Player Matchup

Tiamat
Tiamat
OoSalamandeoO
Tiamat
Level 151
God Stats
10W - 12L
1,519 SR
Queue Stats
130W - 136L
1,481 Elo+
Party 2
Camazotz
Camazotz
benjooo1
Camazotz
Level 148
God Stats
2W - 1L
1,556 SR
Queue Stats
51W - 43L
1,614 Elo+
Party 2
Bacchus
Bacchus
yuzzulu
Bacchus
Level 85
God Stats
14W - 3L
1,801 SR
Queue Stats
278W - 100L
1,703 Elo+
Solo
Team Averages
Level 128
1,625 SR
1,599 Elo+

VS

Team Averages
Level 136
1,629 SR
1,644 Elo+
Nut
Nut
DeathScytheHM
Nut
Level 181
God Stats
1W - 3L
1,589 SR
Queue Stats
59W - 60L
1,603 Elo+
Solo
Aphrodite
Aphrodite
FALCONPoWeRQC
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,708 Elo+
Party 1
Atlas
Atlas
trejor1
Atlas
Level 106
God Stats
0W - 1L
1,799 SR
Queue Stats
13W - 12L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 10
9,620
875
9,158
6,454
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
benjooo1
Camazotz
16
5 / 1 / 6
10,338
940
10,137
10,536
5,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
yuzzulu
Bacchus
16
5 / 2 / 6
9,823
893
8,020
11,219
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
9,144
831
5,126
9,668
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
FALCONPoWeRQC
Aphrodite
13
1 / 5 / 1
8,210
746
2,276
8,811
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Atlas
trejor1
Atlas
14
2 / 2 / 3
8,962
815
8,092
11,617
8,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
5
5
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Aphrodite
FALCONPoWeRQC
Aphrodite
1
5
1
0.3
W
1
2
10
3
W
Camazotz
benjooo1
Camazotz
5
1
6
8
L
Atlas
trejor1
Atlas
2
2
3
1.75
W
Bacchus
yuzzulu
Bacchus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
15,494
28,209
Taken
30,096
21,532
Mitigated
14,879
8,236
Healing
6,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,126
2,651
0
1,561
9,668
3,005
0
4,442
4,874
0
31,519
L
Aphrodite
FALCONPoWeRQC
Aphrodite
2,276
102
1,745
2,086
8,811
3,308
0
4,861
3,778
10,913
151
W
9,158
116
0
1,018
6,454
3,581
754
2,446
3,682
35,338
0
W
Camazotz
benjooo1
Camazotz
10,137
948
0
5,332
10,536
5,073
0
4,174
5,856
0
41,028
L
Atlas
trejor1
Atlas
8,092
2,273
0
921
11,617
8,566
0
6,675
4,567
23,952
92
W
Bacchus
yuzzulu
Bacchus
8,020
663
0
1,886
11,219
12,878
170
2,316
8,503
22,071
3,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,781
Gold Earned
26,316
156
Minions Killed
130
0
Camps Cleared
0
682,357
Distance Traveled
558,970
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,144
831
57
5
0
191,152
0
L
Aphrodite
8,210
746
36
3
0
164,323
0
W
Tiamat
9,620
875
81
7
0
224,249
0
W
Camazotz
10,338
940
51
5
0
233,467
0
L
Atlas
8,962
815
37
3
0
203,495
0
W
Bacchus
9,823
893
24
2
0
224,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role