Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ChrisxBarker
Jormungandr
Level 23
God Stats
0W - 1L
1,740 SR
Queue Stats
21W - 28L
1,385 Elo+
Solo
King Arthur
King Arthur
tvizzle
King Arthur
Level 141
God Stats
0W - 7L
1,046 SR
Queue Stats
123W - 124L
1,494 Elo+
Solo
Neith
Neith
xiaohuazhu
Neith
Level 116
God Stats
2W - 5L
1,458 SR
Queue Stats
648W - 620L
1,479 Elo+
Solo
Team Averages
Level 85
1,449 SR
1,471 Elo+

VS

Team Averages
Level 87
1,645 SR
1,506 Elo+
Raijin
Raijin
Din-dine75
Raijin
Level 68
God Stats
2W - 1L
1,713 SR
Queue Stats
69W - 76L
1,450 Elo+
Solo
Ne Zha
Ne Zha
Grayj76
Ne Zha
Level 129
God Stats
5W - 1L
1,757 SR
Queue Stats
113W - 111L
1,519 Elo+
Solo
Achilles
Achilles
Ownerpower
Achilles
Level 69
God Stats
3W - 0L
1,768 SR
Queue Stats
98W - 84L
1,528 Elo+
Party 1
Pele
Pele
S3NGL
Pele
Level 45
God Stats
2W - 3L
1,295 SR
Queue Stats
243W - 217L
1,567 Elo+
Party 1
Artio
Artio
ToedQueen208
Artio
Level 122
God Stats
3W - 0L
1,689 SR
Queue Stats
115W - 113L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 4
5,878
1,176
6,831
4,193
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
 
Eset
10
1 / 3 / 6
5,526
1,105
3,257
4,424
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ChrisxBarker
Jormungandr
9
2 / 4 / 5
5,373
1,075
3,460
6,558
3,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
tvizzle
King Arthur
10
2 / 2 / 7
5,498
1,100
3,769
7,566
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
5
1 / 1 / 1
4,634
927
1,500
985
308
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Din-dine75
Raijin
10
2 / 1 / 5
5,763
1,153
4,189
2,305
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Grayj76
Ne Zha
11
3 / 2 / 4
6,245
1,249
4,410
5,924
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
Ownerpower
Achilles
10
2 / 1 / 9
6,029
1,206
5,751
6,865
6,101
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
S3NGL
Pele
11
4 / 3 / 5
6,422
1,284
4,268
5,803
1,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 5
5,467
1,093
2,253
6,548
4,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
9
Kills
11
11
Deaths
9
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
1
4
5
L
Eset
 
Eset
1
3
6
1.33
L
Jormungandr
ChrisxBarker
Jormungandr
2
4
5
1.13
W
Raijin
Din-dine75
Raijin
2
1
5
4.5
W
Ne Zha
Grayj76
Ne Zha
3
2
4
2.5
W
Achilles
Ownerpower
Achilles
2
1
9
6.5
W
Pele
S3NGL
Pele
4
3
5
2.17
W
0
2
5
1.25
L
King Arthur
tvizzle
King Arthur
2
2
7
2.75
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,817
Damage
20,871
23,726
Taken
27,445
12,818
Mitigated
15,507
2,788
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,831
2,218
326
1,087
4,193
1,690
0
1,086
3,032
0
13,215
L
Eset
 
Eset
3,257
183
412
333
4,424
1,561
0
709
3,675
7,644
0
L
Jormungandr
ChrisxBarker
Jormungandr
3,460
918
0
297
6,558
3,554
0
2,035
4,407
6,718
171
W
Raijin
Din-dine75
Raijin
4,189
213
174
532
2,305
655
1,629
171
2,134
9,468
171
W
Ne Zha
Grayj76
Ne Zha
4,410
393
505
869
5,924
2,765
92
1,493
4,276
0
11,648
W
Achilles
Ownerpower
Achilles
5,751
1,165
801
1,368
6,865
6,101
462
1,541
5,135
0
6,325
W
Pele
S3NGL
Pele
4,268
991
318
1,154
5,803
1,816
250
1,021
4,659
0
8,697
W
2,253
262
1,587
1,630
6,548
4,170
378
1,654
4,653
7,203
0
L
King Arthur
tvizzle
King Arthur
3,769
182
0
258
7,566
5,705
0
2,336
5,055
0
6,380
L
Neith
1,500
245
0
75
985
308
0
276
675
0
1,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
29,926
32
Minions Killed
48
0
Camps Cleared
0
397,273
Distance Traveled
565,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,878
1,176
13
3
0
96,451
0
L
Eset
5,526
1,105
12
2
0
83,186
0
L
Jormungandr
5,373
1,075
1
0
0
83,096
0
W
Raijin
5,763
1,153
11
2
0
90,431
0
W
Ne Zha
6,245
1,249
12
2
0
128,302
0
W
Achilles
6,029
1,206
1
0
0
108,968
0
W
Pele
6,422
1,284
14
3
0
115,537
0
W
Artio
5,467
1,093
10
2
0
122,352
0
L
King Arthur
5,498
1,100
5
1
0
97,928
0
L
Neith
4,634
927
1
0
0
36,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role