Player Matchup

Merlin
Merlin
Silver II
ITzJust_Drewww
Merlin
Silver II
Level 199
God Stats
13W - 15L
1,537 SR
Queue Stats
44W - 59L
1,101 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
Kenn_Official
Bake Kujira
Silver II
Level 103
God Stats
1W - 1L
1,623 SR
Queue Stats
38W - 50L
1,098 MMR
Solo
Surtr
Surtr
Silver II
Sick mime
Surtr
Silver II
Level 115
God Stats
6W - 5L
1,532 SR
Queue Stats
228W - 259L
1,104 MMR
Solo
Thanatos
Thanatos
Silver II
Zayycamp
Thanatos
Silver II
Level 85
God Stats
0W - 3L
1,372 SR
Queue Stats
60W - 53L
1,133 MMR
Party 2
Medusa
Medusa
Bronze I
oG Entitties
Medusa
Bronze I
Level 102
God Stats
1W - 3L
1,410 SR
Queue Stats
25W - 31L
990 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,495 SR
1,085 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,589 SR
1,086 MMR
King Arthur
King Arthur
Silver III
AlbertoMM6315
King Arthur
Silver III
Level 114
God Stats
22W - 26L
1,622 SR
Queue Stats
118W - 135L
865 MMR
Party 1
Nu Wa
Nu Wa
Silver I
HvN EyroN
Nu Wa
Silver I
Level 179
God Stats
30W - 16L
1,720 SR
Queue Stats
200W - 205L
1,084 MMR
Solo
Khepri
Khepri
Silver III
JuniorJohn
Khepri
Silver III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 125L
1,054 MMR
Solo
Mercury
Mercury
Silver II
YourTypicalGoon
Mercury
Silver II
Level 108
God Stats
11W - 14L
1,530 SR
Queue Stats
228W - 255L
1,072 MMR
Solo
Artemis
Artemis
Gold V
fox8a
Artemis
Gold V
Level 170
God Stats
6W - 9L
1,573 SR
Queue Stats
27W - 30L
1,355 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,664
511
4,457
6,768
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
Kenn_Official
Bake Kujira
13
3 / 4 / 10
8,181
545
7,224
14,847
12,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Surtr
Sick mime
Surtr
13
1 / 2 / 2
8,145
543
10,131
11,770
7,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Zayycamp
Thanatos
14
5 / 4 / 3
8,276
552
6,188
13,029
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
7 / 3 / 5
8,223
548
10,677
10,783
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AthenaXbalanqueChironBacchus

VS

Bans
ThorCthulhuHun BatzJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlbertoMM6315
King Arthur
15
1 / 2 / 1
8,547
570
7,808
13,961
12,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nu Wa
HvN EyroN
Nu Wa
14
2 / 2 / 5
8,874
592
8,385
5,636
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
JuniorJohn
Khepri
12
0 / 5 / 8
7,306
487
3,373
12,859
9,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 3 / 1
8,314
554
5,897
14,603
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
fox8a
Artemis
14
5 / 5 / 5
8,613
574
10,343
9,185
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
17
Kills
15
15
Deaths
17
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlbertoMM6315
King Arthur
1
2
1
0.75
W
Nu Wa
HvN EyroN
Nu Wa
2
2
5
2.25
L
1
2
3
1.25
W
Khepri
JuniorJohn
Khepri
0
5
8
0.8
L
Bake Kujira
Kenn_Official
Bake Kujira
3
4
10
2
L
Surtr
Sick mime
Surtr
1
2
2
1
W
7
3
1
2.5
L
Thanatos
Zayycamp
Thanatos
5
4
3
1.63
W
Artemis
fox8a
Artemis
5
5
5
1.5
L
Medusa
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,677
Damage
35,806
57,197
Taken
56,244
31,657
Mitigated
32,244
15,629
Healing
15,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlbertoMM6315
King Arthur
7,808
1,147
0
3,329
13,961
12,453
0
684
13,277
887
67,226
W
Nu Wa
HvN EyroN
Nu Wa
8,385
2,005
0
750
5,636
1,830
107
3,024
2,612
59,521
1,231
L
4,457
120
0
715
6,768
1,908
0
3,536
3,232
56,384
0
W
Khepri
JuniorJohn
Khepri
3,373
333
81
3,535
12,859
9,868
0
5,201
7,658
18,019
520
L
Bake Kujira
Kenn_Official
Bake Kujira
7,224
4,004
0
2,089
14,847
12,933
135
3,007
11,840
32,770
0
L
Surtr
Sick mime
Surtr
10,131
5,017
0
2,214
11,770
7,931
0
1,014
10,756
2,261
62,137
W
5,897
2,832
0
5,522
14,603
5,248
964
1,464
13,139
0
52,747
L
Thanatos
Zayycamp
Thanatos
6,188
1,973
0
7,604
13,029
5,350
0
2,110
10,919
0
54,480
W
Artemis
fox8a
Artemis
10,343
4,773
0
2,211
9,185
2,845
330
1,992
7,193
0
51,904
L
Medusa
10,677
4,190
0
3,007
10,783
3,535
0
2,361
8,422
0
46,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
41,654
439
Minions Killed
454
0
Camps Cleared
0
1,423,654
Distance Traveled
1,387,527
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,547
570
128
9
0
269,558
0
W
Nu Wa
8,874
592
124
8
0
274,481
0
L
Merlin
7,664
511
123
8
0
280,125
0
W
Khepri
7,306
487
23
2
0
284,755
2
L
Bake Kujira
8,181
545
46
3
0
283,007
4
L
Surtr
8,145
543
120
8
0
204,283
0
W
Mercury
8,314
554
91
6
0
322,778
0
L
Thanatos
8,276
552
82
5
0
344,894
2
W
Artemis
8,613
574
88
6
0
235,955
2
L
Medusa
8,223
548
68
5
0
311,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role