Player Matchup

Serqet
Serqet
 
Serqet
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
AdicctedDoctor
Artio
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 90L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
D0MINATE
Nu Wa
Level 80
God Stats
4W - 1L
1,548 SR
Queue Stats
93W - 91L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
FougereMan
Cliodhna
Level 150
God Stats
34W - 28L
1,539 SR
Queue Stats
503W - 526L
1,442 Elo+
Party 1
Team Averages
Level 130
1,517 SR
1,472 Elo+

VS

Team Averages
Level 149
1,380 SR
1,486 Elo+
Ravana
Ravana
KuBReIs
Ravana
Level 87
God Stats
3W - 5L
1,416 SR
Queue Stats
279W - 288L
1,474 Elo+
Solo
Jing Wei
Jing Wei
Schabals
Jing Wei
Level 159
God Stats
0W - 7L
1,038 SR
Queue Stats
215W - 229L
1,470 Elo+
Party 3
Rama
Rama
Toastland
Rama
Level 156
God Stats
1W - 4L
1,305 SR
Queue Stats
196W - 210L
1,493 Elo+
Party 3
Eset
Eset
pataoh
Eset
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 94L
1,522 Elo+
Solo
Geb
Geb
xPxx
Geb
Level 157
God Stats
7W - 5L
1,639 SR
Queue Stats
187W - 194L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
4 / 0 / 7
9,711
694
4,913
8,390
5,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
 
Anubis
15
3 / 4 / 7
9,428
673
8,342
10,631
4,779
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 8
10,232
731
8,858
27,652
20,584
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
D0MINATE
Nu Wa
16
1 / 0 / 10
9,694
692
11,072
5,141
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
FougereMan
Cliodhna
16
3 / 1 / 8
9,669
691
14,678
8,047
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KuBReIs
Ravana
16
3 / 2 / 2
8,985
642
9,255
8,482
3,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Jing Wei
Schabals
Jing Wei
16
2 / 3 / 4
8,877
634
12,175
9,890
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
16
0 / 1 / 6
8,418
601
8,910
8,599
3,364
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
pataoh
Eset
14
1 / 6 / 4
8,445
603
10,962
11,544
4,638
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
xPxx
Geb
17
1 / 2 / 5
9,847
703
9,323
12,499
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
14
Kills
7
7
Deaths
14
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
0
7
7.5
W
Anubis
 
Anubis
3
4
7
1.63
W
3
2
8
3.5
W
Nu Wa
D0MINATE
Nu Wa
1
0
10
6
W
Cliodhna
FougereMan
Cliodhna
3
1
8
7
L
Ravana
KuBReIs
Ravana
3
2
2
2
L
Jing Wei
Schabals
Jing Wei
2
3
4
1.33
L
Rama
0
1
6
3
L
Eset
pataoh
Eset
1
6
4
0.5
L
Geb
xPxx
Geb
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,863
Damage
50,625
59,861
Taken
51,014
35,460
Mitigated
27,480
35,606
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,913
686
2,167
3,774
8,390
5,687
178
2,818
5,572
0
5,919
W
Anubis
 
Anubis
8,342
278
1,021
2,170
10,631
4,779
0
4,379
6,252
30,779
1,116
W
8,858
659
5,899
15,729
27,652
20,584
0
6,696
20,956
18,195
740
W
Nu Wa
D0MINATE
Nu Wa
11,072
2,836
718
1,207
5,141
1,438
80
2,701
2,440
30,050
1,042
W
Cliodhna
FougereMan
Cliodhna
14,678
0
1,356
1,565
8,047
2,972
0
3,446
4,601
0
25,522
L
Ravana
KuBReIs
Ravana
9,255
889
1,159
2,500
8,482
3,652
0
4,024
4,458
0
25,810
L
Jing Wei
Schabals
Jing Wei
12,175
9,231
928
1,405
9,890
4,004
0
6,218
3,609
0
33,075
L
Rama
8,910
5,893
509
2,972
8,599
3,364
0
4,828
3,683
0
27,899
L
Eset
pataoh
Eset
10,962
269
865
687
11,544
4,638
0
5,695
5,462
31,551
702
L
Geb
xPxx
Geb
9,323
240
798
3,479
12,499
11,822
0
6,659
5,488
23,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
44,572
150
Minions Killed
192
0
Camps Cleared
0
1,459,552
Distance Traveled
1,291,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,711
694
11
1
0
302,845
0
W
Anubis
9,428
673
55
4
0
244,676
0
W
Artio
10,232
731
11
1
0
304,462
0
W
Nu Wa
9,694
692
42
3
0
285,265
0
W
Cliodhna
9,669
691
31
2
0
322,304
0
L
Ravana
8,985
642
41
3
0
291,497
0
L
Jing Wei
8,877
634
46
3
0
225,876
0
L
Rama
8,418
601
44
3
0
260,505
0
L
Eset
8,445
603
40
3
0
236,573
0
L
Geb
9,847
703
21
2
0
277,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role