Player Matchup

Medusa
Medusa
CamoMcSlick
Medusa
Level 85
God Stats
47W - 36L
1,617 SR
Queue Stats
291W - 264L
1,508 Elo+
Party 1
Thor
Thor
ElBeRalexis
Thor
Level 144
God Stats
11W - 13L
1,350 SR
Queue Stats
110W - 101L
1,512 Elo+
Party 3
Kukulkan
Kukulkan
MaximoCC
Kukulkan
Level 154
God Stats
9W - 7L
1,431 SR
Queue Stats
169W - 147L
1,511 Elo+
Party 3
Atlas
Atlas
SirTaylor36
Atlas
Level 105
God Stats
7W - 9L
1,309 SR
Queue Stats
375W - 353L
1,450 Elo+
Party 1
Osiris
Osiris
elpit
Osiris
Level 38
God Stats
3W - 0L
1,696 SR
Queue Stats
62W - 49L
1,561 Elo+
Party 3
Team Averages
Level 105
1,481 SR
1,508 Elo+

VS

Team Averages
Level 109
1,551 SR
1,477 Elo+
Anhur
Anhur
Axelcortes117
Anhur
Level 64
God Stats
11W - 16L
1,559 SR
Queue Stats
347W - 316L
1,466 Elo+
Solo
Scylla
Scylla
DRAGOSCAR_03
Scylla
Level 53
God Stats
8W - 12L
1,433 SR
Queue Stats
78W - 88L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
MartinMG
Gilgamesh
Level 143
God Stats
8W - 10L
1,520 SR
Queue Stats
197W - 204L
1,480 Elo+
Party 2
Da Ji
Da Ji
Tacajachi11
Da Ji
Level 156
God Stats
3W - 4L
1,696 SR
Queue Stats
149W - 176L
1,454 Elo+
Party 2
Ymir
Ymir
zeuswayler
Ymir
Level 129
God Stats
2W - 3L
1,546 SR
Queue Stats
100W - 106L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
6 / 0 / 0
5,198
1,040
3,293
2,831
633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,452
690
739
5,003
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MaximoCC
Kukulkan
6
0 / 0 / 0
3,450
690
689
1,239
267
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
1 / 0 / 6
4,561
912
1,047
3,180
1,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
elpit
Osiris
8
3 / 1 / 1
4,576
915
3,758
4,775
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,223
645
2,334
3,695
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
7
1 / 0 / 0
3,777
755
1,077
2,199
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
MartinMG
Gilgamesh
6
0 / 3 / 1
3,489
698
1,427
4,671
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 1
3,847
769
2,048
3,756
1,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
2,977
595
690
3,779
1,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
2
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Medusa
6
0
0
6
L
Scylla
1
0
0
1
W
0
1
0
0
L
Gilgamesh
MartinMG
Gilgamesh
0
3
1
0.17
W
Kukulkan
MaximoCC
Kukulkan
0
0
0
0
W
1
0
6
4
L
1
1
1
1.5
W
Osiris
elpit
Osiris
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,526
Damage
7,576
17,028
Taken
18,100
7,062
Mitigated
5,150
7,796
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,334
1,173
0
452
3,695
642
0
427
3,268
0
13,249
W
Medusa
3,293
1,321
0
887
2,831
633
0
278
2,494
0
32,614
L
Scylla
1,077
0
0
750
2,199
505
0
642
1,557
15,660
0
W
739
78
0
2,398
5,003
1,268
0
308
4,655
0
18,625
L
Gilgamesh
MartinMG
Gilgamesh
1,427
489
0
869
4,671
1,246
0
169
4,502
0
15,373
W
Kukulkan
MaximoCC
Kukulkan
689
227
0
661
1,239
267
0
604
446
17,512
0
W
1,047
325
0
1,435
3,180
1,433
0
261
2,891
7,343
0
L
2,048
412
0
427
3,756
1,199
0
87
3,669
0
16,056
W
Osiris
elpit
Osiris
3,758
1,839
0
2,415
4,775
3,461
0
0
4,775
0
25,235
L
690
153
0
714
3,779
1,558
0
411
3,368
8,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,237
Gold Earned
17,313
173
Minions Killed
137
0
Camps Cleared
0
611,661
Distance Traveled
587,852
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,223
645
29
6
0
88,665
0
W
Medusa
5,198
1,040
55
11
0
116,600
0
L
Scylla
3,777
755
33
7
0
112,765
0
W
Thor
3,452
690
36
7
0
140,015
0
L
Gilgamesh
3,489
698
23
5
0
126,074
0
W
Kukulkan
3,450
690
32
6
0
116,706
0
W
Atlas
4,561
912
9
2
0
129,335
2
L
Da Ji
3,847
769
38
8
0
137,005
0
W
Osiris
4,576
915
41
8
0
109,005
0
L
Ymir
2,977
595
14
3
0
123,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role