Player Matchup

Sun Wukong
Sun Wukong
By Mefu
Sun Wukong
Level 48
God Stats
0W - 2L
1,046 SR
Queue Stats
33W - 47L
1,428 Elo+
Party 2
Arachne
Arachne
Ganji v
Arachne
Level 27
God Stats
0W - 1L
1,561 SR
Queue Stats
8W - 9L
1,456 Elo+
Party 2
Chronos
Chronos
Im01dGr3g330
Chronos
Level 145
God Stats
36W - 21L
1,649 SR
Queue Stats
436W - 466L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
KingSparerow
Baron Samedi
Level 127
God Stats
0W - 4L
1,105 SR
Queue Stats
353W - 385L
1,466 Elo+
Party 1
Mulan
Mulan
buttergod47
Mulan
Level 58
God Stats
8W - 3L
1,904 SR
Queue Stats
85W - 89L
1,448 Elo+
Solo
Team Averages
Level 81
1,453 SR
1,450 Elo+

VS

Team Averages
Level 99
1,489 SR
1,457 Elo+
Ix Chel
Ix Chel
Buttman31
Ix Chel
Level 74
God Stats
9W - 9L
1,498 SR
Queue Stats
212W - 198L
1,477 Elo+
Solo
Chernobog
Chernobog
CurtBarley05
Chernobog
Level 105
God Stats
12W - 8L
1,554 SR
Queue Stats
352W - 329L
1,449 Elo+
Solo
Hachiman
Hachiman
IanIsZeus
Hachiman
Level 108
God Stats
12W - 11L
1,476 SR
Queue Stats
119W - 117L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
JayCartierr23
Kuzenbo
Level 102
God Stats
8W - 10L
1,438 SR
Queue Stats
81W - 112L
1,427 Elo+
Solo
Guan Yu
Guan Yu
SirXavier49
Guan Yu
Level 106
God Stats
4W - 5L
1,477 SR
Queue Stats
78W - 71L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
By Mefu
Sun Wukong
15
0 / 6 / 2
9,470
474
10,985
21,220
9,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Arachne
Ganji v
Arachne
14
2 / 6 / 6
9,418
471
11,892
18,859
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Im01dGr3g330
Chronos
16
5 / 9 / 6
10,406
520
15,741
16,616
5,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
KingSparerow
Baron Samedi
15
2 / 10 / 3
9,637
482
12,351
15,914
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 5 / 5
9,306
465
16,135
23,246
22,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buttman31
Ix Chel
17
13 / 3 / 8
11,235
562
19,232
12,739
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
CurtBarley05
Chernobog
18
11 / 1 / 14
11,629
581
16,705
15,382
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
IanIsZeus
Hachiman
15
4 / 5 / 10
10,110
506
12,722
18,012
5,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
14
3 / 5 / 13
8,726
436
8,761
23,185
27,407
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
SirXavier49
Guan Yu
15
5 / 1 / 13
10,307
515
14,118
23,159
22,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
15
Kills
36
36
Deaths
15
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Buttman31
Ix Chel
13
3
8
5.67
L
Sun Wukong
By Mefu
Sun Wukong
0
6
2
0.17
W
Chernobog
CurtBarley05
Chernobog
11
1
14
18
L
Arachne
Ganji v
Arachne
2
6
6
0.83
W
Hachiman
IanIsZeus
Hachiman
4
5
10
1.8
L
Chronos
Im01dGr3g330
Chronos
5
9
6
0.89
W
Kuzenbo
3
5
13
1.9
L
Baron Samedi
KingSparerow
Baron Samedi
2
10
3
0.35
W
Guan Yu
SirXavier49
Guan Yu
5
1
13
11.5
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,104
Damage
71,538
95,855
Taken
92,477
49,871
Mitigated
66,676
23,550
Healing
27,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Buttman31
Ix Chel
19,232
2,552
3,875
3,380
12,739
4,627
0
4,943
7,796
70,268
0
L
Sun Wukong
By Mefu
Sun Wukong
10,985
1,346
0
6,696
21,220
9,446
0
5,995
15,225
0
79,450
W
Chernobog
CurtBarley05
Chernobog
16,705
9,037
0
3,449
15,382
6,319
864
3,739
11,643
0
101,148
L
Arachne
Ganji v
Arachne
11,892
10,166
0
6,666
18,859
6,099
378
5,294
13,565
0
47,428
W
Hachiman
IanIsZeus
Hachiman
12,722
7,662
0
2,648
18,012
5,897
0
6,300
11,712
0
58,306
L
Chronos
Im01dGr3g330
Chronos
15,741
4,797
0
1,085
16,616
5,533
1,882
3,273
13,343
67,166
2,284
W
Kuzenbo
8,761
3,572
386
7,717
23,185
27,407
8
8,070
14,970
32,352
0
L
Baron Samedi
KingSparerow
Baron Samedi
12,351
1,220
829
2,851
15,914
6,485
603
6,890
9,024
67,191
3,670
W
Guan Yu
SirXavier49
Guan Yu
14,118
1,066
1,841
4,574
23,159
22,426
0
5,289
17,870
3,809
60,274
L
16,135
1,038
0
5,423
23,246
22,308
119
8,392
14,854
0
48,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,237
Gold Earned
52,007
440
Minions Killed
457
0
Camps Cleared
0
1,907,530
Distance Traveled
1,910,718
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,235
562
103
5
0
401,265
6
L
Sun Wukong
9,470
474
117
6
0
393,169
0
W
Chernobog
11,629
581
120
6
0
434,434
0
L
Arachne
9,418
471
67
3
0
443,912
0
W
Hachiman
10,110
506
104
5
0
333,098
0
L
Chronos
10,406
520
101
5
0
356,994
2
W
Kuzenbo
8,726
436
26
1
0
317,354
0
L
Baron Samedi
9,637
482
90
5
0
314,351
0
W
Guan Yu
10,307
515
104
5
0
424,567
5
L
Mulan
9,306
465
65
3
0
399,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role