Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
 
Vulcan
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
 
Ymir
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum III
Deakeг
Freya
Platinum III
Level 169
God Stats
2W - 2L
1,648 SR
Queue Stats
68W - 56L
1,979 MMR
Solo
Camazotz
Camazotz
Diamond II
Joeldazeloth
Camazotz
Diamond II
Level 272
God Stats
3W - 4L
1,559 SR
Queue Stats
417W - 355L
2,369 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,541 SR
1,769 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,489 SR
2,216 MMR
Medusa
Medusa
Diamond II
BuscandoADory
Medusa
Diamond II
Level 181
God Stats
8W - 5L
1,525 SR
Queue Stats
203W - 149L
2,304 MMR
Solo
He Bo
He Bo
Platinum II
CaptãoKaboom
He Bo
Platinum II
Level 88
God Stats
3W - 11L
1,245 SR
Queue Stats
400W - 400L
1,972 MMR
Solo
Martichoras
Martichoras
Diamond I
Pоsty
Martichoras
Diamond I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 39L
2,124 MMR
Solo
Bacchus
Bacchus
Diamond IV
TokyoTulip
Bacchus
Diamond IV
Level 196
God Stats
4W - 5L
1,438 SR
Queue Stats
132W - 119L
2,084 MMR
Solo
Hercules
Hercules
Masters
Zoncui
Hercules
Masters
Level 166
God Stats
3W - 0L
1,737 SR
Queue Stats
52W - 40L
2,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 0 / 2
5,150
644
4,825
5,024
1,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
 
Vulcan
10
0 / 2 / 1
5,135
642
2,607
4,537
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
4
0 / 2 / 0
3,555
444
117
2,773
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Deakeг
Freya
10
0 / 1 / 0
4,838
605
1,956
4,381
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
Joeldazeloth
Camazotz
9
2 / 1 / 0
4,763
595
3,295
7,157
2,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
Maman BrigitteAthenaTiamatAo KuangSet

VS

Bans
ArtioSusanoKuzenboBastetKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,934
742
3,679
3,547
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 1
4,575
572
2,502
4,678
942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Pоsty
Martichoras
11
1 / 0 / 1
5,941
743
2,612
3,887
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
TokyoTulip
Bacchus
9
2 / 0 / 4
5,645
706
3,531
4,657
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zoncui
Hercules
10
0 / 0 / 0
5,190
649
2,676
5,702
5,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
6
6
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
2
1
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Ymir
 
Ymir
0
2
0
0
W
2
0
2
3
W
1
2
1
0.75
L
Freya
Deakeг
Freya
0
1
0
0
L
Camazotz
Joeldazeloth
Camazotz
2
1
0
2
W
Martichoras
Pоsty
Martichoras
1
0
1
1.5
W
Bacchus
TokyoTulip
Bacchus
2
0
4
4
W
Hercules
Zoncui
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
15,000
23,872
Taken
22,471
7,609
Mitigated
11,605
6,866
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,825
1,700
0
1,383
5,024
1,471
0
639
4,385
0
34,291
L
Vulcan
 
Vulcan
2,607
63
0
738
4,537
1,332
0
1,886
2,651
36,330
0
L
Ymir
 
Ymir
117
0
0
168
2,773
1,111
0
501
2,272
2,863
0
W
3,679
1,552
0
598
3,547
1,119
0
1,394
2,153
0
47,561
W
2,502
301
0
2,424
4,678
942
0
63
4,615
29,949
745
L
Freya
Deakeг
Freya
1,956
449
0
2,485
4,381
1,434
0
887
3,494
29,957
6,637
L
Camazotz
Joeldazeloth
Camazotz
3,295
1,112
0
2,092
7,157
2,261
0
1,715
5,442
0
28,956
W
Martichoras
Pоsty
Martichoras
2,612
645
0
1,546
3,887
1,090
0
1,824
1,821
0
55,231
W
Bacchus
TokyoTulip
Bacchus
3,531
561
0
2,118
4,657
3,421
0
998
3,619
9,812
363
W
Hercules
Zoncui
Hercules
2,676
1,277
0
3,438
5,702
5,033
0
0
5,702
0
32,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,441
Gold Earned
27,285
271
Minions Killed
320
0
Camps Cleared
0
801,333
Distance Traveled
907,852
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,150
644
74
9
0
174,440
0
L
Vulcan
5,135
642
76
10
0
171,966
0
L
Ymir
3,555
444
11
1
0
79,138
2
W
Medusa
5,934
742
78
10
0
182,718
0
W
He Bo
4,575
572
59
7
0
201,789
1
L
Freya
4,838
605
63
8
0
177,510
1
L
Camazotz
4,763
595
47
6
0
198,279
0
W
Martichoras
5,941
743
98
12
0
175,099
0
W
Bacchus
5,645
706
17
2
0
189,099
2
W
Hercules
5,190
649
68
9
0
159,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role