Player Matchup

Fafnir
Fafnir
BroYonng
Fafnir
Level 88
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
INNiFlexxX
Hou Yi
Level 152
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 3L
1,278 Elo+
Party 2
Erlang Shen
Erlang Shen
NonStickStuff
Erlang Shen
Level 106
God Stats
2W - 3L
1,563 SR
Queue Stats
296W - 281L
1,580 Elo+
Solo
Jing Wei
Jing Wei
Pokesnowfan
Jing Wei
Level 78
God Stats
4W - 12L
1,308 SR
Queue Stats
140W - 130L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
roberchad
Morgan Le Fay
Level 144
God Stats
20W - 13L
1,695 SR
Queue Stats
213W - 195L
1,532 Elo+
Solo
Team Averages
Level 114
1,500 SR
1,468 Elo+

VS

Team Averages
Level 116
1,610 SR
1,547 Elo+
Nox
Nox
MrShloggly
Nox
Level 89
God Stats
9W - 6L
1,957 SR
Queue Stats
150W - 129L
1,561 Elo+
Party 1
Tyr
Tyr
So Ezz Bro
Tyr
Level 150
God Stats
1W - 4L
1,509 SR
Queue Stats
184W - 176L
1,520 Elo+
Solo
Rama
Rama
go go2645
Rama
Level 104
God Stats
2W - 1L
1,557 SR
Queue Stats
77W - 63L
1,530 Elo+
Solo
Cthulhu
Cthulhu
sus_Yermingt0n
Cthulhu
Level 129
God Stats
7W - 4L
1,479 SR
Queue Stats
323W - 323L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
vrkwizzle
Erlang Shen
Level 108
God Stats
2W - 1L
1,548 SR
Queue Stats
148W - 125L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BroYonng
Fafnir
9
0 / 3 / 0
5,104
464
1,309
8,163
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hou Yi
INNiFlexxX
Hou Yi
10
0 / 2 / 0
5,296
481
4,411
7,822
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
NonStickStuff
Erlang Shen
11
2 / 3 / 0
5,701
518
2,321
9,280
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
Pokesnowfan
Jing Wei
10
0 / 0 / 0
5,075
461
1,229
4,606
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
roberchad
Morgan Le Fay
11
1 / 3 / 2
6,291
572
4,999
5,927
1,360
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
6,913
628
2,693
4,890
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 2
7,321
666
2,997
6,955
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rama
12
3 / 0 / 0
6,506
591
3,839
3,560
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 3
6,398
582
5,411
6,198
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
vrkwizzle
Erlang Shen
12
5 / 1 / 0
6,536
594
5,087
7,477
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BroYonng
Fafnir
0
3
0
0
L
Hou Yi
INNiFlexxX
Hou Yi
0
2
0
0
W
1
2
3
1.25
L
Erlang Shen
NonStickStuff
Erlang Shen
2
3
0
0.67
L
Jing Wei
Pokesnowfan
Jing Wei
0
0
0
0
W
0
0
2
1
W
Rama
3
0
0
3
L
Morgan Le Fay
roberchad
Morgan Le Fay
1
3
2
0.67
W
2
0
3
3.5
W
Erlang Shen
vrkwizzle
Erlang Shen
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,269
Damage
20,027
35,798
Taken
29,080
13,930
Mitigated
15,095
11,336
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BroYonng
Fafnir
1,309
496
0
1,491
8,163
5,538
0
1,942
6,006
11,854
0
L
Hou Yi
INNiFlexxX
Hou Yi
4,411
2,702
0
2,837
7,822
2,037
0
0
7,822
0
33,557
W
2,693
247
0
1,056
4,890
1,406
734
4,051
839
45,656
730
L
Erlang Shen
NonStickStuff
Erlang Shen
2,321
1,116
0
3,845
9,280
3,932
0
1,499
7,702
0
43,176
L
Jing Wei
Pokesnowfan
Jing Wei
1,229
697
0
2,158
4,606
1,063
0
1,550
2,811
0
40,103
W
2,997
333
0
2,854
6,955
4,653
0
0
6,955
0
54,516
W
Rama
3,839
3,332
0
2,323
3,560
1,062
737
675
2,885
0
48,790
L
Morgan Le Fay
roberchad
Morgan Le Fay
4,999
997
0
1,005
5,927
1,360
0
1,780
4,147
39,846
1,913
W
5,411
646
50
827
6,198
4,942
0
634
5,564
33,427
2,298
W
Erlang Shen
vrkwizzle
Erlang Shen
5,087
2,677
0
2,937
7,477
3,032
0
946
6,531
0
39,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,467
Gold Earned
33,674
319
Minions Killed
376
0
Camps Cleared
0
1,072,355
Distance Traveled
1,117,795
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,104
464
22
2
0
208,756
0
L
Hou Yi
5,296
481
62
6
0
184,933
0
W
Nox
6,913
628
86
8
0
228,173
0
L
Erlang Shen
5,701
518
86
8
0
264,079
0
L
Jing Wei
5,075
461
74
7
0
224,430
0
W
Tyr
7,321
666
93
8
0
219,707
1
W
Rama
6,506
591
72
7
0
177,800
0
L
Morgan Le Fay
6,291
572
75
7
0
190,157
0
W
Cthulhu
6,398
582
68
6
0
225,874
0
W
Erlang Shen
6,536
594
57
5
0
266,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role