Player Matchup

Danzaburou
Danzaburou
DevilsLettuce313
Danzaburou
Level 62
God Stats
3W - 1L
1,601 SR
Queue Stats
40W - 47L
1,401 Elo+
Party 1
Chronos
Chronos
SMUGMISH2
Chronos
Level 108
God Stats
4W - 1L
1,971 SR
Queue Stats
355W - 377L
1,367 Elo+
Solo
Tyr
Tyr
TheWishnew2
Tyr
Level 29
God Stats
12W - 10L
1,548 SR
Queue Stats
220W - 232L
1,390 Elo+
Party 1
Team Averages
Level 66
1,707 SR
1,386 Elo+

VS

Team Averages
Level 69
1,554 SR
1,393 Elo+
Medusa
Medusa
SausageKing9265
Medusa
Level 57
God Stats
52W - 36L
1,581 SR
Queue Stats
188W - 229L
1,386 Elo+
Solo
Chang'e
Chang'e
WoodlandCupid37
Chang'e
Level 44
God Stats
24W - 29L
1,413 SR
Queue Stats
241W - 269L
1,358 Elo+
Solo
Kumbhakarna
Kumbhakarna
pôöpyhéåď
Kumbhakarna
Level 105
God Stats
11W - 7L
1,667 SR
Queue Stats
185W - 179L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DevilsLettuce313
Danzaburou
13
0 / 1 / 1
7,229
723
3,014
3,991
1,478
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
SMUGMISH2
Chronos
15
1 / 0 / 0
8,270
827
7,856
4,443
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

11
1 / 3 / 0
6,924
692
6,246
6,812
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,654
765
2,881
6,318
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 3
7,277
728
3,371
5,405
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
pôöpyhéåď
Kumbhakarna
13
1 / 0 / 3
7,323
732
3,101
10,225
7,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DevilsLettuce313
Danzaburou
0
1
1
0.5
W
Chronos
SMUGMISH2
Chronos
1
0
0
1
L
2
1
0
2
W
1
3
0
0.33
L
1
1
3
2.5
L
Kumbhakarna
pôöpyhéåď
Kumbhakarna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
9,353
15,246
Taken
21,948
6,764
Mitigated
11,133
2,171
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DevilsLettuce313
Danzaburou
3,014
687
0
636
3,991
1,478
0
2,241
1,750
0
18,862
W
Chronos
SMUGMISH2
Chronos
7,856
2,456
0
539
4,443
1,644
506
1,881
2,562
42,303
2,466
L
2,881
812
0
1,450
6,318
1,750
185
1,268
4,850
0
22,689
W
6,246
479
0
996
6,812
3,642
0
2,056
4,756
0
14,082
L
3,371
239
1,479
2,313
5,405
1,640
62
1,992
3,335
16,493
0
L
Kumbhakarna
pôöpyhéåď
Kumbhakarna
3,101
205
0
1,000
10,225
7,743
0
4,434
5,553
13,021
2,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,423
Gold Earned
22,254
130
Minions Killed
100
0
Camps Cleared
0
504,763
Distance Traveled
608,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,229
723
33
3
0
169,623
0
W
Chronos
8,270
827
84
8
0
161,315
0
L
Medusa
7,654
765
53
5
0
198,828
0
W
Tyr
6,924
692
13
1
0
173,825
0
L
Chang'e
7,277
728
31
3
0
200,409
0
L
Kumbhakarna
7,323
732
16
2
0
209,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role