
260,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role