Player Matchup

Fenrir
Fenrir
DooBYZz
Fenrir
Level 75
God Stats
16W - 19L
1,634 SR
Queue Stats
170W - 174L
1,395 Elo+
Solo
Hachiman
Hachiman
EL3V8BE3RUS
Hachiman
Level 76
God Stats
8W - 6L
1,538 SR
Queue Stats
14W - 11L
1,566 Elo+
Party 1
Horus
Horus
Haddy61874
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,540 Elo+
Party 1
Ra
Ra
RAS-Daryelis-_-
Ra
Level 107
God Stats
53W - 85L
1,422 SR
Queue Stats
454W - 438L
1,450 Elo+
Solo
Nu Wa
Nu Wa
dTeam_159
Nu Wa
Level 116
God Stats
27W - 24L
1,594 SR
Queue Stats
763W - 754L
1,526 Elo+
Solo
Team Averages
Level 96
1,537 SR
1,495 Elo+

VS

Team Averages
Level 88
1,500 SR
1,438 Elo+
Thor
Thor
Allotta
Thor
Level 132
God Stats
4W - 5L
1,443 SR
Queue Stats
271W - 277L
1,445 Elo+
Solo
Ra
Ra
IamJoeLeader
Ra
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 111L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Popcorn236
Cu Chulainn
Level 105
God Stats
13W - 15L
1,529 SR
Queue Stats
347W - 337L
1,427 Elo+
Solo
Freya
Freya
XSpicySageX
Freya
Level 60
God Stats
15W - 16L
1,526 SR
Queue Stats
132W - 133L
1,423 Elo+
Solo
Jormungandr
Jormungandr
mmorbin
Jormungandr
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 120L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DooBYZz
Fenrir
19
5 / 1 / 5
10,968
548
8,011
16,841
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
EL3V8BE3RUS
Hachiman
15
4 / 2 / 1
9,150
458
10,070
9,942
4,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
15
0 / 0 / 8
9,713
486
7,543
14,836
14,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
3 / 1 / 3
11,319
566
8,401
11,543
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
dTeam_159
Nu Wa
18
4 / 4 / 5
11,131
557
14,185
9,945
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Allotta
Thor
14
0 / 6 / 0
8,037
402
3,438
16,311
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 0
10,299
515
7,293
8,423
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Popcorn236
Cu Chulainn
16
4 / 3 / 1
10,433
522
14,381
18,248
18,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 1 / 0
5,921
296
986
3,518
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Jormungandr
mmorbin
Jormungandr
15
2 / 3 / 1
9,100
455
11,414
22,685
17,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
8
8
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
Allotta
Thor
0
6
0
0
W
Fenrir
DooBYZz
Fenrir
5
1
5
7.5
W
Hachiman
EL3V8BE3RUS
Hachiman
4
2
1
2.25
W
Horus
0
0
8
4
L
2
3
0
0.67
L
Cu Chulainn
Popcorn236
Cu Chulainn
4
3
1
1.5
W
3
1
3
4.5
L
0
1
0
0
W
Nu Wa
dTeam_159
Nu Wa
4
4
5
1.63
L
Jormungandr
mmorbin
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,210
Damage
37,512
63,107
Taken
69,185
35,189
Mitigated
44,216
27,374
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Allotta
Thor
3,438
441
0
85
16,311
5,789
516
3,494
12,817
0
63,683
W
Fenrir
DooBYZz
Fenrir
8,011
2,540
0
6,446
16,841
8,470
1,691
2,604
14,223
0
97,378
W
Hachiman
EL3V8BE3RUS
Hachiman
10,070
6,132
0
3,821
9,942
4,048
1,295
3,315
6,613
0
68,645
W
Horus
7,543
2,580
1,811
6,707
14,836
14,257
147
6,241
8,581
0
30,488
L
7,293
479
487
2,609
8,423
2,574
25
4,468
3,922
88,765
783
L
Cu Chulainn
Popcorn236
Cu Chulainn
14,381
1,804
0
1,224
18,248
18,169
325
6,206
12,042
1,389
83,442
W
8,401
639
1,387
5,179
11,543
4,720
476
6,297
5,246
108,481
3,072
L
986
0
0
309
3,518
608
0
1,476
2,042
5,854
0
W
Nu Wa
dTeam_159
Nu Wa
14,185
3,403
0
2,023
9,945
3,694
886
1,156
8,789
95,566
1,545
L
Jormungandr
mmorbin
Jormungandr
11,414
2,890
89
6,267
22,685
17,076
9
6,108
16,451
63,024
1,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,281
Gold Earned
43,790
663
Minions Killed
486
0
Camps Cleared
0
1,993,689
Distance Traveled
1,624,926
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,037
402
97
5
0
377,460
1
W
Fenrir
10,968
548
150
8
0
466,425
0
W
Hachiman
9,150
458
107
5
0
374,850
0
W
Horus
9,713
486
42
2
0
399,622
0
L
Ra
10,299
515
175
9
0
397,613
0
L
Cu Chulainn
10,433
522
112
6
0
368,292
0
W
Ra
11,319
566
195
10
0
416,959
0
L
Freya
5,921
296
15
1
0
103,441
1
W
Nu Wa
11,131
557
169
8
0
335,833
3
L
Jormungandr
9,100
455
87
4
0
378,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role