Player Matchup

Janus
Janus
BigCherryx
Janus
Level 158
God Stats
2W - 0L
1,641 SR
Queue Stats
44W - 11L
1,826 Elo+
Party 1
Hou Yi
Hou Yi
Brienzaa
Hou Yi
Level 159
God Stats
7W - 7L
1,655 SR
Queue Stats
262W - 251L
1,583 Elo+
Solo
Anhur
Anhur
KingCon17
Anhur
Level 139
God Stats
1W - 0L
1,733 SR
Queue Stats
39W - 9L
1,833 Elo+
Party 1
Artio
Artio
R3DD3ATH
Artio
Level 104
God Stats
7W - 3L
1,652 SR
Queue Stats
90W - 82L
1,479 Elo+
Party 1
Bellona
Bellona
onii4chan
Bellona
Level 70
God Stats
3W - 2L
1,522 SR
Queue Stats
544W - 519L
1,556 Elo+
Solo
Team Averages
Level 126
1,641 SR
1,655 Elo+

VS

Team Averages
Level 153
1,637 SR
1,508 Elo+
Bacchus
Bacchus
 
Bacchus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bickuriboox
Sun Wukong
Level 230
God Stats
8W - 10L
1,630 SR
Queue Stats
231W - 236L
1,514 Elo+
Party 2
Ishtar
Ishtar
Stop_XSrBoomX64
Ishtar
Level 97
God Stats
3W - 4L
1,566 SR
Queue Stats
267W - 260L
1,477 Elo+
Solo
Fenrir
Fenrir
iamthenik
Fenrir
Level 118
God Stats
5W - 1L
1,987 SR
Queue Stats
74W - 72L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 1 / 5
7,210
655
5,322
5,476
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Brienzaa
Hou Yi
12
6 / 2 / 6
6,800
618
10,475
8,732
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
KingCon17
Anhur
12
5 / 2 / 1
6,431
585
6,175
7,528
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
R3DD3ATH
Artio
10
2 / 0 / 6
6,355
578
3,390
6,693
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
onii4chan
Bellona
11
0 / 2 / 1
6,420
584
7,941
12,607
11,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 2 / 4
5,866
533
4,713
8,243
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
 
Nu Wa
10
0 / 6 / 1
5,703
518
5,786
8,164
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Bickuriboox
Sun Wukong
12
1 / 0 / 1
6,551
596
6,676
11,822
9,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 4 / 1
6,267
570
4,609
7,661
2,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
iamthenik
Fenrir
11
2 / 5 / 2
5,955
541
3,083
10,909
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
7
Deaths
17
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
4
1.5
L
Nu Wa
 
Nu Wa
0
6
1
0.08
L
Sun Wukong
Bickuriboox
Sun Wukong
1
0
1
1.5
W
Janus
4
1
5
6.5
W
Hou Yi
Brienzaa
Hou Yi
6
2
6
4.5
W
Anhur
KingCon17
Anhur
5
2
1
2.75
W
Artio
R3DD3ATH
Artio
2
0
6
5
L
3
4
1
0.88
L
Fenrir
iamthenik
Fenrir
2
5
2
0.6
W
Bellona
onii4chan
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
24,867
41,036
Taken
46,799
23,367
Mitigated
24,424
16,627
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,713
1,160
0
2,851
8,243
6,895
0
2,523
5,645
12,563
349
L
Nu Wa
 
Nu Wa
5,786
1,946
0
824
8,164
2,128
0
3,052
4,914
38,112
0
L
Sun Wukong
Bickuriboox
Sun Wukong
6,676
1,605
0
3,916
11,822
9,995
0
0
11,822
0
54,379
W
Janus
5,322
449
0
1,044
5,476
1,754
18
3,373
2,103
56,847
2,141
W
Hou Yi
Brienzaa
Hou Yi
10,475
3,090
0
3,663
8,732
2,865
0
2,754
5,978
0
46,964
W
Anhur
KingCon17
Anhur
6,175
3,633
0
3,052
7,528
2,322
0
1,957
5,571
0
46,110
W
Artio
R3DD3ATH
Artio
3,390
689
418
2,465
6,693
4,754
54
1,908
4,785
16,001
0
L
4,609
2,453
0
1,826
7,661
2,072
0
1,056
6,605
0
41,853
L
Fenrir
iamthenik
Fenrir
3,083
461
0
3,803
10,909
3,334
0
1,463
9,346
0
34,155
W
Bellona
onii4chan
Bellona
7,941
3,342
0
5,985
12,607
11,672
0
398
12,209
0
52,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
30,342
363
Minions Killed
316
0
Camps Cleared
0
1,174,869
Distance Traveled
1,096,459
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,866
533
20
2
0
233,674
4
L
Nu Wa
5,703
518
69
6
0
193,154
2
L
Sun Wukong
6,551
596
99
9
0
215,916
0
W
Janus
7,210
655
112
10
0
236,189
3
W
Hou Yi
6,800
618
63
6
0
233,192
0
W
Anhur
6,431
585
78
7
0
233,659
0
W
Artio
6,355
578
21
2
0
246,946
0
L
Ishtar
6,267
570
65
6
0
210,821
0
L
Fenrir
5,955
541
63
6
0
242,894
4
W
Bellona
6,420
584
89
8
0
224,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role