Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
JackWalms
Chernobog
Level 52
God Stats
105W - 76L
1,631 SR
Queue Stats
141W - 125L
1,549 Elo+
Party 1
Lancelot
Lancelot
PaperDude
Lancelot
Level 106
God Stats
6W - 6L
1,392 SR
Queue Stats
178W - 181L
1,519 Elo+
Party 1
Raijin
Raijin
PointGuy
Raijin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 122L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
alons00
Zhong Kui
Level 120
God Stats
7W - 9L
1,524 SR
Queue Stats
120W - 131L
1,461 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,511 Elo+

VS

Team Averages
Level 115
1,514 SR
1,438 Elo+
Janus
Janus
GGG_DarkKing
Janus
Level 157
God Stats
1W - 2L
1,564 SR
Queue Stats
382W - 358L
1,453 Elo+
Solo
Hachiman
Hachiman
Justaplaya
Hachiman
Level 189
God Stats
0W - 1L
1,686 SR
Queue Stats
283W - 279L
1,581 Elo+
Party 2
Anhur
Anhur
M0SHE
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,271 Elo+
Party 2
Jormungandr
Jormungandr
Medvezsidó
Jormungandr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Ymir
Ymir
XiONism
Ymir
Level 7
God Stats
0W - 2L
1,322 SR
Queue Stats
37W - 38L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 2 / 11
10,075
593
8,923
13,736
13,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chernobog
JackWalms
Chernobog
17
7 / 2 / 13
11,470
675
16,809
6,925
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
PaperDude
Lancelot
17
2 / 1 / 6
9,504
559
6,835
13,805
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
PointGuy
Raijin
17
9 / 1 / 8
10,856
639
12,724
8,512
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
alons00
Zhong Kui
17
3 / 1 / 6
11,058
650
9,876
12,274
11,920
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,897
465
4,743
9,873
2,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Justaplaya
Hachiman
14
2 / 5 / 1
8,219
483
9,064
16,362
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Anhur
M0SHE
Anhur
15
2 / 5 / 1
9,202
541
5,261
13,354
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Medvezsidó
Jormungandr
12
1 / 7 / 6
8,112
477
6,666
22,954
19,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
XiONism
Ymir
11
2 / 4 / 3
8,041
473
2,963
10,819
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
25
Kills
7
7
Deaths
25
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
11
4.75
L
0
4
2
0.25
W
Chernobog
JackWalms
Chernobog
7
2
13
6.75
L
Hachiman
Justaplaya
Hachiman
2
5
1
0.5
L
Anhur
M0SHE
Anhur
2
5
1
0.5
L
Jormungandr
Medvezsidó
Jormungandr
1
7
6
0.57
W
Lancelot
PaperDude
Lancelot
2
1
6
5
W
Raijin
PointGuy
Raijin
9
1
8
13
L
Ymir
XiONism
Ymir
2
4
3
0.88
W
Zhong Kui
alons00
Zhong Kui
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,167
Damage
28,697
55,252
Taken
73,362
38,310
Mitigated
44,820
17,836
Healing
16,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,923
2,170
0
2,331
13,736
13,669
591
3,523
10,213
33,298
1,238
L
4,743
94
0
1,853
9,873
2,880
0
6,081
3,792
54,731
0
W
Chernobog
JackWalms
Chernobog
16,809
12,845
0
2,392
6,925
2,921
2,111
1,643
5,282
0
100,336
L
Hachiman
Justaplaya
Hachiman
9,064
4,942
0
4,105
16,362
6,635
0
6,467
9,895
0
68,215
L
Anhur
M0SHE
Anhur
5,261
3,201
0
4,601
13,354
4,589
512
4,739
8,615
0
62,497
L
Jormungandr
Medvezsidó
Jormungandr
6,666
1,614
317
4,895
22,954
19,454
95
8,159
14,795
28,567
0
W
Lancelot
PaperDude
Lancelot
6,835
796
0
3,188
13,805
6,916
0
2,527
11,278
0
93,901
W
Raijin
PointGuy
Raijin
12,724
942
0
2,613
8,512
2,884
2,059
3,823
4,689
64,822
702
L
Ymir
XiONism
Ymir
2,963
658
0
1,135
10,819
11,262
0
5,256
5,563
19,046
0
W
Zhong Kui
alons00
Zhong Kui
9,876
1,596
0
7,312
12,274
11,920
2,601
3,512
8,762
80,367
4,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,963
Gold Earned
41,471
583
Minions Killed
411
0
Camps Cleared
0
1,711,776
Distance Traveled
1,421,305
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,075
593
42
2
0
346,747
4
L
Janus
7,897
465
96
6
0
332,506
6
W
Chernobog
11,470
675
144
8
0
342,844
0
L
Hachiman
8,219
483
116
7
0
296,083
0
L
Anhur
9,202
541
140
8
0
301,494
0
L
Jormungandr
8,112
477
31
2
0
308,132
9
W
Lancelot
9,504
559
118
7
0
407,182
0
W
Raijin
10,856
639
128
8
0
322,464
3
L
Ymir
8,041
473
28
2
0
183,090
1
W
Zhong Kui
11,058
650
151
9
0
292,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role