Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
Deoх
Morgan Le Fay
Diamond I
Level 159
God Stats
10W - 6L
1,799 SR
Queue Stats
383W - 353L
2,347 MMR
Solo
Apollo
Apollo
Platinum II
Gandlafpl
Apollo
Platinum II
Level 195
God Stats
6W - 10L
1,402 SR
Queue Stats
99W - 101L
2,014 MMR
Solo
Amaterasu
Amaterasu
Diamond I
HBirakh7
Amaterasu
Diamond I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 51L
2,267 MMR
Solo
Geb
Geb
Diamond II
Lotadd
Geb
Diamond II
Level 162
God Stats
42W - 28L
1,681 SR
Queue Stats
200W - 176L
2,268 MMR
Solo
Fenrir
Fenrir
Diamond IV
Valmy
Fenrir
Diamond IV
Level 176
God Stats
3W - 7L
1,453 SR
Queue Stats
288W - 266L
2,112 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,567 SR
2,202 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,481 SR
2,040 MMR
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
Geyzers
Ares
Platinum I
Level 197
God Stats
7W - 8L
1,522 SR
Queue Stats
342W - 328L
1,977 MMR
Solo
Achilles
Achilles
Diamond III
MazeRunnеr
Achilles
Diamond III
Level 156
God Stats
3W - 5L
1,380 SR
Queue Stats
219W - 178L
2,200 MMR
Solo
Anhur
Anhur
Diamond III
Ruubsylon
Anhur
Diamond III
Level 154
God Stats
7W - 7L
1,677 SR
Queue Stats
137W - 117L
2,207 MMR
Solo
Ah Puch
Ah Puch
Diamond III
TuNegritoDeConfi
Ah Puch
Diamond III
Level 124
God Stats
0W - 2L
1,325 SR
Queue Stats
289W - 279L
2,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deoх
Morgan Le Fay
12
2 / 3 / 2
6,594
659
4,883
5,896
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Gandlafpl
Apollo
11
3 / 1 / 0
6,506
651
2,617
6,465
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
HBirakh7
Amaterasu
12
3 / 1 / 2
7,237
724
5,075
8,390
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
Lotadd
Geb
10
0 / 1 / 6
6,038
604
4,637
8,859
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Valmy
Fenrir
12
4 / 0 / 3
6,533
653
4,612
7,548
2,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AwilixThothCernunnosCu Chulainn

VS

Bans
BacchusKing ArthurAphroditeMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 4 / 0
6,126
613
4,070
8,077
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ares
Geyzers
Ares
9
0 / 2 / 2
5,410
541
4,701
7,992
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
MazeRunnеr
Achilles
7
1 / 1 / 0
4,599
460
1,475
2,555
1,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Ruubsylon
Anhur
11
2 / 1 / 0
5,956
596
5,605
6,654
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
5,631
563
4,681
7,023
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
6
6
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
4
0
0.75
W
Morgan Le Fay
Deoх
Morgan Le Fay
2
3
2
1
W
Apollo
Gandlafpl
Apollo
3
1
0
3
L
Ares
Geyzers
Ares
0
2
2
0.5
W
Amaterasu
HBirakh7
Amaterasu
3
1
2
4
W
Geb
Lotadd
Geb
0
1
6
3
L
Achilles
MazeRunnеr
Achilles
1
1
0
1
L
Anhur
Ruubsylon
Anhur
2
1
0
2
L
0
4
2
0.25
W
Fenrir
Valmy
Fenrir
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
20,532
37,158
Taken
32,301
14,037
Mitigated
11,848
12,808
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,070
795
0
3,215
8,077
2,417
0
2,322
5,632
43,415
0
W
Morgan Le Fay
Deoх
Morgan Le Fay
4,883
132
0
1,536
5,896
1,698
0
4,211
1,685
45,106
0
W
Apollo
Gandlafpl
Apollo
2,617
1,466
0
1,340
6,465
1,889
798
2,238
4,227
0
43,889
L
Ares
Geyzers
Ares
4,701
160
0
1,527
7,992
4,634
0
1,973
6,019
12,715
0
W
Amaterasu
HBirakh7
Amaterasu
5,075
1,978
0
3,813
8,390
4,054
0
2,283
5,965
0
41,458
W
Geb
Lotadd
Geb
4,637
130
2,021
2,515
8,859
3,423
0
2,420
6,439
19,731
352
L
Achilles
MazeRunnеr
Achilles
1,475
536
0
1,466
2,555
1,138
0
0
2,410
110
7,845
L
Anhur
Ruubsylon
Anhur
5,605
2,065
0
3,461
6,654
1,849
0
1,897
4,715
0
52,064
L
4,681
48
0
1,064
7,023
1,810
0
3,034
3,946
36,928
0
W
Fenrir
Valmy
Fenrir
4,612
924
0
1,583
7,548
2,973
0
2,410
5,138
0
44,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,908
Gold Earned
27,722
347
Minions Killed
285
0
Camps Cleared
0
1,121,953
Distance Traveled
932,214
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,126
613
84
8
0
240,580
0
W
Morgan Le Fay
6,594
659
86
9
0
202,911
2
W
Apollo
6,506
651
102
10
0
199,159
2
L
Ares
5,410
541
15
2
0
233,059
3
W
Amaterasu
7,237
724
71
7
0
220,457
0
W
Geb
6,038
604
14
1
0
233,180
5
L
Achilles
4,599
460
17
2
0
60,815
0
L
Anhur
5,956
596
90
9
0
193,566
3
L
Ah Puch
5,631
563
79
8
0
204,194
2
W
Fenrir
6,533
653
74
7
0
266,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role