Player Matchup

Heimdallr
Heimdallr
AletíBuyuk
Heimdallr
Level 49
God Stats
3W - 5L
1,331 SR
Queue Stats
165W - 198L
1,444 Elo+
Solo
Surtr
Surtr
Crashlandin
Surtr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,538 Elo+
Solo
Vulcan
Vulcan
GoddesOfRose
Vulcan
Level 137
God Stats
2W - 0L
1,702 SR
Queue Stats
91W - 91L
1,448 Elo+
Solo
Scylla
Scylla
PolakHan97
Scylla
Level 84
God Stats
17W - 17L
1,437 SR
Queue Stats
259W - 268L
1,522 Elo+
Solo
Neith
Neith
Vikino9329
Neith
Level 31
God Stats
8W - 7L
1,500 SR
Queue Stats
394W - 452L
1,468 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,484 Elo+

VS

Team Averages
Level 112
1,502 SR
1,504 Elo+
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GoreFestBLR
Sol
Level 129
God Stats
195W - 214L
1,489 SR
Queue Stats
227W - 250L
1,441 Elo+
Solo
Ne Zha
Ne Zha
JauRou
Ne Zha
Level 149
God Stats
8W - 10L
1,466 SR
Queue Stats
499W - 525L
1,560 Elo+
Solo
Rama
Rama
RegioLeDoux
Rama
Level 67
God Stats
36W - 24L
1,644 SR
Queue Stats
176W - 176L
1,508 Elo+
Solo
Yemoja
Yemoja
TheSylveonGirl
Yemoja
Level 145
God Stats
7W - 8L
1,409 SR
Queue Stats
301W - 305L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AletíBuyuk
Heimdallr
13
2 / 0 / 4
7,382
1,055
4,244
2,826
876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 6
7,657
1,094
5,279
6,758
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
13
2 / 0 / 1
7,702
1,100
4,592
2,275
637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
PolakHan97
Scylla
13
2 / 1 / 5
7,812
1,116
5,379
3,492
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
12
1 / 0 / 2
7,029
1,004
1,654
2,505
677
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

346

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 1 / 1
7,039
1,006
3,012
4,442
1,701
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
7,180
1,026
2,810
7,188
2,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
JauRou
Ne Zha
13
1 / 3 / 1
7,486
1,069
8,993
6,979
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,907
987
1,261
4,467
1,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 0 / 0
4,664
666
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
8
Kills
2
2
Deaths
8
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
1
0.5
W
Heimdallr
AletíBuyuk
Heimdallr
2
0
4
4
W
1
1
6
4
W
Vulcan
2
0
1
2.5
L
0
2
1
0.25
L
Ne Zha
JauRou
Ne Zha
1
3
1
0.5
W
Scylla
PolakHan97
Scylla
2
1
5
4.5
L
1
2
0
0.5
L
0
0
0
0
W
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
16,076
17,856
Taken
23,076
6,823
Mitigated
7,886
1,315
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,012
183
0
90
4,442
1,701
0
2,273
2,169
17,228
0
W
Heimdallr
AletíBuyuk
Heimdallr
4,244
581
0
0
2,826
876
0
442
2,384
0
12,551
W
5,279
1,054
0
930
6,758
3,920
0
3,574
3,184
366
13,128
W
Vulcan
4,592
0
0
0
2,275
637
0
752
1,523
25,927
121
L
2,810
873
0
1,178
7,188
2,157
0
2,738
4,450
24,908
1,826
L
Ne Zha
JauRou
Ne Zha
8,993
451
0
513
6,979
2,675
0
2,408
4,571
0
26,784
W
Scylla
PolakHan97
Scylla
5,379
209
0
0
3,492
713
0
890
2,602
18,802
934
L
1,261
1,030
0
330
4,467
1,353
0
2,586
1,881
0
9,399
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
1,654
236
0
385
2,505
677
0
61
2,444
0
10,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,582
Gold Earned
33,276
157
Minions Killed
157
6
Camps Cleared
6
649,600
Distance Traveled
549,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,039
1,006
34
5
0
141,357
0
W
Heimdallr
7,382
1,055
18
3
0
111,468
0
W
Surtr
7,657
1,094
27
4
2
148,761
0
W
Vulcan
7,702
1,100
49
7
3
147,727
0
L
Sol
7,180
1,026
64
9
3
164,749
0
L
Ne Zha
7,486
1,069
37
5
1
177,402
0
W
Scylla
7,812
1,116
43
6
1
131,584
0
L
Rama
6,907
987
22
3
2
65,670
0
L
Yemoja
4,664
666
0
0
0
0
0
W
Neith
7,029
1,004
20
3
0
110,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role