Player Matchup

Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chiron
Chiron
Diamond V
AphrosToeFluff
Chiron
Diamond V
Level 96
God Stats
2W - 3L
1,331 SR
Queue Stats
36W - 22L
2,117 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Katahlyst
Cerberus
Diamond IV
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 143L
2,076 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond II
KillerRen
Zhong Kui
Diamond II
Level 129
God Stats
4W - 1L
1,773 SR
Queue Stats
248W - 216L
2,374 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,521 SR
1,913 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,655 SR
1,962 MMR
Neith
Neith
Diamond II
 
Neith
Diamond II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond IV
Delaceee
Hachiman
Diamond IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
2,013 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
ELverax
Morgan Le Fay
Diamond IV
Level 221
God Stats
36W - 36L
1,602 SR
Queue Stats
316W - 313L
2,248 MMR
Solo
Horus
Horus
Diamond IV
JustRanga
Horus
Diamond IV
Level 89
God Stats
3W - 4L
1,721 SR
Queue Stats
305W - 281L
2,071 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Lordosmite
Ratatoskr
Platinum V
Level 75
God Stats
3W - 3L
1,953 SR
Queue Stats
11W - 3L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
2 / 0 / 0
4,113
823
1,291
2,425
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
 
Tsukuyomi
7
0 / 2 / 0
3,611
722
1,072
3,902
1,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 1
4,335
867
3,174
3,824
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
Katahlyst
Cerberus
6
1 / 1 / 2
4,088
818
3,175
5,286
2,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
KillerRen
Zhong Kui
8
0 / 0 / 0
4,206
841
949
2,870
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
MedusaChang'eThothFreya

VS

Bans
ArtioKuzenboCthulhuAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 2 / 2
3,981
796
2,580
3,147
720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Delaceee
Hachiman
4
0 / 3 / 0
3,012
602
1,726
3,063
772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
ELverax
Morgan Le Fay
7
0 / 0 / 0
4,031
806
925
2,293
601
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
JustRanga
Horus
6
0 / 0 / 1
3,505
701
1,642
3,887
1,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
Lordosmite
Ratatoskr
7
3 / 0 / 0
4,090
818
2,519
4,247
983
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
4
4
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
0
2
W
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Neith
 
Neith
1
2
2
1
W
2
1
1
2.5
L
Hachiman
Delaceee
Hachiman
0
3
0
0
L
Morgan Le Fay
ELverax
Morgan Le Fay
0
0
0
0
L
Horus
JustRanga
Horus
0
0
1
0.5
W
Cerberus
Katahlyst
Cerberus
1
1
2
2
W
Zhong Kui
KillerRen
Zhong Kui
0
0
0
0
L
Ratatoskr
Lordosmite
Ratatoskr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,661
Damage
9,392
18,307
Taken
16,637
7,261
Mitigated
4,407
10,053
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,291
388
0
1,500
2,425
489
40
0
2,425
18,474
1,347
W
Tsukuyomi
 
Tsukuyomi
1,072
470
0
1,827
3,902
1,091
0
0
3,902
0
23,391
L
Neith
 
Neith
2,580
1,038
0
566
3,147
720
0
1,891
1,140
0
23,305
W
3,174
1,324
306
1,088
3,824
1,158
0
0
3,824
0
25,277
L
Hachiman
Delaceee
Hachiman
1,726
1,048
0
370
3,063
772
0
899
2,164
0
10,590
L
Morgan Le Fay
ELverax
Morgan Le Fay
925
90
0
1,339
2,293
601
0
949
1,344
23,288
0
L
Horus
JustRanga
Horus
1,642
993
957
2,233
3,887
1,331
0
1,080
2,807
66
6,895
W
Cerberus
Katahlyst
Cerberus
3,175
511
0
2,779
5,286
2,772
0
66
5,220
9,134
2,848
W
Zhong Kui
KillerRen
Zhong Kui
949
241
0
2,553
2,870
1,751
0
925
1,945
24,241
1,156
L
Ratatoskr
Lordosmite
Ratatoskr
2,519
794
0
1,928
4,247
983
0
253
3,956
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
18,619
214
Minions Killed
177
0
Camps Cleared
0
609,835
Distance Traveled
611,198
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,113
823
49
10
0
123,858
1
W
Tsukuyomi
3,611
722
45
9
0
140,134
0
L
Neith
3,981
796
45
9
0
120,288
0
W
Chiron
4,335
867
39
8
0
111,721
0
L
Hachiman
3,012
602
24
5
0
79,350
0
L
Morgan Le Fay
4,031
806
61
12
0
107,980
0
L
Horus
3,505
701
7
1
0
135,971
0
W
Cerberus
4,088
818
33
7
0
126,558
1
W
Zhong Kui
4,206
841
48
10
0
107,564
0
L
Ratatoskr
4,090
818
40
8
0
167,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role