Player Matchup

Bacchus
Bacchus
Darkschiri23
Bacchus
Level 45
God Stats
97W - 97L
1,441 SR
Queue Stats
792W - 781L
1,460 Elo+
Solo
Osiris
Osiris
PutinXLO
Osiris
Level 127
God Stats
5W - 1L
1,679 SR
Queue Stats
170W - 149L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Sk8-Xety
Cernunnos
Level 107
God Stats
4W - 2L
1,885 SR
Queue Stats
49W - 37L
1,601 Elo+
Solo
Lancelot
Lancelot
bolt3
Lancelot
Level 118
God Stats
1W - 1L
1,291 SR
Queue Stats
41W - 48L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
tetzoto97277
Baron Samedi
Level 41
God Stats
120W - 109L
1,430 SR
Queue Stats
137W - 137L
1,326 Elo+
Solo
Team Averages
Level 88
1,545 SR
1,436 Elo+

VS

Team Averages
Level 85
1,555 SR
1,509 Elo+
Bacchus
Bacchus
DeViaMi
Bacchus
Level 87
God Stats
9W - 7L
1,563 SR
Queue Stats
66W - 59L
1,386 Elo+
Solo
Loki
Loki
RaiDenKing012
Loki
Level 145
God Stats
5W - 9L
1,772 SR
Queue Stats
137W - 164L
1,640 Elo+
Party 1
Skadi
Skadi
fliskis_traskis
Skadi
Level 58
God Stats
6W - 4L
1,442 SR
Queue Stats
114W - 125L
1,732 Elo+
Party 1
Scylla
Scylla
homer_0
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 98L
1,500 Elo+
Party 1
Achilles
Achilles
thediehard1
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Darkschiri23
Bacchus
17
4 / 1 / 6
10,521
501
4,472
11,682
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
PutinXLO
Osiris
16
5 / 1 / 5
10,867
517
8,567
14,369
14,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cernunnos
Sk8-Xety
Cernunnos
20
9 / 1 / 4
12,455
593
17,475
16,255
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
bolt3
Lancelot
18
4 / 2 / 7
10,295
490
8,577
13,864
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
tetzoto97277
Baron Samedi
18
4 / 4 / 6
10,897
519
7,638
13,312
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeViaMi
Bacchus
1
0 / 0 / 0
4,259
203
0
0
0
17
4 / 3 / 5
9,550
455
10,520
16,973
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
1 / 7 / 4
8,816
420
8,254
13,442
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
homer_0
Scylla
16
2 / 8 / 4
9,422
449
6,348
11,350
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
thediehard1
Achilles
15
2 / 8 / 1
9,079
432
9,786
20,917
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
26
Kills
9
9
Deaths
26
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Darkschiri23
Bacchus
4
1
6
7
L
Bacchus
DeViaMi
Bacchus
0
0
0
0
W
Osiris
PutinXLO
Osiris
5
1
5
7.5
L
4
3
5
2.17
W
Cernunnos
Sk8-Xety
Cernunnos
9
1
4
11
W
Lancelot
bolt3
Lancelot
4
2
7
3.75
L
1
7
4
0.43
L
Scylla
homer_0
Scylla
2
8
4
0.5
W
Baron Samedi
tetzoto97277
Baron Samedi
4
4
6
1.75
L
Achilles
thediehard1
Achilles
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,729
Damage
34,908
69,482
Taken
62,682
49,197
Mitigated
29,300
21,395
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Darkschiri23
Bacchus
4,472
218
0
1,677
11,682
11,565
275
2,005
9,514
25,553
651
L
Bacchus
DeViaMi
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
PutinXLO
Osiris
8,567
2,828
0
4,769
14,369
14,531
964
791
13,124
0
61,015
L
10,520
2,305
0
6,870
16,973
5,904
0
3,249
13,724
0
75,950
W
Cernunnos
Sk8-Xety
Cernunnos
17,475
11,943
0
8,473
16,255
7,056
1,834
733
15,214
0
107,952
W
Lancelot
bolt3
Lancelot
8,577
1,613
0
3,950
13,864
7,778
1,244
1,044
12,775
0
99,455
L
8,254
1,312
0
164
13,442
3,603
858
3,162
10,280
0
49,933
L
Scylla
homer_0
Scylla
6,348
582
0
603
11,350
3,402
0
3,816
7,534
42,388
0
W
Baron Samedi
tetzoto97277
Baron Samedi
7,638
154
324
2,202
13,312
8,267
46
3,659
9,607
82,558
1,827
L
Achilles
thediehard1
Achilles
9,786
1,018
0
2,447
20,917
16,391
0
1,800
19,117
458
51,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,035
Gold Earned
41,126
575
Minions Killed
336
0
Camps Cleared
0
2,100,618
Distance Traveled
1,525,858
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,521
501
27
1
0
411,216
0
L
Bacchus
4,259
203
0
0
0
0
0
W
Osiris
10,867
517
98
5
0
434,331
4
L
Loki
9,550
455
116
6
0
438,301
1
W
Cernunnos
12,455
593
159
8
0
404,657
0
W
Lancelot
10,295
490
137
7
0
503,514
0
L
Skadi
8,816
420
87
4
0
378,752
2
L
Scylla
9,422
449
65
3
0
350,503
0
W
Baron Samedi
10,897
519
154
7
0
346,900
0
L
Achilles
9,079
432
68
3
0
358,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role