Player Matchup

Bastet
Bastet
Platinum III
 
Bastet
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond III
Eriyla
Xbalanque
Diamond III
Level 192
God Stats
29W - 31L
1,667 SR
Queue Stats
206W - 194L
2,329 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
GigglingGanker
Yu Huang
Diamond IV
Level 108
God Stats
2W - 2L
1,860 SR
Queue Stats
131W - 109L
2,180 MMR
Solo
King Arthur
King Arthur
Diamond V
Luisaofer
King Arthur
Diamond V
Level 150
God Stats
9W - 7L
1,775 SR
Queue Stats
53W - 38L
2,217 MMR
Solo
Artio
Artio
Diamond V
Ninjaflower9008
Artio
Diamond V
Level 144
God Stats
0W - 2L
1,316 SR
Queue Stats
143W - 139L
2,105 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,624 SR
2,066 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,614 SR
2,021 MMR
Gilgamesh
Gilgamesh
Diamond I
 
Gilgamesh
Diamond I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Osiris
Osiris
Diamond III
Arkmans
Osiris
Diamond III
Level 199
God Stats
13W - 6L
1,805 SR
Queue Stats
176W - 162L
2,166 MMR
Solo
Jormungandr
Jormungandr
Diamond I
JJMcCarthySZN
Jormungandr
Diamond I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 67L
2,227 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
YEPSOCK
Nu Wa
Platinum II
Level 126
God Stats
5W - 2L
1,584 SR
Queue Stats
34W - 15L
2,083 MMR
Solo
Aphrodite
Aphrodite
Diamond III
ahsoka334
Aphrodite
Diamond III
Level 152
God Stats
34W - 21L
1,681 SR
Queue Stats
346W - 309L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 3 / 2
5,852
532
6,246
11,836
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xbalanque
Eriyla
Xbalanque
11
1 / 5 / 0
6,043
549
6,339
10,168
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
11
0 / 2 / 3
5,968
543
6,348
5,356
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Luisaofer
King Arthur
10
0 / 3 / 1
5,909
537
5,914
11,884
6,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 2 / 2
6,468
588
3,222
11,161
6,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorAresFreya

VS

Bans
ThanatosChang'eHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 2 / 3
5,871
534
4,795
9,942
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Osiris
Arkmans
Osiris
13
2 / 0 / 2
7,288
663
10,109
10,615
12,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
JJMcCarthySZN
Jormungandr
13
4 / 1 / 2
7,490
681
8,114
9,512
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
YEPSOCK
Nu Wa
12
5 / 1 / 2
6,856
623
9,568
6,564
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ahsoka334
Aphrodite
11
2 / 1 / 3
6,805
619
4,205
9,274
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
15
15
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
2
1
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
W
Osiris
Arkmans
Osiris
2
0
2
3
L
Xbalanque
Eriyla
Xbalanque
1
5
0
0.2
L
Yu Huang
0
2
3
0.75
W
Jormungandr
JJMcCarthySZN
Jormungandr
4
1
2
5
L
King Arthur
Luisaofer
King Arthur
0
3
1
0.17
L
2
2
2
1.5
W
Nu Wa
YEPSOCK
Nu Wa
5
1
2
6
W
Aphrodite
ahsoka334
Aphrodite
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,069
Damage
36,791
50,405
Taken
45,907
20,390
Mitigated
28,788
14,221
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,246
1,350
0
4,733
11,836
3,175
0
3,792
7,796
0
39,833
W
Gilgamesh
 
Gilgamesh
4,795
1,620
0
1,034
9,942
3,984
0
1,162
8,642
0
44,388
W
Osiris
Arkmans
Osiris
10,109
2,397
0
3,654
10,615
12,134
0
201
10,414
433
48,994
L
Xbalanque
Eriyla
Xbalanque
6,339
3,611
0
3,742
10,168
2,775
0
5,480
4,605
0
47,674
L
Yu Huang
6,348
797
0
550
5,356
1,408
0
3,022
2,126
47,302
1,088
W
Jormungandr
JJMcCarthySZN
Jormungandr
8,114
3,321
0
4,437
9,512
4,540
0
788
8,724
62,898
1,451
L
King Arthur
Luisaofer
King Arthur
5,914
983
0
1,837
11,884
6,765
0
593
10,282
0
40,166
L
3,222
645
637
2,722
11,161
6,267
0
7,823
3,010
10,247
0
W
Nu Wa
YEPSOCK
Nu Wa
9,568
2,006
0
917
6,564
2,176
0
2,733
3,539
51,863
0
W
Aphrodite
ahsoka334
Aphrodite
4,205
347
4,267
6,085
9,274
5,954
0
4,049
4,997
16,908
2,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
34,310
369
Minions Killed
417
0
Camps Cleared
0
1,186,786
Distance Traveled
1,177,069
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,852
532
71
6
0
260,700
0
W
Gilgamesh
5,871
534
69
6
0
264,884
0
W
Osiris
7,288
663
96
9
0
217,215
0
L
Xbalanque
6,043
549
89
8
0
201,278
0
L
Yu Huang
5,968
543
120
11
0
235,435
2
W
Jormungandr
7,490
681
116
11
0
222,476
1
L
King Arthur
5,909
537
79
7
0
238,176
0
L
Artio
6,468
588
10
1
0
251,197
2
W
Nu Wa
6,856
623
104
9
0
234,281
0
W
Aphrodite
6,805
619
32
3
0
238,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role