Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Deantje038_
Apollo
Level 165
God Stats
6W - 11L
1,419 SR
Queue Stats
183W - 192L
1,474 Elo+
Party 1
Fafnir
Fafnir
Emw_Giel02
Fafnir
Level 18
God Stats
1W - 2L
1,286 SR
Queue Stats
11W - 18L
1,410 Elo+
Party 1
Neith
Neith
HeleKip88
Neith
Level 25
God Stats
2W - 6L
1,298 SR
Queue Stats
60W - 62L
1,469 Elo+
Party 1
Lancelot
Lancelot
finn1703
Lancelot
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 163L
1,501 Elo+
Party 1
Team Averages
Level 87
1,401 SR
1,471 Elo+

VS

Team Averages
Level 126
1,510 SR
1,475 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Cameronej2000
Zhong Kui
Level 68
God Stats
9W - 12L
1,353 SR
Queue Stats
281W - 305L
1,423 Elo+
Solo
Fenrir
Fenrir
Cancer1998
Fenrir
Level 155
God Stats
11W - 5L
1,490 SR
Queue Stats
74W - 69L
1,361 Elo+
Party 2
Anubis
Anubis
Sheltonah
Anubis
Level 125
God Stats
23W - 13L
1,713 SR
Queue Stats
168W - 139L
1,565 Elo+
Party 2
Neith
Neith
Wories
Neith
Level 134
God Stats
8W - 13L
1,493 SR
Queue Stats
244W - 212L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 1
5,045
505
4,027
5,107
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
9
0 / 6 / 0
5,153
515
794
8,701
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Emw_Giel02
Fafnir
9
0 / 1 / 0
5,499
550
1,988
6,443
4,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
HeleKip88
Neith
10
1 / 2 / 0
5,402
540
3,733
4,846
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
finn1703
Lancelot
10
0 / 2 / 2
5,116
512
4,037
7,936
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 0 / 3
4,946
495
4,485
6,233
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Cameronej2000
Zhong Kui
10
1 / 1 / 0
5,810
581
3,876
5,875
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Cancer1998
Fenrir
11
2 / 1 / 2
5,822
582
2,561
6,667
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Sheltonah
Anubis
12
5 / 0 / 1
6,921
692
4,685
3,276
1,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Wories
Neith
10
3 / 0 / 2
5,907
591
4,752
4,950
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
12
12
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
1
1
1.5
W
Chaac
 
Chaac
1
0
3
2.5
W
Zhong Kui
Cameronej2000
Zhong Kui
1
1
0
1
W
Fenrir
Cancer1998
Fenrir
2
1
2
3
L
Apollo
0
6
0
0
L
Fafnir
Emw_Giel02
Fafnir
0
1
0
0
L
Neith
HeleKip88
Neith
1
2
0
0.5
W
Anubis
Sheltonah
Anubis
5
0
1
5.5
W
Neith
Wories
Neith
3
0
2
4
L
Lancelot
finn1703
Lancelot
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
20,359
33,033
Taken
27,001
12,476
Mitigated
12,473
8,642
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,027
252
320
2,124
5,107
1,278
0
2,448
2,659
32,480
1,059
W
Chaac
 
Chaac
4,485
285
0
2,610
6,233
2,186
0
1,545
4,688
0
23,516
W
Zhong Kui
Cameronej2000
Zhong Kui
3,876
615
0
2,519
5,875
4,481
0
3,308
2,567
30,267
1,804
W
Fenrir
Cancer1998
Fenrir
2,561
663
0
1,002
6,667
2,841
0
427
6,240
0
43,127
L
Apollo
794
636
0
1,969
8,701
1,884
0
4,675
4,026
898
30,436
L
Fafnir
Emw_Giel02
Fafnir
1,988
383
0
2,354
6,443
4,949
0
88
6,355
9,741
1,682
L
Neith
HeleKip88
Neith
3,733
960
0
1,415
4,846
1,359
0
0
4,846
0
43,548
W
Anubis
Sheltonah
Anubis
4,685
162
0
1,617
3,276
1,483
294
76
3,200
42,205
1,085
W
Neith
Wories
Neith
4,752
1,214
0
1,535
4,950
1,482
90
297
4,653
0
35,001
L
Lancelot
finn1703
Lancelot
4,037
709
0
460
7,936
3,006
0
1,275
6,661
0
38,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
29,406
277
Minions Killed
309
0
Camps Cleared
0
992,873
Distance Traveled
971,873
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,045
505
49
5
0
211,696
2
W
Chaac
4,946
495
26
3
0
216,773
4
W
Zhong Kui
5,810
581
67
7
0
187,408
0
W
Fenrir
5,822
582
70
7
0
225,285
2
L
Apollo
5,153
515
57
6
0
191,478
2
L
Fafnir
5,499
550
30
3
0
189,810
0
L
Neith
5,402
540
70
7
0
153,861
0
W
Anubis
6,921
692
89
9
0
174,856
3
W
Neith
5,907
591
57
6
0
167,551
0
L
Lancelot
5,116
512
71
7
0
246,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role