Player Matchup

Neith
Neith
Silver II
Jowrsh
Neith
Silver II
Level 128
God Stats
27W - 20L
1,655 SR
Queue Stats
440W - 474L
1,055 MMR
Solo
Kali
Kali
Silver II
JumpAround23
Kali
Silver II
Level 129
God Stats
0W - 4L
1,161 SR
Queue Stats
145W - 169L
990 MMR
Solo
Athena
Athena
Silver III
La_Shorty_Lini
Athena
Silver III
Level 74
God Stats
15W - 23L
1,441 SR
Queue Stats
110W - 141L
910 MMR
Solo
Terra
Terra
Silver III
P3rP3nd1cula
Terra
Silver III
Level 146
God Stats
14W - 17L
1,397 SR
Queue Stats
157W - 186L
1,008 MMR
Solo
Agni
Agni
Silver IV
Wolfman9
Agni
Silver IV
Level 154
God Stats
3W - 6L
1,306 SR
Queue Stats
96W - 114L
1,021 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,392 SR
997 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,591 SR
1,026 MMR
Amaterasu
Amaterasu
Silver III
Budmax67
Amaterasu
Silver III
Level 139
God Stats
4W - 0L
1,407 SR
Queue Stats
197W - 244L
970 MMR
Solo
Olorun
Olorun
Silver I
Fswag
Olorun
Silver I
Level 187
God Stats
5W - 2L
1,680 SR
Queue Stats
435W - 439L
1,028 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ThoughtPoem9654
Erlang Shen
Silver II
Level 88
God Stats
12W - 8L
1,693 SR
Queue Stats
76W - 89L
1,022 MMR
Solo
Ra
Ra
Silver II
UnshodEmpress59
Ra
Silver II
Level 149
God Stats
9W - 10L
1,456 SR
Queue Stats
210W - 230L
1,053 MMR
Solo
Serqet
Serqet
Silver III
xpicklenickx733
Serqet
Silver III
Level 147
God Stats
2W - 0L
1,717 SR
Queue Stats
55W - 70L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jowrsh
Neith
13
1 / 2 / 1
7,414
494
10,957
8,059
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 7 / 4
6,513
434
5,119
14,007
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

10
1 / 3 / 2
6,163
411
2,886
16,798
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 0
7,165
478
8,261
13,867
12,921
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
12
2 / 4 / 2
7,166
478
9,386
8,164
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangThorThanatosArachne

VS

Bans
BastetAwilixMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Budmax67
Amaterasu
15
2 / 2 / 4
8,632
575
5,239
12,839
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
Fswag
Olorun
15
2 / 0 / 5
8,941
596
7,540
9,193
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
ThoughtPoem9654
Erlang Shen
13
4 / 2 / 6
7,585
506
8,762
16,306
11,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 7
8,714
581
11,489
10,552
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
8 / 1 / 5
9,628
642
9,437
13,179
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
21
21
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Budmax67
Amaterasu
2
2
4
2
W
Olorun
Fswag
Olorun
2
0
5
4.5
L
Neith
Jowrsh
Neith
1
2
1
0.75
L
1
7
4
0.43
L
1
3
2
0.67
L
2
5
0
0.4
W
Erlang Shen
ThoughtPoem9654
Erlang Shen
4
2
6
3.5
W
5
2
7
4.25
L
Agni
2
4
2
0.75
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,609
Damage
42,467
60,895
Taken
62,069
33,740
Mitigated
30,968
10,384
Healing
25,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Budmax67
Amaterasu
5,239
2,038
0
6,224
12,839
6,804
911
5,562
7,277
0
53,843
W
Olorun
Fswag
Olorun
7,540
3,112
180
4,962
9,193
3,253
544
852
8,341
60,473
11,512
L
Neith
Jowrsh
Neith
10,957
2,818
0
1,637
8,059
2,367
318
3,184
4,555
0
62,220
L
5,119
2,208
0
2,897
14,007
5,433
0
1,850
11,640
0
38,745
L
2,886
700
0
3,492
16,798
10,747
0
5,980
9,810
15,662
0
L
8,261
1,366
129
1,769
13,867
12,921
0
2,970
10,381
41,982
2,891
W
Erlang Shen
ThoughtPoem9654
Erlang Shen
8,762
3,126
0
5,465
16,306
11,508
0
5,362
10,944
0
24,494
W
11,489
557
1,332
4,093
10,552
3,580
0
4,728
5,824
49,952
0
L
Agni
9,386
336
0
460
8,164
2,272
0
3,041
4,628
46,635
496
W
9,437
2,041
0
3,032
13,179
5,823
834
3,054
10,125
0
69,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
43,500
325
Minions Killed
444
0
Camps Cleared
0
1,398,975
Distance Traveled
1,507,406
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,632
575
96
6
0
242,549
0
W
Olorun
8,941
596
136
9
0
304,242
0
L
Neith
7,414
494
99
7
0
273,106
2
L
Kali
6,513
434
55
4
0
283,995
0
L
Athena
6,163
411
28
2
0
302,124
4
L
Terra
7,165
478
57
4
0
249,127
0
W
Erlang Shen
7,585
506
24
2
0
308,470
6
W
Ra
8,714
581
87
6
0
316,396
3
L
Agni
7,166
478
86
6
0
290,623
0
W
Serqet
9,628
642
101
7
0
335,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role