Player Matchup

Poseidon
Poseidon
DaNiel16V
Poseidon
Level 149
God Stats
3W - 7L
1,423 SR
Queue Stats
177W - 175L
1,456 Elo+
Solo
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 158
God Stats
88W - 64L
1,518 SR
Queue Stats
697W - 716L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Kmush
Danzaburou
Level 155
God Stats
0W - 1L
1,481 SR
Queue Stats
16W - 26L
1,391 Elo+
Solo
Thoth
Thoth
Senrarj
Thoth
Level 18
God Stats
0W - 2L
1,291 SR
Queue Stats
23W - 34L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
uFaelz ll
Sun Wukong
Level 159
God Stats
32W - 35L
1,502 SR
Queue Stats
942W - 996L
1,464 Elo+
Party 1
Team Averages
Level 128
1,443 SR
1,411 Elo+

VS

Team Averages
Level 165
1,480 SR
1,486 Elo+
Skadi
Skadi
 
Skadi
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Lacalecita
Ne Zha
Level 149
God Stats
10W - 18L
1,383 SR
Queue Stats
746W - 800L
1,497 Elo+
Solo
Charon
Charon
Lukao_da_massa
Charon
Level 170
God Stats
4W - 4L
1,488 SR
Queue Stats
242W - 233L
1,480 Elo+
Solo
Nu Wa
Nu Wa
VitorDias94
Nu Wa
Level 156
God Stats
1W - 0L
1,314 SR
Queue Stats
34W - 42L
1,439 Elo+
Solo
Serqet
Serqet
jonathing95
Serqet
Level 149
God Stats
4W - 2L
1,716 SR
Queue Stats
275W - 288L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaNiel16V
Poseidon
13
1 / 1 / 0
6,205
621
5,032
5,040
1,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
IDark Sirius
Ganesha
10
0 / 1 / 0
5,527
553
2,399
7,084
3,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Kmush
Danzaburou
6
0 / 1 / 0
4,377
438
2,281
3,883
950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Senrarj
Thoth
8
0 / 8 / 0
4,391
439
664
6,732
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
uFaelz ll
Sun Wukong
11
4 / 2 / 0
7,072
707
4,591
8,338
4,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 0
6,123
612
4,849
4,321
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Lacalecita
Ne Zha
12
5 / 1 / 3
6,574
657
3,365
8,915
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 1
5,974
597
4,587
7,475
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 4
6,830
683
6,397
4,130
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
10
1 / 0 / 2
5,603
560
716
5,351
2,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
12
13
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
L
Poseidon
DaNiel16V
Poseidon
1
1
0
1
L
Ganesha
IDark Sirius
Ganesha
0
1
0
0
L
Danzaburou
Kmush
Danzaburou
0
1
0
0
W
Ne Zha
Lacalecita
Ne Zha
5
1
3
6.5
W
0
4
1
0.13
L
Thoth
Senrarj
Thoth
0
8
0
0
W
4
0
4
6
W
Serqet
1
0
2
2
L
Sun Wukong
uFaelz ll
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,967
Damage
19,914
31,077
Taken
30,192
12,480
Mitigated
10,833
7,285
Healing
7,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,849
2,266
0
1,142
4,321
1,283
0
1,183
3,138
0
49,888
L
Poseidon
DaNiel16V
Poseidon
5,032
935
0
887
5,040
1,598
0
1,195
3,616
60,606
1,683
L
Ganesha
IDark Sirius
Ganesha
2,399
284
939
1,839
7,084
3,865
0
557
6,412
24,774
1,715
L
Danzaburou
Kmush
Danzaburou
2,281
870
0
1,427
3,883
950
0
276
3,561
0
19,356
W
Ne Zha
Lacalecita
Ne Zha
3,365
653
0
1,702
8,915
3,167
0
3,553
5,362
0
47,104
W
4,587
870
0
1,815
7,475
2,783
0
557
6,918
33,800
0
L
Thoth
Senrarj
Thoth
664
188
0
142
6,732
1,479
0
2,964
3,390
12,761
0
W
6,397
851
0
1,541
4,130
1,163
268
2,359
1,771
41,244
1,368
W
Serqet
716
34
0
1,089
5,351
2,437
0
963
4,388
0
13,548
L
Sun Wukong
uFaelz ll
Sun Wukong
4,591
1,161
0
2,051
8,338
4,588
0
4,406
3,175
5,417
38,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
31,104
311
Minions Killed
338
0
Camps Cleared
0
875,838
Distance Traveled
1,051,579
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,123
612
80
8
0
198,187
2
L
Poseidon
6,205
621
120
12
0
244,672
1
L
Ganesha
5,527
553
29
3
0
193,871
0
L
Danzaburou
4,377
438
48
5
0
88,451
0
W
Ne Zha
6,574
657
70
7
0
260,979
8
W
Charon
5,974
597
76
8
0
172,091
2
L
Thoth
4,391
439
25
3
0
153,517
0
W
Nu Wa
6,830
683
87
9
0
196,412
2
W
Serqet
5,603
560
25
3
0
223,910
0
L
Sun Wukong
7,072
707
89
9
0
195,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role