Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Bruhhhndon
Vulcan
Level 146
God Stats
32W - 29L
1,560 SR
Queue Stats
388W - 491L
1,464 Elo+
Party 2
Fenrir
Fenrir
DuckzNPenguinz
Fenrir
Level 59
God Stats
12W - 7L
1,647 SR
Queue Stats
119W - 150L
1,395 Elo+
Party 2
Artio
Artio
MattstermindXD
Artio
Level 64
God Stats
4W - 7L
1,409 SR
Queue Stats
114W - 144L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
Nostalgic_Salt
Jormungandr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,478 Elo+
Party 3
Team Averages
Level 89
1,523 SR
1,454 Elo+

VS

Team Averages
Level 81
1,476 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Floseiden 0
Gilgamesh
Level 66
God Stats
8W - 10L
1,559 SR
Queue Stats
75W - 73L
1,395 Elo+
Solo
Mulan
Mulan
Pokeycat Gaming
Mulan
Level 69
God Stats
118W - 102L
1,607 SR
Queue Stats
413W - 380L
1,482 Elo+
Party 1
Eset
Eset
SupernovaCB
Eset
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
411W - 360L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
n0tkilla
Ao Kuang
Level 89
God Stats
0W - 2L
1,044 SR
Queue Stats
418W - 394L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
xXMACHOMANIACXx
Danzaburou
Level 68
God Stats
1W - 4L
1,671 SR
Queue Stats
237W - 246L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 6
6,290
572
7,606
6,870
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Bruhhhndon
Vulcan
11
0 / 2 / 1
6,791
617
6,941
4,743
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 0
6,345
577
2,873
8,640
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 4
6,977
634
4,262
11,518
8,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Nostalgic_Salt
Jormungandr
12
1 / 2 / 0
7,502
682
4,039
9,076
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Floseiden 0
Gilgamesh
11
1 / 1 / 1
6,106
555
2,953
9,568
5,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 1
4,962
451
5,378
10,363
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,368
488
1,175
7,275
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
n0tkilla
Ao Kuang
11
3 / 0 / 0
5,879
534
3,948
7,491
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
xXMACHOMANIACXx
Danzaburou
9
0 / 3 / 1
5,149
468
4,230
6,394
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
5
7
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
6
2
W
Vulcan
Bruhhhndon
Vulcan
0
2
1
0.25
W
4
1
0
4
L
Gilgamesh
Floseiden 0
Gilgamesh
1
1
1
1.5
W
3
0
4
5
W
Jormungandr
Nostalgic_Salt
Jormungandr
1
2
0
0.5
L
1
4
1
0.38
L
0
1
0
0
L
Ao Kuang
n0tkilla
Ao Kuang
3
0
0
3
L
Danzaburou
xXMACHOMANIACXx
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
17,684
40,847
Taken
41,091
20,823
Mitigated
17,549
15,146
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,606
3,685
0
2,146
6,870
2,280
61
0
6,796
0
43,701
W
Vulcan
Bruhhhndon
Vulcan
6,941
53
0
625
4,743
1,179
210
3,599
1,144
47,732
869
W
2,873
459
0
3,918
8,640
2,881
0
1,179
7,422
0
40,755
L
Gilgamesh
Floseiden 0
Gilgamesh
2,953
1,019
0
2,610
9,568
5,340
0
3,907
5,661
0
36,972
W
4,262
349
465
4,573
11,518
8,324
0
345
10,772
25,096
1,342
W
Jormungandr
Nostalgic_Salt
Jormungandr
4,039
1,831
0
3,419
9,076
6,159
205
0
8,681
53,960
2,278
L
5,378
402
0
2,845
10,363
6,882
0
2,667
7,696
0
20,582
L
1,175
109
0
2,047
7,275
1,435
0
4,912
1,969
40,429
0
L
Ao Kuang
n0tkilla
Ao Kuang
3,948
626
0
4,599
7,491
1,963
0
1,641
5,714
36,011
0
L
Danzaburou
xXMACHOMANIACXx
Danzaburou
4,230
2,267
0
1,916
6,394
1,929
0
1,154
5,240
0
30,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
27,464
360
Minions Killed
296
0
Camps Cleared
0
1,098,459
Distance Traveled
1,059,596
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,290
572
75
7
0
196,570
0
W
Vulcan
6,791
617
91
8
0
227,249
0
W
Fenrir
6,345
577
70
6
0
253,487
4
L
Gilgamesh
6,106
555
74
7
0
193,770
1
W
Artio
6,977
634
31
3
0
242,240
2
W
Jormungandr
7,502
682
93
8
0
178,913
2
L
Mulan
4,962
451
30
3
0
200,281
2
L
Eset
5,368
488
68
6
0
212,248
0
L
Ao Kuang
5,879
534
70
6
0
260,486
0
L
Danzaburou
5,149
468
54
5
0
192,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role