Player Matchup

Tsukuyomi
Tsukuyomi
Beefyboy
Tsukuyomi
Level 106
God Stats
22W - 14L
1,672 SR
Queue Stats
114W - 104L
1,550 Elo+
Solo
Hun Batz
Hun Batz
CB196819
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 346L
1,513 Elo+
Party 1
Poseidon
Poseidon
Magikon
Poseidon
Level 148
God Stats
9W - 7L
1,672 SR
Queue Stats
255W - 250L
1,512 Elo+
Solo
Geb
Geb
Polo_MarkY_
Geb
Level 143
God Stats
4W - 5L
1,679 SR
Queue Stats
215W - 208L
1,512 Elo+
Solo
Chronos
Chronos
Wing Zeus
Chronos
Level 134
God Stats
3W - 2L
1,687 SR
Queue Stats
287W - 271L
1,482 Elo+
Party 1
Team Averages
Level 130
1,642 SR
1,514 Elo+

VS

Team Averages
Level 142
1,429 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dark-_-lsHere
Bellona
Level 155
God Stats
3W - 0L
1,129 SR
Queue Stats
118W - 116L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
KANX_max
Nu Wa
Level 97
God Stats
44W - 29L
1,605 SR
Queue Stats
145W - 149L
1,546 Elo+
Party 2
Thor
Thor
KingEatzU
Thor
Level 145
God Stats
11W - 16L
1,409 SR
Queue Stats
131W - 137L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beefyboy
Tsukuyomi
11
0 / 1 / 0
6,064
551
5,263
8,206
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
CB196819
Hun Batz
11
1 / 1 / 3
5,603
509
3,043
7,559
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Magikon
Poseidon
11
0 / 2 / 0
5,663
515
3,129
4,317
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 2
5,909
537
4,306
6,840
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Wing Zeus
Chronos
10
1 / 5 / 1
5,265
479
2,134
7,999
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 2
6,996
636
6,230
5,472
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
9
2 / 2 / 3
5,902
537
4,452
9,782
6,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
12
1 / 0 / 0
6,923
629
5,053
10,876
9,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
KANX_max
Nu Wa
12
1 / 0 / 5
6,568
597
3,727
2,963
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
2 / 0 / 3
5,831
530
3,828
6,113
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
9
9
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
W
Sylvanus
 
Sylvanus
2
2
3
1.75
L
Tsukuyomi
Beefyboy
Tsukuyomi
0
1
0
0
L
Hun Batz
CB196819
Hun Batz
1
1
3
2.5
W
Bellona
1
0
0
1
W
Nu Wa
KANX_max
Nu Wa
1
0
5
3.5
W
Thor
2
0
3
3.5
L
Poseidon
Magikon
Poseidon
0
2
0
0
L
2
0
2
3
L
Chronos
Wing Zeus
Chronos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,875
Damage
23,290
34,921
Taken
35,206
12,534
Mitigated
20,462
6,580
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,230
2,239
0
1,147
5,472
1,729
549
2,014
3,330
0
48,053
W
Sylvanus
 
Sylvanus
4,452
988
736
3,712
9,782
6,395
7
4,118
5,388
13,740
0
L
Tsukuyomi
Beefyboy
Tsukuyomi
5,263
1,107
0
1,530
8,206
2,523
0
263
7,877
0
46,972
L
Hun Batz
CB196819
Hun Batz
3,043
492
0
337
7,559
2,757
0
1,684
5,732
0
42,806
W
Bellona
5,053
818
0
4,393
10,876
9,239
0
0
10,876
0
50,446
W
Nu Wa
KANX_max
Nu Wa
3,727
513
0
500
2,963
906
0
1,505
1,332
44,135
0
W
Thor
3,828
252
0
748
6,113
2,193
0
955
5,098
0
38,693
L
Poseidon
Magikon
Poseidon
3,129
552
0
500
4,317
1,105
0
1,824
2,354
42,643
227
L
4,306
435
0
2,531
6,840
3,601
0
2,411
4,259
16,810
1,516
L
Chronos
Wing Zeus
Chronos
2,134
843
0
1,682
7,999
2,548
0
1,439
6,520
28,487
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,504
Gold Earned
32,220
376
Minions Killed
349
0
Camps Cleared
0
1,115,879
Distance Traveled
1,048,585
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,996
636
77
7
0
183,317
2
W
Sylvanus
5,902
537
16
1
0
212,990
3
L
Tsukuyomi
6,064
551
102
9
0
245,327
0
L
Hun Batz
5,603
509
80
7
0
243,917
0
W
Bellona
6,923
629
89
8
0
211,085
0
W
Nu Wa
6,568
597
102
9
0
195,934
0
W
Thor
5,831
530
65
6
0
245,259
0
L
Poseidon
5,663
515
96
9
0
205,154
0
L
Geb
5,909
537
33
3
0
238,659
1
L
Chronos
5,265
479
65
6
0
182,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role