Player Matchup

Ix Chel
Ix Chel
Meynik
Ix Chel
Level 179
God Stats
16W - 6L
1,741 SR
Queue Stats
389W - 131L
1,879 Elo+
Party 2
Nemesis
Nemesis
Morteisma
Nemesis
Level 29
God Stats
7W - 1L
1,936 SR
Queue Stats
65W - 12L
1,904 Elo+
Party 2
Surtr
Surtr
PewieFPS
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,500 Elo+
Party 2
Team Averages
Level 78
1,725 SR
1,761 Elo+

VS

Team Averages
Level 94
1,524 SR
1,402 Elo+
Hera
Hera
 
Hera
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
ArrowGile
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 1
Nut
Nut
Maeckee
Nut
Level 56
God Stats
3W - 4L
1,572 SR
Queue Stats
6W - 8L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Meynik
Ix Chel
15
10 / 1 / 10
10,423
1,042
13,367
7,986
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Morteisma
Nemesis
16
6 / 1 / 11
9,812
981
9,034
8,729
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
PewieFPS
Surtr
15
5 / 1 / 13
9,339
934
8,057
10,323
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 7 / 2
6,850
685
6,543
8,298
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ArrowGile
Chaac
12
0 / 6 / 3
7,302
730
4,160
10,909
7,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nut
13
3 / 8 / 0
8,535
854
4,058
13,222
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
3
3
Deaths
21
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
7
2
0.14
L
Chaac
ArrowGile
Chaac
0
6
3
0.25
L
Nut
3
8
0
0.38
W
Ix Chel
Meynik
Ix Chel
10
1
10
15
W
Nemesis
Morteisma
Nemesis
6
1
11
11.5
W
Surtr
PewieFPS
Surtr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
14,761
27,038
Taken
32,429
14,571
Mitigated
12,559
13,736
Healing
3,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,543
1,029
0
160
8,298
1,784
0
3,383
4,373
19,389
0
L
Chaac
ArrowGile
Chaac
4,160
246
0
1,300
10,909
7,838
0
4,098
5,464
0
15,808
L
Nut
4,058
2,575
0
1,704
13,222
2,937
0
5,431
7,048
0
16,162
W
Ix Chel
Meynik
Ix Chel
13,367
1,243
2,030
4,344
7,986
2,800
519
2,578
5,341
41,990
584
W
Nemesis
Morteisma
Nemesis
9,034
2,820
0
3,716
8,729
4,046
1,516
3,038
5,573
0
28,653
W
Surtr
PewieFPS
Surtr
8,057
2,601
0
3,646
10,323
7,725
997
951
9,161
1,560
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
22,687
126
Minions Killed
96
0
Camps Cleared
0
629,857
Distance Traveled
449,904
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,850
685
32
3
0
159,329
2
L
Chaac
7,302
730
28
3
0
169,084
0
L
Nut
8,535
854
36
4
0
121,491
0
W
Ix Chel
10,423
1,042
62
6
0
204,266
0
W
Nemesis
9,812
981
36
4
0
209,551
0
W
Surtr
9,339
934
28
3
0
216,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role